My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Void Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Tesla Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions
Giant Snowball
Bomber Minions Lumberjack
Zap
Bomber Minions
Barbarian Barrel
Ice Spirit Bomber Tesla Lumberjack
The Log
Ice Spirit Bomber Lumberjack
Earthquake
Bomber Tesla
Arrows
Ice Spirit Bomber Minions
Royal Delivery
Ice Spirit Bomber Minions Lumberjack
Fireball
Bomber Minions Tesla Lumberjack
Poison
Bomber Minions
Lightning
Tesla Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Fireball Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber The Log Minions Tesla Fireball Lumberjack Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bomber The Log Minions

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Minions Bomber Lumberjack
Bomber
Ice Spirit Minions Lumberjack
Minions
Ice Spirit Bomber Lumberjack
Tesla
Fireball
The Log
Electro Giant
Lumberjack
The Log
Fireball Lumberjack
Lumberjack
Ice Spirit Bomber Minions Electro Giant The Log

Defense Synergies 2 15

Ice Spirit
Bomber Minions Tesla Fireball The Log Lumberjack
Bomber
Ice Spirit Tesla Electro Giant The Log
Minions
Ice Spirit Tesla The Log Lumberjack
Tesla
The Log Ice Spirit Bomber Minions Fireball
Fireball
The Log Ice Spirit Tesla Lumberjack
Electro Giant
Bomber
The Log
Tesla Fireball Ice Spirit Bomber Minions Lumberjack
Lumberjack
Ice Spirit Minions Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Tesla Fireball The Log
Lumberjack Ice Spirit Bomber Minions Tesla The Log
Tesla Lumberjack Bomber Minions
Tesla Lumberjack Bomber Minions
Bomber Fireball The Log Lumberjack
Fireball The Log Bomber Minions Tesla Lumberjack
Minions Tesla Ice Spirit Fireball
Tesla Fireball Electro Giant The Log
Tesla Minions Lumberjack
Ice Spirit Bomber Tesla Lumberjack
Minions Bomber Tesla Fireball Electro Giant The Log Lumberjack
Minions Tesla Fireball
Tesla Lumberjack Ice Spirit Bomber Minions Fireball The Log
Bomber Fireball Ice Spirit Minions Tesla The Log Lumberjack
Tesla Lumberjack
Ice Spirit Tesla Fireball Electro Giant The Log Lumberjack
Tesla Bomber Minions Fireball Lumberjack
Ice Spirit Tesla Fireball Bomber Minions The Log Lumberjack
The Log Ice Spirit Bomber Minions Tesla Fireball Lumberjack
Tesla Lumberjack
Bomber Minions Tesla Fireball Electro Giant The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla Fireball Electro Giant
Fireball Bomber Tesla The Log Lumberjack
Lumberjack Ice Spirit Minions The Log
Lumberjack Tesla Fireball The Log
Tesla Lumberjack
Fireball Electro Giant Ice Spirit Minions Tesla
Minions Tesla Fireball Lumberjack
Tesla Lumberjack
Ice Spirit Minions Fireball The Log
Tesla
Minions Tesla Lumberjack
Fireball Electro Giant The Log
Tesla Fireball Lumberjack
Bomber Tesla Fireball Electro Giant
Tesla Electro Giant Ice Spirit Bomber Minions Fireball The Log Lumberjack
Minions Bomber Tesla Fireball Electro Giant The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Bomber Fireball The Log
Fireball Electro Giant Ice Spirit Minions
Bomber The Log
Fireball The Log Ice Spirit
Fireball The Log
Minions Fireball Lumberjack
Fireball The Log
Fireball
Fireball The Log
Minions Fireball
Fireball The Log
Bomber Fireball The Log
Fireball The Log
Fireball
Bomber Minions
Bomber Fireball The Log
Bomber Fireball Electro Giant The Log
Minions Fireball The Log
Fireball
The Log
Fireball The Log
Electro Giant The Log Ice Spirit Bomber Fireball
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Electro Giant
Ice Spirit Minions Fireball Electro Giant
Fireball
Bomber Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Minions Fireball
Fireball
The Log Fireball
Fireball Lumberjack
The Log Bomber Fireball
Fireball Electro Giant
Electro Giant Ice Spirit Minions Fireball The Log
Fireball
Fireball Electro Giant The Log

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