My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Wizard Electro Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Wizard Electro Dragon Giant Skeleton Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Spear Goblins Giant Skeleton Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Giant Skeleton
Giant Snowball
Spear Goblins Mega Minion Electro Dragon
Zap
Spear Goblins Goblin Giant
Barbarian Barrel
Electro Spirit Spear Goblins Wizard Giant Skeleton
The Log
Electro Spirit Spear Goblins Giant Skeleton
Earthquake
Spear Goblins
Arrows
Electro Spirit Spear Goblins
Royal Delivery
Electro Spirit Spear Goblins Mega Minion Wizard Electro Dragon Giant Skeleton
Fireball
Mega Minion Wizard Electro Dragon
Poison
Spear Goblins Mega Minion Wizard Electro Dragon
Lightning
Mega Minion Wizard Electro Dragon
Rocket
Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Wizard Rocket Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Wizard Rocket Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Mega Minion Rocket Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Spear Goblins Mega Minion Wizard Electro Dragon Rocket Giant Skeleton Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Spear Goblins Mega Minion Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Mega Minion Giant Skeleton Goblin Giant
Spear Goblins
Giant Skeleton Goblin Giant
Mega Minion
Electro Spirit Goblin Giant Giant Skeleton
Wizard
Giant Skeleton Goblin Giant
Rocket
Electro Dragon
Giant Skeleton Goblin Giant
Giant Skeleton
Electro Spirit Spear Goblins Mega Minion Wizard Electro Dragon
Goblin Giant
Mega Minion Electro Spirit Spear Goblins Wizard Electro Dragon

Defense Synergies 1 8

Electro Spirit
Mega Minion
Spear Goblins
Mega Minion Electro Dragon Giant Skeleton Goblin Giant
Mega Minion
Electro Spirit Spear Goblins Wizard Giant Skeleton
Wizard
Mega Minion Giant Skeleton
Rocket
Electro Dragon
Spear Goblins Giant Skeleton
Giant Skeleton
Spear Goblins Mega Minion Wizard Electro Dragon
Goblin Giant
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Mega Minion Wizard Electro Dragon Goblin Giant
Mega Minion Electro Dragon
Rocket Mega Minion Electro Dragon Giant Skeleton
Mega Minion Electro Dragon
Rocket Giant Skeleton
Electro Spirit Spear Goblins Mega Minion Electro Dragon
Mega Minion Rocket Electro Spirit Spear Goblins Wizard Electro Dragon
Rocket Electro Spirit Electro Dragon Giant Skeleton Goblin Giant
Spear Goblins Giant Skeleton
Electro Spirit Spear Goblins Mega Minion Wizard Electro Dragon Giant Skeleton Goblin Giant
Mega Minion Spear Goblins Wizard Electro Dragon
Wizard Rocket Electro Dragon Giant Skeleton
Wizard Rocket Electro Spirit Mega Minion Electro Dragon
Rocket
Wizard Electro Dragon
Electro Spirit Spear Goblins Mega Minion Wizard Electro Dragon
Wizard Electro Spirit Spear Goblins Mega Minion Electro Dragon Giant Skeleton
Wizard Electro Spirit Spear Goblins Electro Dragon Giant Skeleton Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Skeleton
Mega Minion Wizard Rocket Electro Dragon
Giant Skeleton Spear Goblins Rocket Electro Dragon Goblin Giant
Rocket Giant Skeleton Goblin Giant
Giant Skeleton Goblin Giant
Wizard Rocket Electro Spirit Electro Dragon Goblin Giant
Rocket Spear Goblins Mega Minion Giant Skeleton Goblin Giant
Giant Skeleton Goblin Giant
Rocket Electro Dragon Giant Skeleton Electro Spirit Spear Goblins Mega Minion
Mega Minion Goblin Giant
Mega Minion Electro Dragon Giant Skeleton
Rocket Giant Skeleton Goblin Giant
Rocket Giant Skeleton Wizard Goblin Giant
Wizard Electro Dragon
Electro Dragon Electro Spirit Spear Goblins Mega Minion Rocket Giant Skeleton Goblin Giant
Electro Spirit Mega Minion Wizard Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Electro Dragon Giant Skeleton
Electro Dragon
Rocket Electro Dragon Giant Skeleton Goblin Giant
Rocket Giant Skeleton
Wizard Rocket
Wizard Electro Spirit Spear Goblins Mega Minion Rocket Electro Dragon Goblin Giant
Wizard
Wizard Electro Dragon
Wizard Electro Dragon
Rocket Electro Dragon
Rocket Wizard Electro Dragon
Wizard Rocket Electro Dragon
Rocket
Rocket Electro Dragon
Rocket Spear Goblins Wizard Electro Dragon
Wizard Rocket Electro Dragon
Rocket
Rocket
Rocket Mega Minion Wizard Electro Dragon
Rocket Wizard Electro Dragon
Rocket Giant Skeleton
Rocket Wizard
Rocket
Rocket Electro Dragon
Electro Spirit Wizard Electro Dragon
Mega Minion
Wizard Electro Dragon
Wizard Electro Dragon
Rocket
Wizard Electro Dragon
Rocket Electro Dragon Electro Spirit Mega Minion Wizard
Mega Minion
Wizard Rocket Electro Dragon
Rocket Electro Spirit Electro Dragon
Giant Skeleton
Rocket Wizard
Electro Spirit Spear Goblins Rocket Electro Dragon
Rocket Mega Minion Wizard Electro Dragon
Mega Minion Wizard Rocket Electro Dragon
Wizard Electro Dragon
Rocket Giant Skeleton
Mega Minion Electro Dragon
Electro Dragon Electro Spirit Rocket Giant Skeleton
Rocket Electro Dragon
Electro Dragon Rocket Giant Skeleton Goblin Giant

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