My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Tesla Bowler Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Bomber Little Prince
Zap
Bomber Little Prince
Barbarian Barrel
Bomber Knight Tesla Little Prince
The Log
Bomber Little Prince
Earthquake
Bomber Tesla
Arrows
Bomber Little Prince
Royal Delivery
Bomber Knight Bowler Little Prince
Fireball
Bomber Tesla Bowler Little Prince
Poison
Bomber Little Prince
Lightning
Knight Tesla Bowler Little Prince
Rocket
Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Tornado Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Bowler Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Tornado Void Little Prince Tesla Bowler Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Tornado Void

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight
Knight
Bomber Little Prince
Tesla
Tornado
Electro Giant Bowler
Void
Electro Giant
Bowler
Tornado Little Prince
Electro Giant
Tornado Void
Little Prince
Knight Bowler

Defense Synergies 4 11

Bomber
Knight Tesla Tornado Electro Giant
Knight
Bomber Tesla Little Prince Tornado Bowler
Tesla
Knight Bomber Tornado Bowler Little Prince
Tornado
Bowler Bomber Knight Tesla Electro Giant Little Prince
Void
Bowler
Tornado Knight Tesla Little Prince
Electro Giant
Bomber Tornado
Little Prince
Knight Tesla Tornado Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Bomber Knight Tesla Void
Bomber Knight Tesla
Tesla Tornado Bowler Bomber Knight Void
Tesla Bomber Knight Bowler
Bomber Tornado Bowler
Tornado Bowler Bomber Tesla
Tesla Tornado Void Little Prince
Bowler Tesla Void Electro Giant
Tesla Tornado
Knight Tornado Bomber Tesla Bowler Little Prince
Bomber Knight Tesla Tornado Bowler Electro Giant
Tesla Tornado
Tesla Bowler Bomber Knight
Bomber Bowler Tesla Tornado
Knight Tesla
Tornado Tesla Bowler Electro Giant
Tesla Bomber Knight Tornado Bowler
Tesla Bomber Knight Tornado Bowler Little Prince
Tornado Bomber Knight Tesla Bowler Little Prince
Tesla Tornado
Bomber Bowler Knight Tesla Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Void Bowler Electro Giant
Void Bomber Knight Tesla Bowler
Knight Bowler
Bowler Knight Tesla Tornado
Knight Tesla Bowler
Electro Giant Tesla Tornado
Knight Tesla Void Bowler
Knight Tesla
Void Knight Tornado
Tesla
Knight Tesla Bowler
Tornado Void Bowler Electro Giant
Bowler Knight Tesla
Bomber Tesla Bowler Electro Giant
Tesla Electro Giant Bomber Knight Tornado Bowler Little Prince
Bowler Bomber Tesla Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight
Void Tornado Bowler
Void
Knight Void
Bomber Bowler
Electro Giant Tornado
Bomber Tornado Bowler
Tornado Bowler
Void Tornado
Tornado Void Bowler
Void Knight Tornado Bowler
Void Tornado
Knight Void Bowler
Void
Bomber Bowler
Bowler
Tornado
Bomber
Void Bomber Bowler
Bomber Tornado Bowler Electro Giant Little Prince
Void Bowler
Tornado Void
Void Tornado Bowler
Void
Tornado Electro Giant Bomber Bowler Little Prince
Void Tornado Bowler
Void Tornado Bowler
Void Tornado
Tornado Electro Giant Little Prince
Void Electro Giant
Void Bowler
Void Bomber
Void
Bowler
Void
Tornado
Void Knight Bowler
Bomber Bowler
Void Tornado Electro Giant
Electro Giant Tornado Bowler
Tornado Void
Void Tornado Bowler Electro Giant Little Prince

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