My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Minion Horde Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Three Musketeers Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Goblin Barrel Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Minion Horde Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Three Musketeers Goblin Barrel Lava Hound
Giant Snowball
Minion Horde Three Musketeers Goblin Barrel Lava Hound
Zap
Minion Horde Three Musketeers Goblin Barrel Lava Hound
Barbarian Barrel
Electro Spirit Tesla Three Musketeers Goblin Barrel Electro Wizard
The Log
Electro Spirit Three Musketeers Goblin Barrel
Earthquake
Tesla Goblin Barrel
Arrows
Electro Spirit Minion Horde Goblin Barrel Lava Hound
Royal Delivery
Electro Spirit Minion Horde Three Musketeers Goblin Barrel Electro Wizard Lava Hound
Fireball
Tesla Minion Horde Three Musketeers Goblin Barrel Electro Wizard Lava Hound
Poison
Minion Horde Three Musketeers Electro Wizard Lava Hound
Lightning
Tesla Three Musketeers Electro Wizard
Rocket
Minion Horde Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Three Musketeers Goblin Barrel Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblin Barrel Tesla Poison Electro Wizard Minion Horde Lava Hound Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Electro Spirit Goblin Barrel Tesla Poison

Attack Synergies 2 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Tesla
Minion Horde
Lava Hound
Three Musketeers
Goblin Barrel
Lava Hound
Poison
Lava Hound
Electro Wizard
Lava Hound
Minion Horde Poison Goblin Barrel

Defense Synergies 0 4

Electro Spirit
Electro Wizard
Tesla
Poison Electro Wizard
Minion Horde
Three Musketeers
Goblin Barrel
Poison
Tesla Electro Wizard
Electro Wizard
Electro Spirit Tesla Poison
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Minion Horde Electro Wizard
Minion Horde Tesla Three Musketeers Electro Wizard
Tesla Minion Horde Three Musketeers Electro Wizard
Tesla Minion Horde Three Musketeers Electro Wizard
Poison
Electro Spirit Tesla Electro Wizard
Tesla Minion Horde Three Musketeers Electro Wizard Electro Spirit Poison
Electro Spirit Tesla Poison Electro Wizard
Tesla Minion Horde Three Musketeers
Tesla Minion Horde Electro Wizard
Minion Horde Poison Electro Wizard Electro Spirit Tesla
Tesla Minion Horde Three Musketeers Poison Electro Wizard
Tesla Minion Horde Three Musketeers Electro Wizard
Three Musketeers Electro Spirit Tesla Minion Horde Poison Electro Wizard
Tesla Minion Horde Three Musketeers Electro Wizard
Minion Horde Tesla Three Musketeers Electro Wizard
Tesla Minion Horde Three Musketeers Poison Electro Wizard
Tesla Electro Spirit Minion Horde Three Musketeers Electro Wizard
Poison Electro Spirit Tesla Electro Wizard
Tesla Three Musketeers Electro Wizard
Electro Spirit Tesla Minion Horde Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Electro Wizard
Poison Electro Wizard Tesla
Minion Horde Electro Wizard
Tesla Minion Horde Electro Wizard
Tesla Minion Horde Three Musketeers
Poison Electro Spirit Tesla Minion Horde Three Musketeers Electro Wizard
Tesla Minion Horde Electro Wizard
Tesla Minion Horde
Minion Horde Electro Wizard Electro Spirit Poison
Tesla Minion Horde Three Musketeers
Tesla Minion Horde
Poison Electro Wizard
Tesla Minion Horde Three Musketeers
Tesla Minion Horde Three Musketeers
Tesla Electro Wizard Electro Spirit Minion Horde Three Musketeers Poison
Poison Electro Spirit Tesla Minion Horde Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Minion Horde
Poison Electro Wizard
Minion Horde Poison
Poison
Poison Minion Horde
Poison Electro Spirit Minion Horde
Minion Horde Poison
Poison
Poison
Minion Horde Three Musketeers Poison Electro Wizard
Poison Minion Horde Electro Wizard
Poison
Poison Three Musketeers
Minion Horde Poison
Poison
Minion Horde Three Musketeers Poison
Minion Horde Three Musketeers Poison
Three Musketeers Poison
Minion Horde
Three Musketeers Poison Electro Wizard
Poison
Minion Horde Poison
Poison
Minion Horde Poison
Poison Electro Spirit
Minion Horde
Poison Electro Wizard
Poison
Poison
Poison Minion Horde Electro Wizard
Electro Wizard Electro Spirit Minion Horde Poison
Minion Horde
Poison Minion Horde
Electro Spirit Minion Horde Poison Electro Wizard
Minion Horde
Poison
Minion Horde Electro Wizard Electro Spirit
Poison Three Musketeers Electro Wizard
Poison Minion Horde Three Musketeers Electro Wizard
Poison
Poison
Minion Horde Three Musketeers
Electro Spirit Minion Horde Poison Electro Wizard
Poison Electro Wizard
Poison Electro Wizard

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