My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Prince Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Heal Spirit Giant Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Royal Hogs Prince
Giant Snowball
Goblin Gang Royal Hogs Electro Dragon
Zap
Goblin Gang Royal Hogs Prince
Barbarian Barrel
Goblin Gang Heal Spirit Wizard Royal Hogs
The Log
Goblin Gang Heal Spirit Royal Hogs Prince
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Heal Spirit Royal Hogs
Royal Delivery
Goblin Gang Heal Spirit Wizard Royal Hogs Prince Electro Dragon
Fireball
Goblin Gang Wizard Royal Hogs Electro Dragon
Poison
Goblin Gang Wizard Royal Hogs Electro Dragon
Lightning
Wizard Prince Electro Dragon
Rocket
Wizard Royal Hogs Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblin Gang Earthquake Giant Wizard Royal Hogs Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Heal Spirit Goblin Gang Earthquake Giant

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Royal Hogs Prince
Heal Spirit
Royal Hogs Prince Giant Wizard Electro Dragon
Earthquake
Giant Royal Hogs Prince
Giant
Earthquake Prince Electro Dragon Goblin Gang Heal Spirit Wizard
Wizard
Heal Spirit Giant Royal Hogs Prince
Royal Hogs
Heal Spirit Earthquake Goblin Gang Wizard
Prince
Heal Spirit Giant Goblin Gang Earthquake Wizard
Electro Dragon
Giant Heal Spirit

Defense Synergies 0 2

Goblin Gang
Prince
Heal Spirit
Earthquake
Giant
Wizard
Prince
Royal Hogs
Prince
Goblin Gang Wizard
Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Wizard Electro Dragon
Goblin Gang Prince Electro Dragon
Goblin Gang Prince Electro Dragon
Prince Goblin Gang Electro Dragon
Earthquake Prince
Goblin Gang Earthquake Electro Dragon
Goblin Gang Wizard Electro Dragon
Earthquake Electro Dragon
Goblin Gang Prince
Goblin Gang Prince
Goblin Gang Earthquake Wizard Electro Dragon
Goblin Gang Wizard Electro Dragon
Prince Goblin Gang Earthquake Wizard Electro Dragon
Wizard Goblin Gang Earthquake Prince Electro Dragon
Goblin Gang Prince
Goblin Gang Prince
Wizard Goblin Gang Prince Electro Dragon
Goblin Gang Wizard Prince Electro Dragon
Earthquake Wizard Electro Dragon
Prince
Goblin Gang Wizard Earthquake Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince
Goblin Gang Wizard Prince Electro Dragon
Goblin Gang Prince Electro Dragon
Goblin Gang Prince
Goblin Gang Prince
Wizard Goblin Gang Electro Dragon
Goblin Gang Prince
Prince
Electro Dragon Prince
Goblin Gang
Prince Electro Dragon
Prince
Prince Goblin Gang Wizard
Wizard Electro Dragon
Goblin Gang Electro Dragon Prince
Earthquake Wizard Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Electro Dragon
Electro Dragon
Earthquake Electro Dragon
Earthquake Prince
Wizard Earthquake
Wizard Electro Dragon
Earthquake Wizard
Earthquake Wizard Electro Dragon
Wizard Electro Dragon
Goblin Gang Prince Electro Dragon
Earthquake Wizard Prince Electro Dragon
Wizard Electro Dragon
Earthquake
Earthquake Electro Dragon
Earthquake Prince
Earthquake Wizard Electro Dragon
Earthquake Wizard Electro Dragon
Earthquake
Earthquake Wizard Prince Electro Dragon
Earthquake Wizard Electro Dragon
Earthquake Prince
Wizard
Prince
Earthquake Electro Dragon
Earthquake Wizard Electro Dragon
Earthquake Wizard Electro Dragon
Wizard Prince Electro Dragon
Wizard Electro Dragon
Electro Dragon Wizard
Earthquake Wizard Electro Dragon
Electro Dragon
Prince
Earthquake Wizard
Earthquake Goblin Gang Prince Electro Dragon
Wizard Electro Dragon
Goblin Gang Wizard Prince Electro Dragon
Earthquake Wizard Electro Dragon
Prince Electro Dragon
Electro Dragon Goblin Gang
Electro Dragon
Electro Dragon Prince

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