My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Witch Balloon Inferno Dragon Lumberjack
Zap
Inferno Tower Witch Balloon Inferno Dragon
Barbarian Barrel
Inferno Tower Witch Lumberjack
The Log
Witch Lumberjack
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Witch Balloon Inferno Dragon Lumberjack
Fireball
Inferno Tower Witch Balloon Inferno Dragon Lumberjack
Poison
Inferno Tower Witch Balloon
Lightning
Inferno Tower Witch Balloon Inferno Dragon Lumberjack
Rocket
Inferno Tower Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Fireball Inferno Dragon Lumberjack Inferno Tower Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Barbarian Barrel Fireball Inferno Dragon

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Balloon Barbarian Barrel Witch Lumberjack
Fireball
Zap
Inferno Tower
Barbarian Barrel
Balloon Zap Lumberjack
Witch
Zap Lumberjack
Balloon
Zap Barbarian Barrel Lumberjack
Inferno Dragon
Lumberjack
Balloon Zap Barbarian Barrel Witch

Defense Synergies 2 12

Zap
Fireball Inferno Tower Barbarian Barrel Witch Inferno Dragon Lumberjack
Fireball
Zap Barbarian Barrel Inferno Tower Lumberjack
Inferno Tower
Zap Fireball Barbarian Barrel Lumberjack
Barbarian Barrel
Fireball Zap Inferno Tower Witch Lumberjack
Witch
Zap Barbarian Barrel Lumberjack
Balloon
Inferno Dragon
Zap
Lumberjack
Zap Fireball Inferno Tower Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Inferno Tower Barbarian Barrel
Inferno Tower Inferno Dragon Lumberjack Zap Witch
Inferno Tower Witch Lumberjack Inferno Dragon
Inferno Tower Witch Inferno Dragon Lumberjack
Fireball Barbarian Barrel Lumberjack
Fireball Barbarian Barrel Zap Lumberjack
Inferno Tower Inferno Dragon Zap Fireball Witch
Zap Fireball Inferno Tower Barbarian Barrel
Inferno Tower Witch Inferno Dragon Lumberjack
Inferno Tower Barbarian Barrel Lumberjack
Witch Zap Fireball Barbarian Barrel Lumberjack
Inferno Tower Inferno Dragon Zap Fireball Witch
Inferno Tower Lumberjack Zap Fireball Witch
Fireball Zap Barbarian Barrel Witch Lumberjack
Inferno Tower Inferno Dragon Lumberjack
Inferno Tower Zap Fireball Inferno Dragon Lumberjack
Fireball Inferno Tower Witch Lumberjack
Fireball Zap Barbarian Barrel Witch Lumberjack
Zap Barbarian Barrel Witch Fireball Inferno Dragon Lumberjack
Inferno Tower Inferno Dragon Lumberjack
Fireball Barbarian Barrel Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball Inferno Tower Barbarian Barrel Witch
Fireball Zap Barbarian Barrel Inferno Dragon Lumberjack
Lumberjack Zap Inferno Tower Witch
Lumberjack Zap Fireball Inferno Tower Barbarian Barrel
Inferno Tower Witch Inferno Dragon Lumberjack
Fireball Zap Witch
Fireball Inferno Tower Witch Lumberjack
Inferno Tower Inferno Dragon Lumberjack
Zap Fireball Inferno Tower Barbarian Barrel Witch Inferno Dragon
Inferno Tower Witch Inferno Dragon
Inferno Dragon Inferno Tower Witch Lumberjack
Zap Fireball
Fireball Inferno Tower Witch Lumberjack
Fireball Witch
Inferno Tower Witch Zap Fireball Barbarian Barrel Inferno Dragon Lumberjack
Zap Fireball Inferno Tower Barbarian Barrel Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Zap Witch
Witch
Fireball Zap Barbarian Barrel
Fireball Zap
Fireball Lumberjack
Zap Fireball Barbarian Barrel
Fireball Zap
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Witch
Witch Inferno Dragon
Fireball Zap Barbarian Barrel Witch
Fireball Zap Witch
Fireball Zap Barbarian Barrel
Zap Fireball Witch
Zap Fireball Witch
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Fireball Barbarian Barrel Witch
Fireball Zap Witch
Fireball Barbarian Barrel
Fireball Lumberjack
Zap Fireball
Zap Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Barbarian Barrel Witch

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