My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Hunter Electro Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Skeleton Army
Giant Snowball
Bomber Skeleton Army Electro Dragon
Zap
Bomber Skeleton Army
Barbarian Barrel
Bomber Skeleton Army Hunter
The Log
Bomber Skeleton Army Hunter
Earthquake
Bomber Skeleton Army
Arrows
Bomber Skeleton Army
Royal Delivery
Bomber Skeleton Army Hunter Electro Dragon P.E.K.K.A
Fireball
Bomber Skeleton Army Hunter Electro Dragon
Poison
Bomber Skeleton Army Hunter Electro Dragon
Lightning
Hunter Electro Dragon
Rocket
Hunter Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Earthquake Tornado Hunter Electro Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Earthquake Skeleton Army Tornado Hunter Electro Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Earthquake Skeleton Army

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
P.E.K.K.A
Earthquake
Tornado Hunter P.E.K.K.A The Log
Skeleton Army
Tornado
P.E.K.K.A Earthquake Hunter Electro Dragon The Log
Hunter
Earthquake Tornado P.E.K.K.A
Electro Dragon
Tornado P.E.K.K.A
P.E.K.K.A
Tornado Bomber Earthquake Hunter Electro Dragon The Log
The Log
Earthquake Tornado P.E.K.K.A

Defense Synergies 2 13

Bomber
Tornado P.E.K.K.A The Log
Earthquake
Tornado The Log
Skeleton Army
Electro Dragon The Log
Tornado
P.E.K.K.A Bomber Earthquake Hunter Electro Dragon The Log
Hunter
Tornado P.E.K.K.A The Log
Electro Dragon
Skeleton Army Tornado The Log
P.E.K.K.A
Tornado The Log Bomber Hunter
The Log
P.E.K.K.A Bomber Earthquake Skeleton Army Tornado Hunter Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Bomber Electro Dragon The Log
Skeleton Army Hunter P.E.K.K.A Bomber Electro Dragon The Log
Skeleton Army Tornado Hunter P.E.K.K.A Bomber Electro Dragon
Skeleton Army Hunter P.E.K.K.A Bomber Electro Dragon
Bomber Earthquake Skeleton Army Tornado P.E.K.K.A The Log
Skeleton Army Tornado The Log Bomber Earthquake Hunter Electro Dragon
Tornado Hunter Electro Dragon
Earthquake Electro Dragon P.E.K.K.A The Log
Hunter P.E.K.K.A Skeleton Army Tornado
Skeleton Army Tornado Bomber Hunter
Skeleton Army Bomber Earthquake Tornado Hunter Electro Dragon The Log
Hunter Tornado Electro Dragon
Skeleton Army Hunter P.E.K.K.A Bomber Earthquake Electro Dragon The Log
Bomber Skeleton Army Earthquake Tornado Hunter Electro Dragon P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Hunter
Skeleton Army Tornado Hunter P.E.K.K.A The Log
Bomber Skeleton Army Tornado Hunter Electro Dragon P.E.K.K.A
Bomber Skeleton Army Tornado Hunter Electro Dragon The Log
Earthquake Tornado Hunter The Log Bomber Electro Dragon
P.E.K.K.A Tornado Hunter
Bomber Skeleton Army Earthquake Hunter Electro Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A
Bomber Hunter Electro Dragon The Log
Skeleton Army P.E.K.K.A Hunter Electro Dragon The Log
Skeleton Army Hunter P.E.K.K.A Tornado The Log
P.E.K.K.A Skeleton Army Hunter
Tornado Hunter Electro Dragon
Skeleton Army P.E.K.K.A Hunter
P.E.K.K.A Skeleton Army Hunter
Electro Dragon P.E.K.K.A Skeleton Army Tornado The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Hunter Electro Dragon
Skeleton Army P.E.K.K.A Tornado The Log
Skeleton Army P.E.K.K.A Hunter
Bomber Skeleton Army Electro Dragon
Skeleton Army Electro Dragon Bomber Tornado Hunter P.E.K.K.A The Log
Bomber Earthquake Hunter Electro Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Electro Dragon The Log
Tornado Electro Dragon The Log
Earthquake Electro Dragon The Log
Earthquake The Log
Bomber Earthquake The Log
Tornado Hunter Electro Dragon
Bomber Earthquake Tornado The Log
Earthquake The Log Tornado Hunter Electro Dragon
The Log Tornado Electro Dragon
Tornado Electro Dragon
Earthquake Tornado Electro Dragon The Log
Tornado Electro Dragon
Earthquake Hunter The Log
Earthquake Electro Dragon
Earthquake The Log
Earthquake Bomber Hunter Electro Dragon The Log
Earthquake Electro Dragon The Log
Earthquake Tornado
Bomber
Bomber Earthquake Hunter Electro Dragon The Log
Bomber Earthquake Tornado Electro Dragon The Log
Earthquake The Log
Tornado
Tornado The Log
Earthquake Electro Dragon The Log
Earthquake Tornado The Log Bomber Hunter Electro Dragon
The Log Earthquake Tornado Hunter Electro Dragon
Tornado Electro Dragon The Log
Tornado The Log
Tornado Hunter Electro Dragon
Electro Dragon
Bomber Earthquake Hunter Electro Dragon The Log
Electro Dragon
P.E.K.K.A
Earthquake The Log
Earthquake Skeleton Army Electro Dragon
Tornado Hunter Electro Dragon
The Log
Hunter Electro Dragon
The Log Bomber Earthquake Electro Dragon
Tornado
Electro Dragon P.E.K.K.A
Electro Dragon Tornado The Log
Tornado Electro Dragon
Electro Dragon Tornado The Log

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