My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Inferno Tower Witch
Barbarian Barrel
Elite Barbarians Inferno Tower Witch
The Log
Elite Barbarians Witch
Earthquake
Inferno Tower Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Witch
Fireball
Minion Horde Elite Barbarians Inferno Tower Witch
Poison
Minion Horde Inferno Tower Witch
Lightning
Elite Barbarians Inferno Tower Witch
Rocket
Minion Horde Elite Barbarians Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Golden Knight Minion Horde Giant Inferno Tower Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Zap Fireball Golden Knight Minion Horde

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Giant Minion Horde Witch
Minion Horde
Zap Giant
Elite Barbarians
Zap Fireball Golden Knight
Fireball
Zap Elite Barbarians Giant Golden Knight
Giant
Zap Minion Horde Fireball Witch
Inferno Tower
Witch
Zap Giant
Golden Knight
Elite Barbarians Fireball

Defense Synergies 1 9

Zap
Fireball Minion Horde Elite Barbarians Inferno Tower Witch Golden Knight
Minion Horde
Zap Inferno Tower
Elite Barbarians
Zap Golden Knight
Fireball
Zap Inferno Tower Golden Knight
Giant
Inferno Tower
Zap Minion Horde Fireball
Witch
Zap
Golden Knight
Zap Elite Barbarians Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Inferno Tower Golden Knight
Minion Horde Elite Barbarians Inferno Tower Zap Witch
Minion Horde Inferno Tower Witch Elite Barbarians
Minion Horde Elite Barbarians Inferno Tower Witch
Elite Barbarians Fireball
Fireball Zap
Minion Horde Inferno Tower Zap Fireball Witch
Zap Fireball Inferno Tower Golden Knight
Minion Horde Inferno Tower Witch Elite Barbarians
Elite Barbarians Minion Horde Inferno Tower
Minion Horde Witch Zap Fireball
Minion Horde Inferno Tower Zap Fireball Witch
Minion Horde Inferno Tower Zap Elite Barbarians Fireball Witch
Fireball Zap Minion Horde Witch Golden Knight
Elite Barbarians Inferno Tower Minion Horde
Minion Horde Inferno Tower Zap Elite Barbarians Fireball
Minion Horde Elite Barbarians Fireball Inferno Tower Witch
Fireball Zap Minion Horde Elite Barbarians Witch Golden Knight
Zap Witch Fireball
Elite Barbarians Inferno Tower
Minion Horde Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Inferno Tower Witch
Fireball Zap Elite Barbarians
Zap Minion Horde Elite Barbarians Inferno Tower Witch Golden Knight
Zap Minion Horde Elite Barbarians Fireball Inferno Tower
Inferno Tower Minion Horde Elite Barbarians Witch
Fireball Zap Minion Horde Witch
Minion Horde Elite Barbarians Fireball Inferno Tower Witch
Inferno Tower Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Fireball Inferno Tower Witch
Inferno Tower Witch Minion Horde
Minion Horde Elite Barbarians Inferno Tower Witch Golden Knight
Zap Elite Barbarians Fireball
Elite Barbarians Minion Horde Fireball Inferno Tower Witch Golden Knight
Minion Horde Fireball Witch
Elite Barbarians Inferno Tower Witch Zap Minion Horde Fireball Golden Knight
Zap Minion Horde Elite Barbarians Fireball Inferno Tower Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Golden Knight
Fireball Zap Golden Knight
Minion Horde Fireball
Fireball
Fireball Zap Minion Horde
Fireball Zap Minion Horde Witch
Minion Horde Witch
Fireball Zap
Fireball Zap Golden Knight
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball Golden Knight
Fireball Zap
Elite Barbarians Fireball Golden Knight
Minion Horde Fireball
Zap Elite Barbarians Fireball
Zap Minion Horde Fireball Witch Golden Knight
Minion Horde Fireball
Fireball
Minion Horde
Zap Fireball
Zap Fireball Witch Golden Knight
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball Witch
Minion Horde Witch
Fireball Zap Witch Golden Knight
Fireball Zap Witch Golden Knight
Fireball Zap Golden Knight
Elite Barbarians Zap Minion Horde Fireball Witch
Zap Minion Horde Fireball Witch
Minion Horde Elite Barbarians Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fireball Witch
Fireball Zap Witch
Fireball
Fireball Minion Horde
Zap Fireball
Zap Fireball
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians Fireball Witch Golden Knight
Zap Fireball Witch
Zap Fireball Witch Golden Knight

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