My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Graveyard
Giant Snowball
Skeletons Fire Spirit Graveyard
Zap
Skeletons Fire Spirit Graveyard
Barbarian Barrel
Skeletons Electro Spirit Fire Spirit Knight Tesla Graveyard
The Log
Skeletons Electro Spirit Fire Spirit Graveyard
Earthquake
Skeletons Tesla Graveyard
Arrows
Skeletons Electro Spirit Fire Spirit Graveyard
Royal Delivery
Skeletons Electro Spirit Fire Spirit Knight Graveyard
Fireball
Tesla
Poison
Graveyard
Lightning
Knight Tesla
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit Giant Snowball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Giant Snowball Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Knight Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Fire Spirit Giant Snowball Knight Tesla Poison Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Skeletons Electro Spirit Fire Spirit Giant Snowball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Giant Snowball
Fire Spirit
Giant Snowball Knight
Giant Snowball
Graveyard Electro Spirit Fire Spirit Knight Poison
Knight
Graveyard Fire Spirit Giant Snowball Poison
Tesla
Poison
Graveyard Giant Snowball Knight
Graveyard
Giant Snowball Knight Poison

Defense Synergies 3 12

Skeletons
Tesla Electro Spirit Fire Spirit Giant Snowball Knight Poison
Electro Spirit
Skeletons Giant Snowball
Fire Spirit
Knight Skeletons Giant Snowball
Giant Snowball
Skeletons Electro Spirit Fire Spirit Knight Tesla Poison
Knight
Fire Spirit Tesla Skeletons Giant Snowball Poison
Tesla
Skeletons Knight Giant Snowball Poison
Poison
Skeletons Giant Snowball Knight Tesla
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla
Skeletons Knight Tesla
Tesla Skeletons Fire Spirit Giant Snowball Knight
Tesla Skeletons Knight
Poison
Skeletons Electro Spirit Fire Spirit Giant Snowball Tesla
Giant Snowball Tesla Electro Spirit Fire Spirit Poison
Electro Spirit Tesla Poison
Tesla Skeletons
Knight Skeletons Fire Spirit Giant Snowball Tesla
Poison Skeletons Electro Spirit Giant Snowball Knight Tesla
Tesla Giant Snowball Poison
Tesla Skeletons Fire Spirit Giant Snowball Knight
Fire Spirit Electro Spirit Giant Snowball Tesla Poison
Knight Tesla
Giant Snowball Tesla
Tesla Skeletons Knight Poison
Fire Spirit Tesla Electro Spirit Giant Snowball Knight
Giant Snowball Poison Electro Spirit Fire Spirit Knight Tesla
Tesla
Electro Spirit Fire Spirit Giant Snowball Knight Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Giant Snowball Tesla
Poison Giant Snowball Knight Tesla
Skeletons Knight
Knight Tesla
Skeletons Knight Tesla
Fire Spirit Poison Skeletons Electro Spirit Giant Snowball Tesla
Skeletons Knight Tesla
Knight Tesla
Skeletons Electro Spirit Giant Snowball Knight Poison
Skeletons Tesla
Knight Tesla
Giant Snowball Poison
Skeletons Knight Tesla
Tesla
Tesla Skeletons Electro Spirit Knight Poison
Poison Electro Spirit Giant Snowball Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Giant Snowball
Poison
Knight Poison
Poison Fire Spirit Giant Snowball
Poison Electro Spirit Fire Spirit Giant Snowball
Fire Spirit Poison
Poison Fire Spirit Giant Snowball
Poison Giant Snowball
Fire Spirit Giant Snowball Poison
Poison Knight
Poison Fire Spirit Giant Snowball
Poison Fire Spirit Giant Snowball Knight
Poison
Giant Snowball Poison
Giant Snowball Poison
Poison
Giant Snowball Poison
Fire Spirit Giant Snowball Poison
Fire Spirit Giant Snowball Poison
Poison
Giant Snowball Poison
Giant Snowball Poison
Giant Snowball Poison Electro Spirit Fire Spirit
Poison Giant Snowball
Giant Snowball Poison
Poison
Poison Fire Spirit Giant Snowball
Electro Spirit Giant Snowball Poison
Giant Snowball
Poison Giant Snowball
Electro Spirit Giant Snowball Poison
Giant Snowball Poison
Electro Spirit Fire Spirit
Poison Fire Spirit Giant Snowball
Poison Knight
Giant Snowball Poison
Giant Snowball Poison
Electro Spirit Giant Snowball Poison
Giant Snowball Poison
Poison Giant Snowball

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