My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Goblin Giant Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Goblin Giant Electro Giant Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Mini P.E.K.K.A Goblin Giant Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins
Zap
Spear Goblins Goblin Giant
Barbarian Barrel
Electro Spirit Spear Goblins Wizard Electro Wizard
The Log
Electro Spirit Spear Goblins Mini P.E.K.K.A
Earthquake
Spear Goblins
Arrows
Electro Spirit Spear Goblins
Royal Delivery
Electro Spirit Spear Goblins Mini P.E.K.K.A Wizard Electro Wizard
Fireball
Wizard Electro Wizard
Poison
Spear Goblins Wizard Electro Wizard
Lightning
Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Mini P.E.K.K.A Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins Mini P.E.K.K.A Electro Wizard Wizard Lightning Goblin Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Spear Goblins Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblin Giant Electro Giant
Spear Goblins
Mini P.E.K.K.A Goblin Giant
Mini P.E.K.K.A
Spear Goblins Wizard Lightning Goblin Giant Electro Giant Electro Wizard
Wizard
Mini P.E.K.K.A Goblin Giant
Lightning
Electro Giant Mini P.E.K.K.A Goblin Giant
Goblin Giant
Electro Spirit Spear Goblins Mini P.E.K.K.A Wizard Lightning Electro Wizard
Electro Giant
Lightning Electro Spirit Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Goblin Giant

Defense Synergies 1 8

Electro Spirit
Electro Wizard
Spear Goblins
Mini P.E.K.K.A Goblin Giant Electro Wizard
Mini P.E.K.K.A
Electro Wizard Spear Goblins Wizard Electro Giant
Wizard
Mini P.E.K.K.A Electro Wizard
Lightning
Goblin Giant
Spear Goblins Electro Wizard
Electro Giant
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Electro Spirit Spear Goblins Wizard Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Wizard Goblin Giant Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Lightning Electro Wizard
Mini P.E.K.K.A Electro Wizard
Lightning Mini P.E.K.K.A
Electro Spirit Spear Goblins Electro Wizard
Lightning Electro Wizard Electro Spirit Spear Goblins Wizard
Lightning Electro Spirit Goblin Giant Electro Giant Electro Wizard
Mini P.E.K.K.A
Spear Goblins Mini P.E.K.K.A Electro Wizard
Electro Wizard Electro Spirit Spear Goblins Wizard Goblin Giant Electro Giant
Spear Goblins Wizard Electro Wizard
Mini P.E.K.K.A Wizard Lightning Electro Wizard
Wizard Electro Spirit Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Lightning Electro Giant Electro Wizard
Wizard Mini P.E.K.K.A Electro Wizard
Electro Spirit Spear Goblins Wizard Electro Wizard
Wizard Electro Spirit Spear Goblins Electro Wizard
Mini P.E.K.K.A Electro Wizard
Wizard Electro Spirit Spear Goblins Mini P.E.K.K.A Goblin Giant Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Electro Giant Electro Wizard
Electro Wizard Mini P.E.K.K.A Wizard Lightning
Spear Goblins Mini P.E.K.K.A Lightning Goblin Giant Electro Wizard
Mini P.E.K.K.A Lightning Goblin Giant Electro Wizard
Mini P.E.K.K.A Goblin Giant
Wizard Electro Giant Electro Spirit Goblin Giant Electro Wizard
Mini P.E.K.K.A Spear Goblins Lightning Goblin Giant Electro Wizard
Mini P.E.K.K.A Goblin Giant
Lightning Electro Wizard Electro Spirit Spear Goblins Mini P.E.K.K.A
Goblin Giant
Mini P.E.K.K.A
Lightning Goblin Giant Electro Giant Electro Wizard
Mini P.E.K.K.A Lightning Wizard Goblin Giant
Wizard Electro Giant
Electro Giant Electro Wizard Electro Spirit Spear Goblins Mini P.E.K.K.A Lightning Goblin Giant
Electro Spirit Mini P.E.K.K.A Wizard Electro Giant Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Electro Wizard
Lightning Goblin Giant
Lightning
Wizard
Wizard Electro Giant Electro Spirit Spear Goblins Goblin Giant
Wizard
Wizard Lightning
Wizard Lightning
Lightning Mini P.E.K.K.A Electro Wizard
Lightning Wizard Electro Wizard
Lightning Wizard
Lightning
Lightning
Lightning
Lightning Spear Goblins Wizard
Lightning Wizard
Lightning
Mini P.E.K.K.A Lightning
Lightning Mini P.E.K.K.A Wizard Electro Wizard
Lightning Wizard Electro Giant
Lightning
Lightning Wizard
Lightning
Lightning
Electro Giant Electro Spirit Wizard
Wizard Lightning Electro Wizard
Lightning Wizard
Lightning
Lightning Wizard Electro Giant Electro Wizard
Lightning Electro Wizard Electro Spirit Wizard Electro Giant
Lightning Mini P.E.K.K.A
Lightning Wizard
Lightning Electro Spirit Electro Wizard
Wizard Lightning
Lightning Electro Wizard Electro Spirit Spear Goblins
Lightning Wizard Electro Wizard
Lightning Mini P.E.K.K.A Wizard Electro Wizard
Wizard Lightning
Lightning Electro Giant
Electro Giant Electro Spirit Lightning Electro Wizard
Lightning Electro Wizard
Lightning Goblin Giant Electro Giant Electro Wizard

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