My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Goblin Giant Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Dark Prince Prince Goblin Giant P.E.K.K.A Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Prince
Giant Snowball
Little Prince
Zap
Dark Prince Prince Goblin Giant Little Prince
Barbarian Barrel
Tesla Dark Prince Little Prince
The Log
Dark Prince Prince Little Prince
Earthquake
Tesla
Arrows
Little Prince
Royal Delivery
Dark Prince Prince P.E.K.K.A Little Prince
Fireball
Tesla Little Prince
Poison
Little Prince
Lightning
Tesla Dark Prince Prince Little Prince
Rocket
Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Prince P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Little Prince Tesla Dark Prince Prince Lightning Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Little Prince Tesla Dark Prince

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Goblin Giant P.E.K.K.A Dark Prince Little Prince
Tesla
Dark Prince
Prince Zap Lightning Goblin Giant Little Prince
Prince
Zap Dark Prince Lightning Little Prince
Lightning
Dark Prince Prince Goblin Giant
Goblin Giant
Zap Dark Prince Lightning Little Prince
P.E.K.K.A
Zap
Little Prince
Zap Dark Prince Prince Goblin Giant

Defense Synergies 1 10

Zap
Goblin Giant Tesla Dark Prince Prince P.E.K.K.A Little Prince
Tesla
Zap Dark Prince Prince Little Prince
Dark Prince
Zap Tesla Prince Little Prince
Prince
Zap Tesla Dark Prince
Lightning
Goblin Giant
Zap
P.E.K.K.A
Zap
Little Prince
Zap Tesla Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tesla Goblin Giant
P.E.K.K.A Zap Tesla Dark Prince Prince
Tesla Prince P.E.K.K.A Dark Prince Lightning
Tesla Prince P.E.K.K.A Dark Prince
Lightning Dark Prince Prince P.E.K.K.A
Zap Tesla Dark Prince
Tesla Lightning Zap Little Prince
Lightning Zap Tesla Goblin Giant P.E.K.K.A
Tesla P.E.K.K.A Prince
Tesla Dark Prince Prince Little Prince
Zap Tesla Dark Prince Goblin Giant
Tesla Zap
Tesla Prince P.E.K.K.A Zap Dark Prince Lightning
Zap Tesla Dark Prince Prince P.E.K.K.A
P.E.K.K.A Tesla Prince
Zap Tesla Prince Lightning P.E.K.K.A
Tesla Dark Prince Prince P.E.K.K.A
Tesla Zap Dark Prince Prince Little Prince
Zap Tesla Dark Prince Little Prince
P.E.K.K.A Tesla Prince
Dark Prince Tesla Prince Goblin Giant P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Dark Prince Prince P.E.K.K.A
Zap Tesla Prince Lightning
P.E.K.K.A Zap Dark Prince Prince Lightning Goblin Giant
Dark Prince Prince Lightning P.E.K.K.A Zap Tesla Goblin Giant
P.E.K.K.A Tesla Dark Prince Prince Goblin Giant
Zap Tesla Goblin Giant
Dark Prince Prince P.E.K.K.A Tesla Lightning Goblin Giant
P.E.K.K.A Tesla Dark Prince Prince Goblin Giant
Zap Lightning P.E.K.K.A Dark Prince Prince
P.E.K.K.A Tesla Goblin Giant
P.E.K.K.A Tesla Dark Prince Prince
Lightning P.E.K.K.A Zap Dark Prince Prince Goblin Giant
Dark Prince Prince Lightning P.E.K.K.A Tesla Goblin Giant
Tesla
Tesla Zap Dark Prince Prince Lightning Goblin Giant P.E.K.K.A Little Prince
Zap Tesla Dark Prince P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap
Lightning Goblin Giant
Lightning Dark Prince Prince
Zap Dark Prince
Zap Goblin Giant
Zap Lightning
Zap Lightning
Lightning Prince
Lightning Zap Dark Prince Prince
Lightning Zap
Lightning
Lightning
Lightning Zap Prince
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap Dark Prince Prince
Lightning Zap Little Prince
Lightning Prince
Lightning
Prince Lightning
Lightning Zap
Zap Dark Prince Little Prince
Zap Lightning
Lightning Zap Prince
Lightning Zap
Lightning Zap Little Prince
Zap Lightning
Lightning
Lightning Zap
Zap Lightning
P.E.K.K.A Prince
Lightning
Zap Lightning Dark Prince Prince
Lightning Zap
Lightning Dark Prince Prince
Zap Lightning
Lightning Zap
Dark Prince Prince P.E.K.K.A
Zap Lightning
Zap Lightning
Lightning Zap Dark Prince Prince Goblin Giant Little Prince

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