My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Witch Bowler Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblins Spear Goblins Hog Rider Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Phoenix
Giant Snowball
Goblins Spear Goblins Hog Rider Witch
Zap
Goblins Spear Goblins Witch
Barbarian Barrel
Ice Spirit Goblins Spear Goblins Witch
The Log
Ice Spirit Goblins Spear Goblins Hog Rider Witch
Earthquake
Spear Goblins Hog Rider Witch
Arrows
Ice Spirit Goblins Spear Goblins Witch
Royal Delivery
Ice Spirit Goblins Spear Goblins Hog Rider Witch Bowler
Fireball
Hog Rider Witch Bowler
Poison
Spear Goblins Witch Phoenix
Lightning
Witch Bowler Phoenix
Rocket
Hog Rider Witch Bowler Phoenix

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Rage Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Goblins Spear Goblins Rage Hog Rider Phoenix Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Goblins Spear Goblins Rage

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Goblins Spear Goblins Witch Bowler Phoenix
Goblins
Hog Rider Ice Spirit
Spear Goblins
Hog Rider Ice Spirit Bowler
Hog Rider
Ice Spirit Goblins Spear Goblins Rage Witch Bowler
Rage
Hog Rider Witch Phoenix
Witch
Rage Ice Spirit Hog Rider Bowler
Bowler
Ice Spirit Spear Goblins Hog Rider Witch
Phoenix
Ice Spirit Rage

Defense Synergies 0 8

Ice Spirit
Goblins Spear Goblins Witch Bowler Phoenix
Goblins
Ice Spirit Phoenix
Spear Goblins
Ice Spirit Bowler
Hog Rider
Rage
Witch
Ice Spirit Bowler
Bowler
Ice Spirit Spear Goblins Witch
Phoenix
Ice Spirit Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Spear Goblins
Ice Spirit Goblins Witch Phoenix
Witch Bowler Goblins
Witch Goblins Bowler Phoenix
Bowler
Bowler Goblins Spear Goblins
Ice Spirit Spear Goblins Witch Phoenix
Bowler Phoenix
Witch Goblins Phoenix
Ice Spirit Goblins Spear Goblins Bowler Phoenix
Goblins Witch Spear Goblins Bowler
Spear Goblins Witch Phoenix
Bowler Ice Spirit Witch
Bowler Ice Spirit Goblins Witch
Phoenix
Ice Spirit Bowler
Goblins Witch Bowler
Ice Spirit Goblins Spear Goblins Witch Bowler
Witch Ice Spirit Spear Goblins Bowler
Phoenix
Bowler Goblins Spear Goblins Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Witch Bowler
Bowler Phoenix
Ice Spirit Goblins Spear Goblins Witch Bowler
Bowler Phoenix
Witch Bowler Phoenix
Ice Spirit Witch
Goblins Spear Goblins Witch Bowler Phoenix
Phoenix
Ice Spirit Goblins Spear Goblins Witch Phoenix
Witch Phoenix
Witch Bowler Phoenix
Bowler Phoenix
Bowler Witch
Witch Bowler
Witch Phoenix Ice Spirit Goblins Spear Goblins Bowler
Bowler Witch Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bowler
Bowler
Ice Spirit Spear Goblins Witch
Witch Bowler
Ice Spirit Bowler
Goblins Bowler
Bowler
Bowler
Spear Goblins Witch Bowler
Bowler
Bowler
Witch Bowler
Bowler
Bowler
Ice Spirit Witch Bowler
Witch
Witch Bowler
Witch Bowler
Witch
Ice Spirit Witch
Bowler
Ice Spirit
Bowler
Ice Spirit Spear Goblins Witch
Witch
Bowler
Bowler
Ice Spirit Witch Bowler
Witch
Witch Bowler

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