My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Electro Wizard Inferno Dragon Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Inferno Dragon
Giant Snowball
Skeletons Inferno Dragon
Zap
Skeletons Firecracker Inferno Dragon
Barbarian Barrel
Skeletons Firecracker Electro Wizard
The Log
Skeletons Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Mini P.E.K.K.A Electro Wizard Inferno Dragon
Fireball
Firecracker Electro Wizard Inferno Dragon
Poison
Firecracker Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard Inferno Dragon Monk
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap The Log Firecracker Mini P.E.K.K.A Electro Wizard Inferno Dragon Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Zap The Log Firecracker

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Firecracker Electro Wizard Mini P.E.K.K.A The Log
Firecracker
Zap Mini P.E.K.K.A Inferno Dragon Monk
Mini P.E.K.K.A
Zap Firecracker The Log Electro Wizard
The Log
Zap Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A
Inferno Dragon
Firecracker
Monk
Firecracker

Defense Synergies 5 15

Skeletons
Zap Firecracker Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon Monk
Zap
Mini P.E.K.K.A Electro Wizard Skeletons Firecracker The Log Inferno Dragon
Firecracker
The Log Skeletons Zap Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap The Log Electro Wizard Skeletons Firecracker
The Log
Firecracker Mini P.E.K.K.A Skeletons Zap Electro Wizard Inferno Dragon
Electro Wizard
Zap Mini P.E.K.K.A Skeletons Firecracker The Log Inferno Dragon
Inferno Dragon
Skeletons Zap The Log Electro Wizard
Monk
Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Skeletons Zap Firecracker The Log Electro Wizard Monk
Mini P.E.K.K.A Skeletons Electro Wizard Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Skeletons Firecracker Electro Wizard Monk
Firecracker Mini P.E.K.K.A The Log Monk
The Log Skeletons Zap Firecracker Electro Wizard
Electro Wizard Inferno Dragon Zap Firecracker
Zap The Log Electro Wizard Monk
Mini P.E.K.K.A Inferno Dragon Skeletons
Skeletons Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard Skeletons Zap Firecracker The Log
Inferno Dragon Zap Firecracker Electro Wizard
Mini P.E.K.K.A Skeletons Zap The Log Electro Wizard
Zap Firecracker Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Inferno Dragon Electro Wizard
Monk Zap Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon
Skeletons Firecracker Mini P.E.K.K.A Electro Wizard
Zap Firecracker The Log Electro Wizard
Zap The Log Firecracker Electro Wizard Inferno Dragon
Mini P.E.K.K.A Electro Wizard Inferno Dragon
Firecracker Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Zap Electro Wizard
Electro Wizard Zap Firecracker Mini P.E.K.K.A The Log Inferno Dragon Monk
Skeletons Zap Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Zap The Log Electro Wizard Monk
Skeletons Mini P.E.K.K.A Inferno Dragon
Firecracker Skeletons Zap Electro Wizard Monk
Mini P.E.K.K.A Skeletons Electro Wizard
Mini P.E.K.K.A Inferno Dragon
Zap Electro Wizard Skeletons Firecracker Mini P.E.K.K.A The Log Inferno Dragon Monk
Skeletons Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Monk Zap The Log Electro Wizard
Mini P.E.K.K.A Skeletons
Firecracker
Electro Wizard Skeletons Zap Firecracker Mini P.E.K.K.A The Log Inferno Dragon Monk
Zap Firecracker Mini P.E.K.K.A The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Monk
Firecracker Monk Zap The Log Electro Wizard
The Log
Firecracker The Log
Zap Firecracker The Log
Firecracker Zap Monk
Firecracker The Log
The Log Zap Firecracker
The Log Monk Zap Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Monk Zap The Log Electro Wizard
Monk Zap Firecracker
Firecracker The Log
Firecracker Monk
Zap Firecracker The Log
Zap Firecracker The Log
Firecracker The Log
Monk
Mini P.E.K.K.A
Zap Firecracker Mini P.E.K.K.A The Log Electro Wizard Monk
Zap Firecracker The Log Monk
The Log Monk
The Log Monk
Zap The Log Monk
Zap Firecracker The Log
Inferno Dragon
Firecracker The Log Zap Electro Wizard Monk
Zap The Log Monk
Zap Firecracker The Log
Zap Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Mini P.E.K.K.A
Zap The Log
Zap Firecracker Electro Wizard Monk
Firecracker The Log Monk
Zap Electro Wizard
Zap Firecracker Electro Wizard Monk
The Log
Firecracker Mini P.E.K.K.A Electro Wizard
The Log Zap Firecracker
Monk Zap
Firecracker
Zap Firecracker The Log Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker The Log Electro Wizard Monk

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