My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Mighty Miner

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Flying Machine Giant Electro Giant Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Battle Ram Flying Machine Giant Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Giant Phoenix
Giant Snowball
Goblins Battle Ram Flying Machine
Zap
Goblins Battle Ram Flying Machine
Barbarian Barrel
Goblins Elite Barbarians Battle Ram
The Log
Goblins Elite Barbarians Battle Ram
Earthquake
Arrows
Goblins Flying Machine
Royal Delivery
Goblins Elite Barbarians Battle Ram Flying Machine
Fireball
Elite Barbarians Battle Ram Flying Machine
Poison
Flying Machine Phoenix
Lightning
Elite Barbarians Battle Ram Phoenix
Rocket
Elite Barbarians Phoenix

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Battle Ram Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Royal Delivery Battle Ram Flying Machine Phoenix Giant Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Royal Delivery Battle Ram Flying Machine

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram Giant
Royal Delivery
Elite Barbarians
Battle Ram
Battle Ram
Goblins Elite Barbarians Flying Machine
Flying Machine
Battle Ram Giant
Giant
Goblins Flying Machine
Electro Giant
Phoenix

Defense Synergies 0 5

Goblins
Flying Machine Phoenix
Royal Delivery
Elite Barbarians Flying Machine Phoenix
Elite Barbarians
Royal Delivery
Battle Ram
Flying Machine
Goblins Royal Delivery
Giant
Electro Giant
Phoenix
Goblins Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine
Elite Barbarians Goblins Royal Delivery Flying Machine Phoenix
Goblins Royal Delivery Elite Barbarians
Elite Barbarians Goblins Phoenix
Royal Delivery Elite Barbarians
Royal Delivery Goblins Flying Machine
Royal Delivery Flying Machine Phoenix
Flying Machine Electro Giant Phoenix
Goblins Elite Barbarians Phoenix
Elite Barbarians Goblins Royal Delivery Phoenix
Goblins Royal Delivery Flying Machine Electro Giant
Royal Delivery Flying Machine Phoenix
Royal Delivery Elite Barbarians Flying Machine
Goblins Royal Delivery
Elite Barbarians Phoenix
Royal Delivery Elite Barbarians Electro Giant
Goblins Royal Delivery Elite Barbarians
Royal Delivery Goblins Elite Barbarians Flying Machine
Royal Delivery Flying Machine
Elite Barbarians Phoenix
Goblins Royal Delivery Elite Barbarians Flying Machine Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Royal Delivery Elite Barbarians Electro Giant
Royal Delivery Elite Barbarians Flying Machine Phoenix
Royal Delivery Goblins Elite Barbarians
Royal Delivery Elite Barbarians Phoenix
Royal Delivery Elite Barbarians Phoenix
Royal Delivery Electro Giant Flying Machine
Royal Delivery Goblins Elite Barbarians Flying Machine Phoenix
Royal Delivery Elite Barbarians Phoenix
Royal Delivery Goblins Elite Barbarians Flying Machine Phoenix
Royal Delivery Phoenix
Elite Barbarians Flying Machine Phoenix
Royal Delivery Elite Barbarians Electro Giant Phoenix
Royal Delivery Elite Barbarians
Flying Machine Electro Giant
Elite Barbarians Electro Giant Phoenix Goblins Royal Delivery Flying Machine
Royal Delivery Elite Barbarians Flying Machine Electro Giant Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Flying Machine
Flying Machine
Flying Machine
Electro Giant Flying Machine
Flying Machine
Flying Machine
Flying Machine
Goblins Elite Barbarians
Flying Machine
Flying Machine
Flying Machine Elite Barbarians
Flying Machine
Elite Barbarians Flying Machine
Flying Machine
Flying Machine
Flying Machine
Flying Machine Electro Giant
Flying Machine
Electro Giant
Flying Machine
Flying Machine
Elite Barbarians Flying Machine Electro Giant
Flying Machine Electro Giant
Elite Barbarians
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Electro Giant
Elite Barbarians Flying Machine
Electro Giant Elite Barbarians Flying Machine
Flying Machine
Flying Machine Electro Giant

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