My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Phoenix Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Tesla Valkyrie Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Fireball
Tesla Wizard Electro Wizard
Poison
Wizard Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Earthquake Tesla Mini P.E.K.K.A Valkyrie Electro Wizard Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Earthquake Tesla Mini P.E.K.K.A

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Earthquake
Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A
Earthquake Valkyrie Wizard Golem The Log Electro Wizard
Valkyrie
Mini P.E.K.K.A Wizard Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Golem
Golem
Earthquake Mini P.E.K.K.A Wizard The Log Electro Wizard
The Log
Earthquake Mini P.E.K.K.A Golem
Electro Wizard
Mini P.E.K.K.A Valkyrie Golem

Defense Synergies 3 15

Tesla
The Log Earthquake Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
Earthquake
Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Electro Wizard Tesla Earthquake Valkyrie Wizard
Valkyrie
Tesla Mini P.E.K.K.A Wizard The Log Electro Wizard
Wizard
Tesla Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Golem
The Log
Tesla Mini P.E.K.K.A Earthquake Valkyrie Wizard Electro Wizard
Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Valkyrie Wizard The Log Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie The Log Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Earthquake Mini P.E.K.K.A Valkyrie The Log
The Log Tesla Earthquake Valkyrie Electro Wizard
Tesla Electro Wizard Wizard
Earthquake Tesla Valkyrie The Log Electro Wizard
Tesla Mini P.E.K.K.A
Tesla Mini P.E.K.K.A Valkyrie Electro Wizard
Valkyrie Electro Wizard Tesla Earthquake Wizard The Log
Tesla Wizard Electro Wizard
Tesla Mini P.E.K.K.A Earthquake Valkyrie Wizard The Log Electro Wizard
Valkyrie Wizard Tesla Earthquake Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Tesla Mini P.E.K.K.A The Log Electro Wizard
Tesla Wizard Mini P.E.K.K.A Valkyrie Electro Wizard
Tesla Valkyrie Wizard The Log Electro Wizard
Earthquake Valkyrie Wizard The Log Tesla Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard
Valkyrie Wizard Tesla Earthquake Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Tesla Electro Wizard
Electro Wizard Tesla Mini P.E.K.K.A Valkyrie Wizard The Log
Mini P.E.K.K.A Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Tesla The Log Electro Wizard
Tesla Mini P.E.K.K.A Valkyrie
Wizard Tesla Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie
Electro Wizard Mini P.E.K.K.A Valkyrie The Log
Tesla
Tesla Mini P.E.K.K.A Valkyrie
Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Tesla Valkyrie Wizard
Wizard Tesla Valkyrie
Tesla Electro Wizard Mini P.E.K.K.A Valkyrie The Log
Valkyrie Tesla Earthquake Mini P.E.K.K.A Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Valkyrie The Log
The Log Electro Wizard
Earthquake The Log
Earthquake Valkyrie The Log
Wizard Earthquake Valkyrie The Log
Wizard
Earthquake Wizard The Log
Earthquake The Log Wizard
The Log Wizard
Mini P.E.K.K.A Electro Wizard
Earthquake Valkyrie Wizard The Log Electro Wizard
Wizard
Earthquake The Log
Earthquake
Earthquake The Log
Earthquake Wizard The Log
Earthquake Wizard The Log
Earthquake
Mini P.E.K.K.A
Earthquake Mini P.E.K.K.A Wizard The Log Electro Wizard
Earthquake Valkyrie Wizard The Log
Earthquake The Log
Wizard
The Log
Earthquake The Log
Earthquake The Log Valkyrie Wizard
The Log Earthquake Wizard Electro Wizard
Wizard The Log
The Log
Wizard Electro Wizard
Electro Wizard Wizard
Mini P.E.K.K.A
Earthquake Wizard The Log
Electro Wizard
Earthquake Wizard The Log
Earthquake Electro Wizard
Wizard Electro Wizard
The Log
Mini P.E.K.K.A Valkyrie Wizard Electro Wizard
The Log Earthquake Wizard
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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