My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Phoenix Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons P.E.K.K.A Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel
Giant Snowball
Skeletons Goblin Barrel Princess Little Prince
Zap
Skeletons Goblin Barrel Princess Little Prince
Barbarian Barrel
Skeletons Goblin Barrel Princess Little Prince
The Log
Skeletons Mini P.E.K.K.A Goblin Barrel Princess Little Prince
Earthquake
Skeletons Goblin Barrel
Arrows
Skeletons Goblin Barrel Princess Little Prince
Royal Delivery
Skeletons Mini P.E.K.K.A Goblin Barrel P.E.K.K.A Princess Little Prince
Fireball
Goblin Barrel Princess Little Prince
Poison
Princess Little Prince
Lightning
Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Barrel Princess Little Prince Fireball Mini P.E.K.K.A P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Goblin Barrel Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Fireball P.E.K.K.A Mini P.E.K.K.A Princess Little Prince
Fireball
Zap Princess Little Prince
Mini P.E.K.K.A
Zap Princess Little Prince
Goblin Barrel
P.E.K.K.A Princess
P.E.K.K.A
Zap Goblin Barrel Princess
Princess
Zap Fireball Mini P.E.K.K.A Goblin Barrel P.E.K.K.A
Little Prince
Zap Fireball Mini P.E.K.K.A

Defense Synergies 2 13

Skeletons
Zap Mini P.E.K.K.A P.E.K.K.A Princess Little Prince
Zap
Fireball Mini P.E.K.K.A Skeletons P.E.K.K.A Princess Little Prince
Fireball
Zap Mini P.E.K.K.A Princess Little Prince
Mini P.E.K.K.A
Zap Skeletons Fireball Princess
Goblin Barrel
P.E.K.K.A
Skeletons Zap Princess
Princess
Skeletons Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Little Prince
Skeletons Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A P.E.K.K.A Skeletons Zap
Mini P.E.K.K.A P.E.K.K.A Skeletons
Mini P.E.K.K.A P.E.K.K.A Skeletons
Fireball Mini P.E.K.K.A P.E.K.K.A Princess
Fireball Skeletons Zap
Zap Fireball Princess Little Prince
Zap Fireball P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Skeletons Princess
Skeletons Mini P.E.K.K.A Little Prince
Skeletons Zap Fireball Princess
Zap Fireball Princess
Mini P.E.K.K.A P.E.K.K.A Skeletons Zap Fireball
Fireball Zap Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A P.E.K.K.A
Zap Fireball Mini P.E.K.K.A P.E.K.K.A
Skeletons Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Zap Little Prince
Zap Fireball Princess Little Prince
Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Fireball P.E.K.K.A
Fireball Zap Mini P.E.K.K.A
P.E.K.K.A Skeletons Zap Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Zap Fireball
P.E.K.K.A Skeletons Mini P.E.K.K.A
Fireball Skeletons Zap Princess
Mini P.E.K.K.A P.E.K.K.A Skeletons Fireball
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Skeletons Fireball Mini P.E.K.K.A
P.E.K.K.A Skeletons
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Zap Fireball
Mini P.E.K.K.A P.E.K.K.A Skeletons Fireball
Fireball Princess
Skeletons Zap Fireball Mini P.E.K.K.A P.E.K.K.A Little Prince
Zap Fireball Mini P.E.K.K.A P.E.K.K.A Princess
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess
Fireball
Fireball
Fireball Zap
Fireball Zap Princess
Princess
Fireball Zap Princess
Fireball Zap
Fireball Mini P.E.K.K.A
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess Little Prince
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess Little Prince
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess Little Prince
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Princess
P.E.K.K.A
Fireball Princess
Zap Fireball Princess
Fireball Zap Princess
Fireball
Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Zap Fireball
P.E.K.K.A
Zap Fireball Princess
Zap Fireball Princess
Zap Fireball Princess Little Prince

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