My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard P.E.K.K.A Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Sparky
Giant Snowball
Lumberjack
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Elite Barbarians Wizard Lumberjack Sparky
The Log
Firecracker Elite Barbarians Lumberjack Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Wizard P.E.K.K.A Lumberjack Sparky
Fireball
Firecracker Elite Barbarians Wizard Lumberjack Sparky
Poison
Firecracker Wizard Sparky
Lightning
Elite Barbarians Wizard Lumberjack Sparky
Rocket
Elite Barbarians Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Lumberjack Wizard Elite Barbarians Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Firecracker Lumberjack

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians P.E.K.K.A Sparky The Log Lumberjack
Firecracker
Zap Elite Barbarians P.E.K.K.A Lumberjack Sparky
Elite Barbarians
Zap Firecracker Wizard The Log Lumberjack Sparky
Wizard
Elite Barbarians P.E.K.K.A Lumberjack Sparky
P.E.K.K.A
Zap Firecracker Wizard The Log Lumberjack
The Log
Zap Elite Barbarians P.E.K.K.A Lumberjack Sparky
Lumberjack
Zap Firecracker Elite Barbarians Wizard P.E.K.K.A The Log Sparky
Sparky
Zap Firecracker Elite Barbarians Wizard The Log Lumberjack

Defense Synergies 2 15

Zap
Firecracker Elite Barbarians P.E.K.K.A The Log Lumberjack Sparky
Firecracker
The Log Zap P.E.K.K.A Lumberjack
Elite Barbarians
Zap Wizard The Log
Wizard
Elite Barbarians P.E.K.K.A The Log Lumberjack
P.E.K.K.A
The Log Zap Firecracker Wizard
The Log
Firecracker P.E.K.K.A Zap Elite Barbarians Wizard Lumberjack Sparky
Lumberjack
Zap Firecracker Wizard The Log
Sparky
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard The Log Sparky
Elite Barbarians P.E.K.K.A Lumberjack Sparky Zap Firecracker The Log
P.E.K.K.A Lumberjack Sparky Elite Barbarians
Elite Barbarians P.E.K.K.A Lumberjack Sparky Firecracker
Firecracker Elite Barbarians P.E.K.K.A The Log Lumberjack Sparky
The Log Zap Firecracker Lumberjack
Zap Firecracker Wizard
Zap P.E.K.K.A The Log Sparky
P.E.K.K.A Sparky Elite Barbarians Lumberjack
Elite Barbarians Firecracker Lumberjack Sparky
Zap Firecracker Wizard The Log Lumberjack
Zap Firecracker Wizard
P.E.K.K.A Lumberjack Sparky Zap Elite Barbarians Wizard The Log
Wizard Sparky Zap Firecracker P.E.K.K.A The Log Lumberjack
Elite Barbarians P.E.K.K.A Sparky Lumberjack
Zap Elite Barbarians P.E.K.K.A The Log Lumberjack Sparky
Wizard Sparky Firecracker Elite Barbarians P.E.K.K.A Lumberjack
Zap Firecracker Elite Barbarians Wizard The Log Lumberjack
Zap Wizard The Log Firecracker Lumberjack
P.E.K.K.A Sparky Elite Barbarians Lumberjack
Wizard Firecracker Elite Barbarians P.E.K.K.A The Log Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians P.E.K.K.A Sparky
Zap Firecracker Elite Barbarians Wizard The Log Lumberjack
P.E.K.K.A Lumberjack Zap Elite Barbarians The Log Sparky
P.E.K.K.A Lumberjack Zap Elite Barbarians The Log Sparky
P.E.K.K.A Elite Barbarians Lumberjack Sparky
Firecracker Wizard Zap
P.E.K.K.A Sparky Elite Barbarians Lumberjack
P.E.K.K.A Elite Barbarians Lumberjack Sparky
Zap P.E.K.K.A Firecracker Elite Barbarians The Log Sparky
P.E.K.K.A Sparky
P.E.K.K.A Elite Barbarians Lumberjack Sparky
P.E.K.K.A Zap Elite Barbarians The Log
Elite Barbarians P.E.K.K.A Wizard Lumberjack Sparky
Wizard Firecracker Sparky
Elite Barbarians Sparky Zap Firecracker P.E.K.K.A The Log Lumberjack
Zap Firecracker Elite Barbarians Wizard P.E.K.K.A The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Sparky
Firecracker Zap The Log
The Log Sparky
Firecracker The Log Sparky
Wizard Zap Firecracker The Log Sparky
Firecracker Wizard Zap
Firecracker Wizard The Log Sparky
The Log Zap Firecracker Wizard
The Log Zap Firecracker Wizard
Elite Barbarians Lumberjack Sparky
Firecracker Zap Wizard The Log Sparky
Zap Firecracker Wizard
Firecracker Elite Barbarians The Log Sparky
Firecracker
Zap Firecracker Elite Barbarians The Log Sparky
Zap Firecracker Wizard The Log Sparky
Firecracker Wizard The Log Sparky
Sparky
Sparky
Zap Firecracker Wizard The Log Sparky
Zap Firecracker Wizard The Log
The Log Sparky
Wizard
The Log Sparky
Zap The Log
Zap Firecracker The Log Wizard Sparky
Firecracker The Log Zap Wizard Sparky
Zap Wizard The Log Sparky
Zap Firecracker The Log Sparky
Elite Barbarians Zap Firecracker Wizard Sparky
Zap Firecracker Wizard
Elite Barbarians Sparky
Zap Wizard The Log Sparky
Zap Firecracker Sparky
P.E.K.K.A Sparky
Firecracker Wizard The Log Sparky
Zap
Zap Firecracker Wizard
The Log
Firecracker Wizard Lumberjack Sparky
The Log Zap Firecracker Wizard
Zap Sparky
Firecracker Elite Barbarians P.E.K.K.A Sparky
Zap Firecracker Elite Barbarians The Log Sparky
Firecracker Zap
Zap Firecracker The Log Sparky

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