My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Tesla Valkyrie Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Goblins Bomber
Zap
Goblins Bomber Firecracker
Barbarian Barrel
Goblins Bomber Firecracker Tesla Valkyrie
The Log
Goblins Bomber Firecracker
Earthquake
Bomber Firecracker Tesla
Arrows
Goblins Bomber Firecracker
Royal Delivery
Goblins Bomber Firecracker Valkyrie
Fireball
Bomber Firecracker Tesla
Poison
Bomber Firecracker
Lightning
Tesla Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Valkyrie Tornado Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Zap Firecracker Tornado Tesla Valkyrie Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bomber Zap Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Valkyrie
Bomber
Zap Valkyrie Mega Knight
Zap
Firecracker Tornado Goblins Bomber Valkyrie Mega Knight
Firecracker
Zap Valkyrie Tornado Mega Knight
Tesla
Valkyrie
Goblins Bomber Zap Firecracker Tornado
Tornado
Zap Firecracker Valkyrie Mega Knight
Mega Knight
Bomber Zap Firecracker Tornado

Defense Synergies 2 19

Goblins
Bomber Zap Firecracker Tesla
Bomber
Goblins Zap Tesla Valkyrie Tornado
Zap
Mega Knight Goblins Bomber Firecracker Tesla Valkyrie Tornado
Firecracker
Valkyrie Goblins Zap Tesla Tornado Mega Knight
Tesla
Goblins Bomber Zap Firecracker Valkyrie Tornado
Valkyrie
Firecracker Bomber Zap Tesla Tornado
Tornado
Bomber Zap Firecracker Tesla Valkyrie Mega Knight
Mega Knight
Zap Firecracker Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Tesla Valkyrie
Goblins Bomber Zap Firecracker Tesla Valkyrie Mega Knight
Tesla Tornado Mega Knight Goblins Bomber Valkyrie
Tesla Goblins Bomber Firecracker Valkyrie Mega Knight
Bomber Firecracker Valkyrie Tornado Mega Knight
Tornado Goblins Bomber Zap Firecracker Tesla Valkyrie Mega Knight
Tesla Tornado Zap Firecracker
Zap Tesla Valkyrie Mega Knight
Tesla Goblins Tornado
Tornado Goblins Bomber Firecracker Tesla Valkyrie Mega Knight
Goblins Valkyrie Bomber Zap Firecracker Tesla Tornado Mega Knight
Tesla Zap Firecracker Tornado
Tesla Mega Knight Bomber Zap Valkyrie
Bomber Valkyrie Mega Knight Goblins Zap Firecracker Tesla Tornado
Tesla Mega Knight
Tornado Zap Tesla Mega Knight
Tesla Mega Knight Goblins Bomber Firecracker Valkyrie Tornado
Tesla Mega Knight Goblins Bomber Zap Firecracker Valkyrie Tornado
Zap Valkyrie Tornado Bomber Firecracker Tesla Mega Knight
Tesla Tornado
Bomber Valkyrie Mega Knight Goblins Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblins Zap Tesla
Bomber Zap Firecracker Tesla Valkyrie Mega Knight
Mega Knight Goblins Zap Valkyrie
Valkyrie Mega Knight Zap Tesla Tornado
Tesla Valkyrie Mega Knight
Firecracker Zap Tesla Tornado
Goblins Tesla Valkyrie
Mega Knight Tesla Valkyrie
Zap Mega Knight Goblins Firecracker Valkyrie Tornado
Tesla
Mega Knight Tesla Valkyrie
Mega Knight Zap Valkyrie Tornado
Mega Knight Tesla Valkyrie
Bomber Firecracker Tesla Valkyrie Mega Knight
Tesla Goblins Bomber Zap Firecracker Valkyrie Tornado
Valkyrie Mega Knight Bomber Zap Firecracker Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap Tornado
Firecracker Valkyrie
Bomber Zap Firecracker Valkyrie Mega Knight
Firecracker Zap Tornado
Bomber Firecracker Tornado
Zap Firecracker Tornado
Zap Firecracker Tornado
Goblins Tornado
Firecracker Zap Valkyrie Tornado
Zap Firecracker Tornado
Firecracker
Firecracker
Zap Firecracker
Bomber Zap Firecracker
Firecracker Mega Knight
Tornado
Bomber
Bomber Zap Firecracker Mega Knight
Bomber Zap Firecracker Valkyrie Tornado Mega Knight
Mega Knight
Tornado
Tornado
Zap
Zap Firecracker Tornado Bomber Valkyrie Mega Knight
Firecracker Zap Tornado
Zap Tornado Mega Knight
Zap Firecracker Tornado
Zap Firecracker Tornado
Zap Firecracker
Bomber Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap
Zap Firecracker Tornado
Firecracker Valkyrie Mega Knight
Bomber Zap Firecracker
Zap Tornado
Firecracker Mega Knight
Zap Firecracker Tornado
Firecracker Zap Tornado
Zap Firecracker Tornado Mega Knight

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