My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Rascals Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Rascals Barbarian Hut Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rascals Elite Barbarians Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Phoenix
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel
Barbarian Barrel
Electro Spirit Tesla Rascals Elite Barbarians Barbarian Hut Goblin Barrel
The Log
Electro Spirit Rascals Elite Barbarians Barbarian Hut Goblin Barrel
Earthquake
Tesla Barbarian Hut Goblin Barrel
Arrows
Electro Spirit Rascals Goblin Barrel
Royal Delivery
Electro Spirit Rascals Elite Barbarians Goblin Barrel
Fireball
Tesla Rascals Elite Barbarians Barbarian Hut Goblin Barrel
Poison
Rascals Barbarian Hut Phoenix
Lightning
Tesla Elite Barbarians Barbarian Hut Phoenix
Rocket
Rascals Elite Barbarians Barbarian Hut Phoenix

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Giant Snowball Goblin Barrel Tesla Phoenix Rascals Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Giant Snowball Goblin Barrel Tesla

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Giant Snowball Elite Barbarians Phoenix
Giant Snowball
Electro Spirit Elite Barbarians Barbarian Hut Goblin Barrel Phoenix
Tesla
Rascals
Goblin Barrel Barbarian Hut
Elite Barbarians
Electro Spirit Giant Snowball
Barbarian Hut
Giant Snowball Rascals Goblin Barrel
Goblin Barrel
Rascals Giant Snowball Barbarian Hut
Phoenix
Electro Spirit Giant Snowball

Defense Synergies 0 8

Electro Spirit
Giant Snowball Phoenix
Giant Snowball
Electro Spirit Tesla Rascals Elite Barbarians Barbarian Hut Phoenix
Tesla
Giant Snowball Rascals
Rascals
Giant Snowball Tesla
Elite Barbarians
Giant Snowball
Barbarian Hut
Giant Snowball
Goblin Barrel
Phoenix
Electro Spirit Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Tesla
Elite Barbarians Barbarian Hut Tesla Rascals Phoenix
Tesla Barbarian Hut Giant Snowball Rascals Elite Barbarians
Tesla Elite Barbarians Barbarian Hut Rascals Phoenix
Elite Barbarians
Electro Spirit Giant Snowball Tesla Rascals
Giant Snowball Tesla Electro Spirit Rascals Barbarian Hut Phoenix
Barbarian Hut Electro Spirit Tesla Rascals Phoenix
Tesla Barbarian Hut Rascals Elite Barbarians Phoenix
Elite Barbarians Giant Snowball Tesla Rascals Phoenix
Electro Spirit Giant Snowball Tesla Rascals
Tesla Giant Snowball Rascals Barbarian Hut Phoenix
Tesla Barbarian Hut Giant Snowball Rascals Elite Barbarians
Barbarian Hut Electro Spirit Giant Snowball Tesla Rascals
Elite Barbarians Barbarian Hut Tesla Rascals Phoenix
Barbarian Hut Giant Snowball Tesla Rascals Elite Barbarians
Tesla Barbarian Hut Rascals Elite Barbarians
Tesla Electro Spirit Giant Snowball Rascals Elite Barbarians Barbarian Hut
Giant Snowball Electro Spirit Tesla Rascals Barbarian Hut
Barbarian Hut Tesla Elite Barbarians Phoenix
Rascals Electro Spirit Giant Snowball Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Barbarian Hut Giant Snowball Tesla Elite Barbarians
Giant Snowball Tesla Elite Barbarians Phoenix
Rascals Elite Barbarians Barbarian Hut
Tesla Rascals Elite Barbarians Barbarian Hut Phoenix
Barbarian Hut Tesla Rascals Elite Barbarians Phoenix
Electro Spirit Giant Snowball Tesla Rascals
Rascals Tesla Elite Barbarians Barbarian Hut Phoenix
Tesla Rascals Elite Barbarians Barbarian Hut Phoenix
Electro Spirit Giant Snowball Elite Barbarians Barbarian Hut Phoenix
Tesla Barbarian Hut Phoenix
Tesla Rascals Elite Barbarians Phoenix
Giant Snowball Elite Barbarians Phoenix
Rascals Elite Barbarians Tesla Barbarian Hut
Tesla Rascals Barbarian Hut
Tesla Rascals Elite Barbarians Phoenix Electro Spirit Barbarian Hut
Electro Spirit Giant Snowball Tesla Rascals Elite Barbarians Barbarian Hut Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals Barbarian Hut
Giant Snowball
Barbarian Hut
Rascals Barbarian Hut
Giant Snowball
Electro Spirit Giant Snowball
Giant Snowball Barbarian Hut
Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball
Giant Snowball Elite Barbarians Barbarian Hut
Giant Snowball Elite Barbarians Barbarian Hut
Giant Snowball Barbarian Hut
Barbarian Hut
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Barbarian Hut
Giant Snowball Electro Spirit
Giant Snowball
Giant Snowball
Elite Barbarians Giant Snowball
Electro Spirit Giant Snowball
Giant Snowball Elite Barbarians
Giant Snowball
Electro Spirit Giant Snowball
Giant Snowball
Electro Spirit Barbarian Hut
Giant Snowball
Rascals
Giant Snowball
Giant Snowball
Elite Barbarians
Electro Spirit Giant Snowball Rascals Elite Barbarians
Giant Snowball
Giant Snowball

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