My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Balloon Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Balloon
Zap
Balloon
Barbarian Barrel
Electro Spirit Tesla Executioner Electro Wizard
The Log
Electro Spirit
Earthquake
Tesla
Arrows
Electro Spirit
Royal Delivery
Electro Spirit Balloon Executioner P.E.K.K.A Electro Wizard
Fireball
Tesla Balloon Executioner Electro Wizard
Poison
Balloon Executioner Electro Wizard
Lightning
Tesla Balloon Executioner Electro Wizard
Rocket
Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Tesla Fireball Electro Wizard Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Zap Tesla Fireball

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Fireball Balloon P.E.K.K.A
Zap
Fireball Balloon P.E.K.K.A Electro Wizard Electro Spirit Executioner
Tesla
Fireball
Zap Electro Spirit Electro Wizard
Balloon
Zap Electro Spirit Executioner Electro Wizard
Executioner
Zap Balloon P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Electro Spirit Executioner
Electro Wizard
Zap P.E.K.K.A Fireball Balloon

Defense Synergies 2 9

Electro Spirit
Zap Electro Wizard
Zap
Fireball Electro Wizard Electro Spirit Tesla Executioner P.E.K.K.A
Tesla
Zap Fireball Electro Wizard
Fireball
Zap Tesla Electro Wizard
Balloon
Executioner
Zap
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Electro Spirit Tesla Fireball P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball Executioner Electro Wizard
P.E.K.K.A Zap Tesla Executioner Electro Wizard
Tesla P.E.K.K.A Executioner Electro Wizard
Tesla P.E.K.K.A Electro Wizard
Fireball P.E.K.K.A
Fireball Electro Spirit Zap Tesla Executioner Electro Wizard
Tesla Electro Wizard Electro Spirit Zap Fireball Executioner
Electro Spirit Zap Tesla Fireball P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A
Tesla Electro Wizard
Executioner Electro Wizard Electro Spirit Zap Tesla Fireball
Tesla Executioner Zap Fireball Electro Wizard
Tesla P.E.K.K.A Zap Fireball Electro Wizard
Fireball Executioner Electro Spirit Zap Tesla P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Zap Tesla Fireball P.E.K.K.A Electro Wizard
Tesla Fireball Executioner P.E.K.K.A Electro Wizard
Tesla Fireball Electro Spirit Zap Executioner Electro Wizard
Zap Executioner Electro Spirit Tesla Fireball Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Electro Spirit Tesla Fireball Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Tesla Executioner
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Tesla Fireball Electro Wizard
P.E.K.K.A Tesla Executioner
Fireball Executioner Electro Spirit Zap Tesla Electro Wizard
P.E.K.K.A Tesla Fireball Electro Wizard
P.E.K.K.A Tesla
Zap P.E.K.K.A Electro Wizard Electro Spirit Fireball
P.E.K.K.A Tesla
P.E.K.K.A Tesla
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Tesla Fireball Executioner
Tesla Fireball Executioner
Tesla Electro Wizard Electro Spirit Zap Fireball Executioner P.E.K.K.A
Executioner Electro Spirit Zap Tesla Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Electro Wizard
Fireball
Fireball
Fireball Executioner Zap
Fireball Executioner Electro Spirit Zap
Executioner
Fireball Zap Executioner
Fireball Zap
Fireball Electro Wizard
Zap Fireball Electro Wizard
Fireball Zap Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Zap Fireball Executioner Electro Wizard
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Electro Spirit Fireball Executioner
Fireball Zap Executioner Electro Wizard
Fireball Zap
Fireball Zap
Zap Fireball Executioner Electro Wizard
Zap Electro Wizard Electro Spirit Fireball
Fireball
Zap Fireball
Zap Electro Spirit Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Electro Spirit Fireball
Fireball Zap Executioner Electro Wizard
Fireball
Fireball Executioner Electro Wizard
Zap Fireball Executioner
Zap Fireball
Executioner P.E.K.K.A
Zap Electro Spirit Fireball Electro Wizard
Zap Fireball Executioner Electro Wizard
Zap Fireball Executioner Electro Wizard

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