My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Baby Dragon Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Baby Dragon Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Drill Giant Skeleton Bandit
Giant Snowball
Spear Goblins Musketeer Baby Dragon Goblin Drill
Zap
Spear Goblins Goblin Drill Bandit
Barbarian Barrel
Spear Goblins Musketeer Goblin Drill Giant Skeleton Bandit
The Log
Spear Goblins Musketeer Goblin Drill Giant Skeleton Bandit
Earthquake
Spear Goblins Goblin Drill
Arrows
Spear Goblins Goblin Drill
Royal Delivery
Spear Goblins Musketeer Baby Dragon Goblin Drill Giant Skeleton Bandit
Fireball
Musketeer Baby Dragon Goblin Drill Bandit
Poison
Spear Goblins Musketeer Goblin Drill
Lightning
Musketeer Baby Dragon Bandit
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Earthquake Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Baby Dragon Goblin Drill Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Earthquake Bandit Musketeer Baby Dragon Goblin Drill Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Earthquake Bandit

Attack Synergies 1 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Earthquake Baby Dragon Goblin Drill Giant Skeleton Bandit
Zap
Earthquake Spear Goblins Musketeer Baby Dragon Giant Skeleton Bandit
Earthquake
Zap Spear Goblins Giant Skeleton
Musketeer
Zap Baby Dragon Giant Skeleton Bandit
Baby Dragon
Spear Goblins Zap Musketeer Giant Skeleton Bandit
Goblin Drill
Spear Goblins Bandit
Giant Skeleton
Spear Goblins Zap Earthquake Musketeer Baby Dragon Bandit
Bandit
Spear Goblins Zap Musketeer Baby Dragon Goblin Drill Giant Skeleton

Defense Synergies 0 19

Spear Goblins
Zap Earthquake Musketeer Baby Dragon Goblin Drill Giant Skeleton Bandit
Zap
Spear Goblins Earthquake Musketeer Baby Dragon Goblin Drill Giant Skeleton Bandit
Earthquake
Spear Goblins Zap
Musketeer
Spear Goblins Zap Baby Dragon Goblin Drill Giant Skeleton Bandit
Baby Dragon
Spear Goblins Zap Musketeer Giant Skeleton Bandit
Goblin Drill
Spear Goblins Zap Musketeer
Giant Skeleton
Spear Goblins Zap Musketeer Baby Dragon
Bandit
Spear Goblins Zap Musketeer Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Zap Musketeer Baby Dragon
Zap Musketeer Goblin Drill Bandit
Musketeer Goblin Drill Giant Skeleton Bandit
Musketeer Goblin Drill Bandit
Earthquake Giant Skeleton
Spear Goblins Zap Earthquake Musketeer Baby Dragon Bandit
Musketeer Spear Goblins Zap Baby Dragon
Earthquake Zap Musketeer Baby Dragon Giant Skeleton Bandit
Musketeer Goblin Drill
Spear Goblins Musketeer Giant Skeleton Bandit
Spear Goblins Zap Earthquake Musketeer Baby Dragon Goblin Drill Giant Skeleton Bandit
Musketeer Spear Goblins Zap Baby Dragon
Goblin Drill Zap Earthquake Musketeer Giant Skeleton Bandit
Zap Earthquake Baby Dragon Goblin Drill
Goblin Drill Bandit
Zap Goblin Drill Bandit
Musketeer Goblin Drill
Spear Goblins Zap Musketeer Baby Dragon Goblin Drill Bandit
Zap Earthquake Baby Dragon Goblin Drill Spear Goblins Musketeer Giant Skeleton Bandit
Musketeer Goblin Drill
Spear Goblins Earthquake Musketeer Baby Dragon Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Giant Skeleton Bandit
Bandit Zap Musketeer Baby Dragon
Giant Skeleton Bandit Spear Goblins Zap Musketeer
Giant Skeleton Zap Musketeer Bandit
Giant Skeleton Musketeer Goblin Drill Bandit
Zap Musketeer Baby Dragon
Spear Goblins Musketeer Giant Skeleton Bandit
Giant Skeleton
Zap Giant Skeleton Spear Goblins Baby Dragon Bandit
Musketeer Goblin Drill
Musketeer Giant Skeleton
Zap Giant Skeleton
Giant Skeleton Bandit
Musketeer Baby Dragon
Spear Goblins Zap Musketeer Baby Dragon Goblin Drill Giant Skeleton
Zap Earthquake Musketeer Baby Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Baby Dragon Goblin Drill Giant Skeleton Bandit
Zap Musketeer Baby Dragon Bandit
Earthquake Baby Dragon Goblin Drill Giant Skeleton Bandit
Earthquake Musketeer Giant Skeleton
Zap Earthquake Baby Dragon
Spear Goblins Zap Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon
Earthquake Zap Baby Dragon
Zap Bandit
Musketeer
Zap Earthquake Musketeer Bandit
Zap Musketeer Baby Dragon
Earthquake Musketeer Baby Dragon Bandit
Earthquake Musketeer Baby Dragon Bandit
Earthquake Zap Musketeer Baby Dragon
Earthquake Spear Goblins Zap Musketeer Baby Dragon Goblin Drill Bandit
Earthquake Musketeer Baby Dragon Bandit
Earthquake
Zap Earthquake Musketeer Baby Dragon Bandit
Zap Earthquake Baby Dragon
Earthquake Musketeer Baby Dragon Giant Skeleton
Musketeer
Earthquake Zap Musketeer Baby Dragon Goblin Drill
Zap Earthquake Baby Dragon
Zap Earthquake Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon Bandit
Zap Musketeer Baby Dragon
Zap Musketeer
Zap Earthquake Musketeer Bandit
Zap
Giant Skeleton
Earthquake
Zap Earthquake Spear Goblins Musketeer Bandit
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Earthquake Musketeer Baby Dragon
Zap Giant Skeleton
Musketeer
Zap Musketeer Baby Dragon Giant Skeleton
Zap Musketeer
Zap Musketeer Baby Dragon Giant Skeleton Bandit

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