My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Void Phoenix Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Dark Prince P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Little Prince
Zap
Firecracker Dark Prince Little Prince
Barbarian Barrel
Firecracker Tesla Valkyrie Dark Prince Little Prince
The Log
Firecracker Dark Prince Little Prince
Earthquake
Firecracker Tesla
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Valkyrie Dark Prince P.E.K.K.A Little Prince
Fireball
Firecracker Tesla Little Prince
Poison
Firecracker Little Prince
Lightning
Tesla Valkyrie Dark Prince Little Prince
Rocket
Valkyrie Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Firecracker Little Prince Tesla Valkyrie Dark Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Firecracker Little Prince

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker P.E.K.K.A Valkyrie Dark Prince The Log Little Prince
Firecracker
Zap Valkyrie Dark Prince P.E.K.K.A
Tesla
Valkyrie
Zap Firecracker Dark Prince P.E.K.K.A Little Prince
Dark Prince
Zap Firecracker Valkyrie Little Prince
P.E.K.K.A
Zap Firecracker Valkyrie The Log
The Log
Zap P.E.K.K.A Little Prince
Little Prince
Zap Valkyrie Dark Prince The Log

Defense Synergies 4 19

Zap
Firecracker Tesla Valkyrie Dark Prince P.E.K.K.A The Log Little Prince
Firecracker
Valkyrie The Log Zap Tesla Dark Prince P.E.K.K.A
Tesla
The Log Zap Firecracker Valkyrie Dark Prince Little Prince
Valkyrie
Firecracker Zap Tesla P.E.K.K.A The Log Little Prince
Dark Prince
Zap Firecracker Tesla The Log Little Prince
P.E.K.K.A
The Log Zap Firecracker Valkyrie
The Log
Firecracker Tesla P.E.K.K.A Zap Valkyrie Dark Prince Little Prince
Little Prince
Zap Tesla Valkyrie Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Valkyrie The Log
P.E.K.K.A Zap Firecracker Tesla Valkyrie Dark Prince The Log
Tesla P.E.K.K.A Valkyrie Dark Prince
Tesla P.E.K.K.A Firecracker Valkyrie Dark Prince
Firecracker Valkyrie Dark Prince P.E.K.K.A The Log
The Log Zap Firecracker Tesla Valkyrie Dark Prince
Tesla Zap Firecracker Little Prince
Zap Tesla Valkyrie P.E.K.K.A The Log
Tesla P.E.K.K.A
Firecracker Tesla Valkyrie Dark Prince Little Prince
Valkyrie Zap Firecracker Tesla Dark Prince The Log
Tesla Zap Firecracker
Tesla P.E.K.K.A Zap Valkyrie Dark Prince The Log
Valkyrie Zap Firecracker Tesla Dark Prince P.E.K.K.A The Log
P.E.K.K.A Tesla
Zap Tesla P.E.K.K.A The Log
Tesla Firecracker Valkyrie Dark Prince P.E.K.K.A
Tesla Zap Firecracker Valkyrie Dark Prince The Log Little Prince
Zap Valkyrie The Log Firecracker Tesla Dark Prince Little Prince
P.E.K.K.A Tesla
Valkyrie Dark Prince Firecracker Tesla P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Dark Prince P.E.K.K.A
Zap Firecracker Tesla Valkyrie The Log
P.E.K.K.A Zap Valkyrie Dark Prince The Log
Valkyrie Dark Prince P.E.K.K.A Zap Tesla The Log
P.E.K.K.A Tesla Valkyrie Dark Prince
Firecracker Zap Tesla
Dark Prince P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Tesla Valkyrie Dark Prince
Zap P.E.K.K.A Firecracker Valkyrie Dark Prince The Log
P.E.K.K.A Tesla
P.E.K.K.A Tesla Valkyrie Dark Prince
P.E.K.K.A Zap Valkyrie Dark Prince The Log
Dark Prince P.E.K.K.A Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Zap Firecracker Valkyrie Dark Prince P.E.K.K.A The Log Little Prince
Valkyrie Zap Firecracker Tesla Dark Prince P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker Zap The Log
The Log
Firecracker Valkyrie Dark Prince The Log
Zap Firecracker Valkyrie Dark Prince The Log
Firecracker Zap
Firecracker The Log
The Log Zap Firecracker
The Log Zap Firecracker
Firecracker Zap Valkyrie Dark Prince The Log
Zap Firecracker
Firecracker The Log
Firecracker
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Zap Firecracker Dark Prince The Log
Zap Firecracker Valkyrie The Log Little Prince
The Log
The Log
Zap The Log
Zap Firecracker The Log Valkyrie Dark Prince Little Prince
Firecracker The Log Zap
Zap The Log
Zap Firecracker The Log
Zap Firecracker Little Prince
Zap Firecracker
Zap The Log
Zap Firecracker
P.E.K.K.A
Firecracker The Log
Zap Dark Prince
Zap Firecracker
The Log
Firecracker Valkyrie Dark Prince
The Log Zap Firecracker
Zap
Firecracker Dark Prince P.E.K.K.A
Zap Firecracker The Log
Firecracker Zap
Zap Firecracker Dark Prince The Log Little Prince

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