My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Bandit Lumberjack Mother Witch Graveyard Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Baby Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Miner
Giant Snowball
Goblins Royal Hogs Baby Dragon Miner
Zap
Goblins Inferno Tower Royal Hogs
Barbarian Barrel
Goblins Inferno Tower Wizard Royal Hogs Ice Wizard
The Log
Goblins Royal Hogs
Earthquake
Inferno Tower Royal Hogs
Arrows
Goblins Royal Hogs
Royal Delivery
Goblins Wizard Royal Hogs Baby Dragon Miner Ice Wizard
Fireball
Inferno Tower Wizard Royal Hogs Baby Dragon Ice Wizard
Poison
Inferno Tower Wizard Royal Hogs Ice Wizard
Lightning
Inferno Tower Wizard Baby Dragon Ice Wizard
Rocket
Inferno Tower Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Miner Ice Wizard Baby Dragon Inferno Tower Wizard Royal Hogs Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Miner Ice Wizard Baby Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Baby Dragon
Inferno Tower
Wizard
Royal Hogs Miner
Royal Hogs
Wizard Lightning
Baby Dragon
Goblins Lightning Miner Ice Wizard
Lightning
Royal Hogs Baby Dragon
Miner
Goblins Wizard Baby Dragon
Ice Wizard
Baby Dragon

Defense Synergies 1 6

Goblins
Inferno Tower Wizard Ice Wizard
Inferno Tower
Goblins Baby Dragon Ice Wizard
Wizard
Goblins Ice Wizard
Royal Hogs
Baby Dragon
Ice Wizard Inferno Tower
Lightning
Miner
Ice Wizard
Baby Dragon Goblins Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Inferno Tower Wizard Baby Dragon
Inferno Tower Goblins Ice Wizard
Inferno Tower Goblins Lightning Ice Wizard
Inferno Tower Goblins Ice Wizard
Lightning
Goblins Baby Dragon Ice Wizard
Inferno Tower Lightning Wizard Baby Dragon Ice Wizard
Lightning Inferno Tower Baby Dragon
Inferno Tower Goblins Ice Wizard
Goblins Inferno Tower Miner Ice Wizard
Goblins Ice Wizard Wizard Baby Dragon
Inferno Tower Wizard Baby Dragon Ice Wizard
Inferno Tower Wizard Lightning Ice Wizard
Wizard Goblins Baby Dragon
Inferno Tower
Inferno Tower Lightning
Wizard Goblins Inferno Tower
Goblins Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon Ice Wizard
Inferno Tower
Wizard Goblins Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Inferno Tower
Wizard Baby Dragon Lightning Miner
Goblins Inferno Tower Lightning
Lightning Inferno Tower
Inferno Tower
Wizard Baby Dragon Ice Wizard
Goblins Inferno Tower Lightning Ice Wizard
Inferno Tower
Lightning Goblins Inferno Tower Baby Dragon
Inferno Tower
Inferno Tower
Lightning
Lightning Inferno Tower Wizard
Wizard Baby Dragon
Inferno Tower Goblins Baby Dragon Lightning
Inferno Tower Wizard Baby Dragon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Baby Dragon Miner Ice Wizard
Lightning Baby Dragon Miner
Lightning
Wizard Baby Dragon
Wizard Baby Dragon Ice Wizard
Wizard Baby Dragon
Wizard Baby Dragon Lightning Ice Wizard
Miner Wizard Lightning
Lightning Goblins
Lightning Miner Wizard
Lightning Wizard Baby Dragon
Lightning Baby Dragon Miner
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Wizard Baby Dragon
Lightning Wizard Baby Dragon
Lightning
Lightning
Lightning Wizard Baby Dragon
Lightning Wizard Baby Dragon Miner
Lightning Baby Dragon
Lightning Wizard
Lightning
Lightning Baby Dragon
Wizard Baby Dragon Ice Wizard
Miner Wizard Baby Dragon Lightning Ice Wizard
Lightning Wizard Baby Dragon Miner
Lightning Miner Baby Dragon
Lightning Wizard Baby Dragon Ice Wizard
Lightning Wizard
Lightning
Lightning Wizard Miner
Lightning
Wizard Lightning
Lightning
Lightning Wizard Baby Dragon Ice Wizard
Lightning Miner Wizard Baby Dragon
Wizard Baby Dragon Lightning
Lightning
Baby Dragon Lightning
Lightning
Lightning Baby Dragon Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: