My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Princess Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Princess Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Princess Ram Rider Little Prince
Zap
Firecracker Inferno Tower Princess Ram Rider Little Prince
Barbarian Barrel
Firecracker Inferno Tower Princess Little Prince
The Log
Firecracker Princess Ram Rider Little Prince
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Princess Little Prince
Royal Delivery
Firecracker P.E.K.K.A Princess Ram Rider Little Prince
Fireball
Firecracker Inferno Tower Princess Ram Rider Little Prince
Poison
Firecracker Inferno Tower Princess Little Prince
Lightning
Inferno Tower Ram Rider Little Prince
Rocket
Inferno Tower Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Princess Little Prince Inferno Tower Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Princess

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Ram Rider The Log Princess Little Prince
Firecracker
Zap P.E.K.K.A Princess Ram Rider
Inferno Tower
P.E.K.K.A
Zap Firecracker The Log Princess Ram Rider
The Log
Zap P.E.K.K.A Princess Ram Rider Little Prince
Princess
Zap Firecracker P.E.K.K.A The Log
Ram Rider
Zap Firecracker P.E.K.K.A The Log
Little Prince
Zap The Log

Defense Synergies 3 15

Zap
Firecracker Inferno Tower P.E.K.K.A The Log Princess Ram Rider Little Prince
Firecracker
The Log Zap Inferno Tower P.E.K.K.A Princess
Inferno Tower
The Log Zap Firecracker Princess
P.E.K.K.A
The Log Zap Firecracker Princess
The Log
Firecracker Inferno Tower P.E.K.K.A Zap Princess Ram Rider Little Prince
Princess
Zap Firecracker Inferno Tower P.E.K.K.A The Log
Ram Rider
Zap The Log
Little Prince
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower The Log Ram Rider
Inferno Tower P.E.K.K.A Zap Firecracker The Log Ram Rider
Inferno Tower P.E.K.K.A Ram Rider
Inferno Tower P.E.K.K.A Firecracker Ram Rider
Firecracker P.E.K.K.A The Log Princess
The Log Zap Firecracker
Inferno Tower Ram Rider Zap Firecracker Princess Little Prince
Zap Inferno Tower P.E.K.K.A The Log Ram Rider
Inferno Tower P.E.K.K.A Princess
Firecracker Inferno Tower Little Prince
Zap Firecracker The Log Princess Ram Rider
Inferno Tower Zap Firecracker Princess Ram Rider
Inferno Tower P.E.K.K.A Zap The Log Ram Rider
Zap Firecracker P.E.K.K.A The Log Princess
Inferno Tower P.E.K.K.A Ram Rider
Inferno Tower Zap P.E.K.K.A The Log Ram Rider
Firecracker Inferno Tower P.E.K.K.A
Zap Firecracker The Log Ram Rider Little Prince
Zap The Log Firecracker Princess Ram Rider Little Prince
P.E.K.K.A Inferno Tower Ram Rider
Firecracker P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower P.E.K.K.A
Zap Firecracker The Log
P.E.K.K.A Zap Inferno Tower The Log Ram Rider
P.E.K.K.A Zap Inferno Tower The Log Ram Rider
Inferno Tower P.E.K.K.A Ram Rider
Firecracker Zap Princess Ram Rider
P.E.K.K.A Inferno Tower Ram Rider
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Firecracker Inferno Tower The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
P.E.K.K.A Zap The Log
P.E.K.K.A Inferno Tower Ram Rider
Firecracker Princess
Inferno Tower Zap Firecracker P.E.K.K.A The Log Little Prince
Zap Firecracker Inferno Tower P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker The Log
Firecracker Zap The Log Princess Ram Rider
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Zap Princess Ram Rider
Firecracker The Log Princess
The Log Zap Firecracker Princess Ram Rider
The Log Zap Firecracker Ram Rider
Firecracker Zap The Log Princess Ram Rider
Zap Firecracker Princess
Firecracker The Log Princess
Firecracker Princess
Princess Zap Firecracker The Log
Zap Firecracker The Log Princess
Firecracker The Log Princess
Zap Firecracker The Log Princess
Zap Firecracker The Log Princess Little Prince
The Log
Princess
The Log
Zap The Log
Zap Firecracker The Log Princess Little Prince
Firecracker The Log Zap Princess Ram Rider
Zap The Log Princess Ram Rider
Zap Firecracker The Log
Zap Firecracker Princess Little Prince
Zap Firecracker
Zap The Log
Zap Firecracker Princess
P.E.K.K.A
Firecracker The Log Princess
Zap Princess
Zap Firecracker Princess Ram Rider
The Log
Firecracker Princess
The Log Zap Firecracker Princess
Zap
Firecracker P.E.K.K.A
Zap Firecracker The Log Princess
Firecracker Zap Princess
Zap Firecracker The Log Princess Little Prince

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