My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Phoenix Little Prince Skeleton King Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Mini P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Lava Hound
Giant Snowball
Minions Barbarians Minion Horde Lava Hound
Zap
Minions Minion Horde Lava Hound
Barbarian Barrel
Barbarians
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians Elixir Collector
Arrows
Minions Minion Horde Lava Hound
Royal Delivery
Minions Barbarians Minion Horde Mini P.E.K.K.A Lava Hound
Fireball
Minions Barbarians Minion Horde Elixir Collector Lava Hound
Poison
Minions Barbarians Minion Horde Elixir Collector Lava Hound
Lightning
Mini P.E.K.K.A Elixir Collector
Rocket
Barbarians Minion Horde Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Elixir Collector

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Minion Horde Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Mini P.E.K.K.A Barbarians Minion Horde Elixir Collector Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Fireball Mini P.E.K.K.A

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Minions Minion Horde Mini P.E.K.K.A Lava Hound
Minions
Lava Hound Zap Mini P.E.K.K.A
Barbarians
Minion Horde
Lava Hound Zap
Fireball
Zap Lava Hound
Mini P.E.K.K.A
Zap Minions
Elixir Collector
Lava Hound
Minions Minion Horde Fireball Zap

Defense Synergies 2 5

Zap
Fireball Mini P.E.K.K.A Minions Barbarians Minion Horde
Minions
Zap
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Fireball
Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fireball
Elixir Collector
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde Fireball
Barbarians Minion Horde Mini P.E.K.K.A Zap Minions
Barbarians Minion Horde Mini P.E.K.K.A Minions
Barbarians Minion Horde Mini P.E.K.K.A Minions
Barbarians Fireball Mini P.E.K.K.A
Fireball Zap Minions
Minions Minion Horde Zap Fireball
Zap Barbarians Fireball
Barbarians Minion Horde Mini P.E.K.K.A Minions
Barbarians Minion Horde Mini P.E.K.K.A
Minions Barbarians Minion Horde Zap Fireball
Minions Minion Horde Zap Fireball
Barbarians Minion Horde Mini P.E.K.K.A Zap Minions Fireball
Fireball Zap Minions Barbarians Minion Horde Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Minion Horde
Barbarians Minion Horde Zap Fireball Mini P.E.K.K.A
Barbarians Minion Horde Minions Fireball Mini P.E.K.K.A
Fireball Zap Minions Barbarians Minion Horde
Zap Minions Barbarians Fireball
Barbarians Mini P.E.K.K.A
Minions Barbarians Minion Horde Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap Fireball
Fireball Zap Mini P.E.K.K.A
Barbarians Zap Minions Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians Minion Horde Fireball
Barbarians Minion Horde Mini P.E.K.K.A
Fireball Zap Minions Minion Horde
Mini P.E.K.K.A Minions Barbarians Minion Horde Fireball
Mini P.E.K.K.A Barbarians Minion Horde
Zap Minion Horde Minions Barbarians Fireball Mini P.E.K.K.A
Barbarians Minion Horde
Minions Barbarians Minion Horde Mini P.E.K.K.A
Zap Barbarians Fireball
Barbarians Mini P.E.K.K.A Minion Horde Fireball
Barbarians Minion Horde Fireball
Barbarians Zap Minions Minion Horde Fireball Mini P.E.K.K.A
Minions Zap Barbarians Minion Horde Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap
Minion Horde Fireball
Barbarians Fireball
Fireball Zap Minion Horde
Fireball Zap Minions Minion Horde
Minion Horde
Fireball Zap
Fireball Zap
Minions Minion Horde Fireball Mini P.E.K.K.A
Zap Minion Horde Fireball
Fireball Zap
Fireball
Minions Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minions Minion Horde Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A
Zap Fireball
Minions Minion Horde Fireball
Fireball
Zap Barbarians Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Zap
Fireball Zap
Fireball Zap
Zap Minion Horde Fireball
Zap Minions Minion Horde Fireball
Minion Horde Fireball Mini P.E.K.K.A
Zap Minion Horde Fireball
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Minions Barbarians Fireball
Fireball Zap
Fireball
Fireball Minion Horde Mini P.E.K.K.A
Zap Fireball
Zap Fireball
Minion Horde
Zap Minions Minion Horde Fireball
Zap Fireball
Zap Fireball

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