My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Valkyrie Bomb Tower Witch Electro Wizard
The Log
Hog Rider Witch
Earthquake
Bomb Tower Hog Rider Witch
Arrows
Witch
Royal Delivery
Valkyrie Hog Rider Witch Electro Wizard Inferno Dragon
Fireball
Bomb Tower Hog Rider Witch Electro Wizard Inferno Dragon
Poison
Bomb Tower Witch Electro Wizard
Lightning
Valkyrie Bomb Tower Witch Electro Wizard Inferno Dragon
Rocket
Valkyrie Bomb Tower Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bomb Tower

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Valkyrie Bomb Tower Hog Rider Electro Wizard Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Rage Valkyrie Bomb Tower

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Electro Wizard Valkyrie Witch
Valkyrie
Hog Rider Zap Witch Electro Wizard
Bomb Tower
Hog Rider
Zap Valkyrie Rage Witch Electro Wizard
Rage
Hog Rider Witch Electro Wizard
Witch
Rage Zap Valkyrie Hog Rider
Electro Wizard
Zap Valkyrie Hog Rider Rage
Inferno Dragon

Defense Synergies 2 9

Zap
Bomb Tower Electro Wizard Valkyrie Witch Inferno Dragon
Valkyrie
Zap Bomb Tower Witch Electro Wizard
Bomb Tower
Zap Valkyrie Electro Wizard
Hog Rider
Rage
Witch
Zap Valkyrie Electro Wizard
Electro Wizard
Zap Valkyrie Bomb Tower Witch Inferno Dragon
Inferno Dragon
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
Bomb Tower Inferno Dragon Zap Valkyrie Witch Electro Wizard
Bomb Tower Witch Valkyrie Electro Wizard Inferno Dragon
Bomb Tower Witch Inferno Dragon Valkyrie Electro Wizard
Valkyrie Bomb Tower
Zap Valkyrie Bomb Tower Electro Wizard
Electro Wizard Inferno Dragon Zap Bomb Tower Witch
Zap Valkyrie Bomb Tower Electro Wizard
Witch Inferno Dragon Bomb Tower
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Zap Bomb Tower
Inferno Dragon Zap Witch Electro Wizard
Bomb Tower Zap Valkyrie Witch Electro Wizard
Valkyrie Bomb Tower Zap Witch Electro Wizard
Inferno Dragon Bomb Tower Electro Wizard
Bomb Tower Zap Electro Wizard Inferno Dragon
Bomb Tower Valkyrie Witch Electro Wizard
Bomb Tower Zap Valkyrie Witch Electro Wizard
Zap Valkyrie Bomb Tower Witch Electro Wizard Inferno Dragon
Bomb Tower Electro Wizard Inferno Dragon
Valkyrie Bomb Tower Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Electro Wizard
Electro Wizard Zap Valkyrie Bomb Tower Inferno Dragon
Zap Valkyrie Bomb Tower Witch Electro Wizard
Valkyrie Zap Electro Wizard
Valkyrie Witch Inferno Dragon
Zap Bomb Tower Witch Electro Wizard
Valkyrie Bomb Tower Witch Electro Wizard
Valkyrie Bomb Tower Inferno Dragon
Zap Electro Wizard Valkyrie Bomb Tower Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Valkyrie Bomb Tower Witch
Zap Valkyrie Electro Wizard
Valkyrie Bomb Tower Witch
Valkyrie Bomb Tower Witch
Witch Electro Wizard Zap Valkyrie Bomb Tower Inferno Dragon
Valkyrie Zap Bomb Tower Witch Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Electro Wizard
Valkyrie
Zap Valkyrie
Zap Witch
Witch
Zap
Zap
Electro Wizard
Zap Valkyrie Electro Wizard
Zap
Zap
Zap Witch
Zap Electro Wizard
Zap Valkyrie Witch
Zap
Zap Valkyrie Witch
Witch Inferno Dragon
Zap Witch Electro Wizard
Zap Witch
Zap
Zap Witch Electro Wizard
Zap Electro Wizard Witch
Zap
Zap Electro Wizard
Zap Electro Wizard Witch
Zap Witch Electro Wizard
Valkyrie Electro Wizard
Zap
Zap
Zap Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard

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