My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Void Phoenix Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Wizard Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Gang Hog Rider
Giant Snowball
Skeletons Goblin Gang Barbarians Hog Rider Witch Lumberjack
Zap
Skeletons Goblin Gang Witch
Barbarian Barrel
Skeletons Goblin Gang Barbarians Wizard Witch Lumberjack
The Log
Skeletons Goblin Gang Barbarians Hog Rider Witch Lumberjack
Earthquake
Skeletons Goblin Gang Barbarians Hog Rider Witch
Arrows
Skeletons Goblin Gang Witch
Royal Delivery
Skeletons Goblin Gang Barbarians Hog Rider Wizard Witch Lumberjack
Fireball
Goblin Gang Barbarians Hog Rider Wizard Witch Lumberjack
Poison
Goblin Gang Barbarians Wizard Witch
Lightning
Wizard Witch Lumberjack
Rocket
Barbarians Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Goblin Gang Hog Rider Lumberjack Barbarians Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Zap Goblin Gang Hog Rider

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Hog Rider Witch Lumberjack
Goblin Gang
Hog Rider
Barbarians
Hog Rider
Hog Rider
Zap Goblin Gang Barbarians Wizard Witch Lumberjack
Wizard
Hog Rider Lumberjack
Witch
Zap Hog Rider Lumberjack
Lumberjack
Zap Hog Rider Wizard Witch

Defense Synergies 0 12

Skeletons
Zap Wizard Witch Lumberjack
Zap
Skeletons Goblin Gang Barbarians Witch Lumberjack
Goblin Gang
Zap Barbarians Lumberjack
Barbarians
Zap Goblin Gang
Hog Rider
Wizard
Skeletons Lumberjack
Witch
Skeletons Zap Lumberjack
Lumberjack
Skeletons Zap Goblin Gang Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
Barbarians Lumberjack Skeletons Zap Goblin Gang Witch
Goblin Gang Barbarians Witch Lumberjack Skeletons
Barbarians Witch Lumberjack Skeletons Goblin Gang
Barbarians Lumberjack
Goblin Gang Skeletons Zap Lumberjack
Zap Goblin Gang Wizard Witch
Zap Barbarians
Barbarians Witch Skeletons Goblin Gang Lumberjack
Goblin Gang Skeletons Barbarians Lumberjack
Goblin Gang Barbarians Witch Skeletons Zap Wizard Lumberjack
Zap Goblin Gang Wizard Witch
Barbarians Lumberjack Skeletons Zap Goblin Gang Wizard Witch
Wizard Zap Goblin Gang Barbarians Witch Lumberjack
Barbarians Goblin Gang Lumberjack
Barbarians Zap Goblin Gang Lumberjack
Barbarians Wizard Skeletons Goblin Gang Witch Lumberjack
Zap Goblin Gang Barbarians Wizard Witch Lumberjack
Zap Wizard Witch Barbarians Lumberjack
Barbarians Lumberjack
Goblin Gang Wizard Barbarians Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Lumberjack Skeletons Zap Witch
Zap Goblin Gang Wizard Lumberjack
Goblin Gang Barbarians Lumberjack Skeletons Zap Witch
Goblin Gang Lumberjack Zap Barbarians
Barbarians Skeletons Goblin Gang Witch Lumberjack
Wizard Skeletons Zap Goblin Gang Witch
Goblin Gang Skeletons Barbarians Witch Lumberjack
Barbarians Lumberjack
Zap Skeletons Barbarians Witch
Witch Skeletons Goblin Gang Barbarians
Barbarians Witch Lumberjack
Zap Barbarians
Barbarians Skeletons Goblin Gang Wizard Witch Lumberjack
Wizard Barbarians Witch
Goblin Gang Barbarians Witch Skeletons Zap Lumberjack
Zap Barbarians Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Barbarians
Wizard Zap
Wizard Zap Witch
Wizard Witch
Zap Wizard
Zap Wizard
Goblin Gang Lumberjack
Zap Wizard
Zap Wizard
Zap
Zap Wizard Witch
Wizard
Zap Wizard
Zap Wizard Witch
Wizard
Zap Barbarians
Zap Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Wizard Witch
Zap Wizard Witch
Zap Wizard
Zap
Wizard
Zap Goblin Gang Barbarians Witch
Zap Wizard Witch
Goblin Gang Wizard Lumberjack
Zap Wizard
Zap
Zap Goblin Gang Witch
Zap Witch
Zap Witch

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