My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Bowler Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians
Giant Snowball
Minions Musketeer Lumberjack
Zap
Minions
Barbarian Barrel
Electro Spirit Knight Elite Barbarians Musketeer Lumberjack
The Log
Electro Spirit Elite Barbarians Musketeer Lumberjack
Earthquake
Arrows
Electro Spirit Minions
Royal Delivery
Electro Spirit Knight Minions Elite Barbarians Musketeer Bowler Lumberjack
Fireball
Minions Elite Barbarians Musketeer Bowler Lumberjack
Poison
Minions Musketeer
Lightning
Knight Elite Barbarians Musketeer Bowler Lumberjack
Rocket
Elite Barbarians Musketeer Bowler

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Knight Minions Musketeer Lumberjack Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Knight Minions

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Elite Barbarians Bowler Lumberjack
Zap
Elite Barbarians Electro Spirit Knight Minions Musketeer Bowler Lumberjack
Knight
Minions Musketeer Zap Elite Barbarians Lumberjack
Minions
Knight Zap Elite Barbarians Bowler Lumberjack
Elite Barbarians
Zap Electro Spirit Knight Minions Lumberjack
Musketeer
Knight Zap Bowler Lumberjack
Bowler
Electro Spirit Zap Minions Musketeer Lumberjack
Lumberjack
Electro Spirit Zap Knight Minions Elite Barbarians Musketeer Bowler

Defense Synergies 3 15

Electro Spirit
Zap Lumberjack
Zap
Electro Spirit Knight Minions Elite Barbarians Musketeer Bowler Lumberjack
Knight
Minions Musketeer Zap Bowler Lumberjack
Minions
Knight Zap Musketeer Bowler Lumberjack
Elite Barbarians
Zap
Musketeer
Knight Lumberjack Zap Minions Bowler
Bowler
Zap Knight Minions Musketeer Lumberjack
Lumberjack
Musketeer Electro Spirit Zap Knight Minions Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Knight Minions Musketeer
Elite Barbarians Lumberjack Zap Knight Minions Musketeer
Bowler Lumberjack Knight Minions Elite Barbarians Musketeer
Elite Barbarians Lumberjack Knight Minions Musketeer Bowler
Elite Barbarians Bowler Lumberjack
Bowler Electro Spirit Zap Minions Musketeer Lumberjack
Minions Musketeer Electro Spirit Zap
Bowler Electro Spirit Zap Musketeer
Minions Elite Barbarians Musketeer Lumberjack
Knight Elite Barbarians Musketeer Bowler Lumberjack
Minions Electro Spirit Zap Knight Musketeer Bowler Lumberjack
Minions Musketeer Zap
Bowler Lumberjack Zap Knight Minions Elite Barbarians Musketeer
Bowler Electro Spirit Zap Minions Lumberjack
Elite Barbarians Knight Lumberjack
Zap Elite Barbarians Bowler Lumberjack
Knight Minions Elite Barbarians Musketeer Bowler Lumberjack
Electro Spirit Zap Knight Minions Elite Barbarians Musketeer Bowler Lumberjack
Zap Electro Spirit Knight Minions Musketeer Bowler Lumberjack
Elite Barbarians Musketeer Lumberjack
Bowler Electro Spirit Knight Minions Elite Barbarians Musketeer Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Elite Barbarians Bowler
Zap Knight Elite Barbarians Musketeer Bowler Lumberjack
Lumberjack Zap Knight Minions Elite Barbarians Musketeer Bowler
Bowler Lumberjack Zap Knight Elite Barbarians Musketeer
Knight Elite Barbarians Musketeer Bowler Lumberjack
Electro Spirit Zap Minions Musketeer
Knight Minions Elite Barbarians Musketeer Bowler Lumberjack
Knight Elite Barbarians Lumberjack
Zap Electro Spirit Knight Minions Elite Barbarians
Musketeer
Knight Minions Elite Barbarians Musketeer Bowler Lumberjack
Zap Elite Barbarians Bowler
Elite Barbarians Bowler Knight Lumberjack
Musketeer Bowler
Elite Barbarians Electro Spirit Zap Knight Minions Musketeer Bowler Lumberjack
Minions Bowler Electro Spirit Zap Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer
Zap Musketeer Bowler
Knight Musketeer
Zap Bowler
Electro Spirit Zap Minions Musketeer
Musketeer Bowler
Zap Bowler
Zap
Minions Elite Barbarians Musketeer Bowler Lumberjack
Zap Knight Musketeer Bowler
Zap Musketeer
Knight Elite Barbarians Musketeer Bowler
Minions Musketeer
Zap Elite Barbarians Musketeer
Zap Musketeer Bowler
Musketeer Bowler
Minions
Zap Musketeer Bowler
Zap Bowler
Minions Musketeer Bowler
Musketeer Bowler
Zap Musketeer
Zap Electro Spirit Bowler
Zap Musketeer Bowler
Zap Musketeer Bowler
Zap Musketeer
Elite Barbarians Zap Musketeer
Zap Electro Spirit Minions Musketeer
Elite Barbarians Bowler
Zap Musketeer
Zap Electro Spirit
Bowler
Zap Electro Spirit Minions Musketeer
Zap Musketeer
Knight Musketeer Bowler Lumberjack
Zap Musketeer Bowler
Zap
Elite Barbarians Musketeer
Zap Electro Spirit Minions Elite Barbarians Musketeer Bowler
Zap Musketeer
Zap Musketeer Bowler

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