My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Miner
Giant Snowball
Bomber Mega Minion Miner Little Prince
Zap
Bomber Little Prince
Barbarian Barrel
Bomber Little Prince
The Log
Bomber Mini P.E.K.K.A Little Prince
Earthquake
Bomber
Arrows
Bomber Little Prince
Royal Delivery
Bomber Mega Minion Mini P.E.K.K.A Miner Little Prince
Fireball
Bomber Mega Minion Little Prince
Poison
Bomber Mega Minion Little Prince
Lightning
Mega Minion Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Mega Minion Void Miner Little Prince Mini P.E.K.K.A Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Mega Minion Void

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Zap Mini P.E.K.K.A Miner
Zap
Mega Minion Giant Void Miner Bomber Mini P.E.K.K.A Little Prince
Mega Minion
Zap Giant Miner
Mini P.E.K.K.A
Giant Bomber Zap Little Prince
Giant
Bomber Zap Mega Minion Mini P.E.K.K.A Miner Void Little Prince
Void
Zap Giant
Miner
Zap Giant Bomber Mega Minion
Little Prince
Zap Mini P.E.K.K.A Giant

Defense Synergies 2 7

Bomber
Zap Mini P.E.K.K.A Miner
Zap
Mega Minion Mini P.E.K.K.A Bomber Void Miner Little Prince
Mega Minion
Zap Miner
Mini P.E.K.K.A
Zap Bomber
Giant
Void
Zap
Miner
Bomber Zap Mega Minion
Little Prince
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Mega Minion Void
Mini P.E.K.K.A Bomber Zap Mega Minion
Mini P.E.K.K.A Bomber Mega Minion Void
Mini P.E.K.K.A Bomber Mega Minion
Bomber Mini P.E.K.K.A
Bomber Zap Mega Minion
Mega Minion Zap Void Little Prince
Zap Void
Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Miner Little Prince
Bomber Zap Mega Minion
Mega Minion Zap
Mini P.E.K.K.A Bomber Zap
Bomber Zap Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Mini P.E.K.K.A
Bomber Mini P.E.K.K.A
Bomber Zap Mega Minion Little Prince
Zap Bomber Mega Minion Little Prince
Mini P.E.K.K.A
Bomber Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Void
Void Bomber Zap Mega Minion Mini P.E.K.K.A Miner
Zap Mini P.E.K.K.A
Mini P.E.K.K.A Zap
Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Mega Minion Void
Mini P.E.K.K.A
Zap Void Mega Minion Mini P.E.K.K.A
Mega Minion
Mega Minion Mini P.E.K.K.A
Zap Void
Mini P.E.K.K.A
Bomber
Bomber Zap Mega Minion Mini P.E.K.K.A Little Prince
Bomber Zap Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void
Void Zap Miner
Void Miner
Void
Bomber Zap
Zap Mega Minion
Bomber
Zap
Void Miner Zap
Mini P.E.K.K.A Void
Void Miner Zap
Void Zap
Void Miner
Void
Zap
Bomber Zap
Bomber Mini P.E.K.K.A
Void Bomber Zap Mega Minion Mini P.E.K.K.A
Bomber Zap Miner Little Prince
Void
Void
Void
Zap Void
Zap Bomber Little Prince
Mega Minion
Void Miner Zap
Void Zap Miner
Void Miner Zap
Zap Little Prince
Zap Mega Minion Void
Mega Minion Mini P.E.K.K.A Void
Void Bomber Zap Miner
Zap Void
Zap Void
Zap Mega Minion
Void Miner Mega Minion Mini P.E.K.K.A
Bomber Zap
Void Zap
Mega Minion
Zap
Zap Void
Void Zap Miner Little Prince

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