My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Ice Spirit Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider
Giant Snowball
Skeletons Musketeer Hog Rider
Zap
Skeletons Inferno Tower
Barbarian Barrel
Skeletons Ice Spirit Musketeer Inferno Tower
The Log
Skeletons Ice Spirit Mini P.E.K.K.A Musketeer Hog Rider
Earthquake
Skeletons Hog Rider Inferno Tower
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Mini P.E.K.K.A Musketeer Hog Rider
Fireball
Musketeer Hog Rider Inferno Tower
Poison
Musketeer Inferno Tower
Lightning
Mini P.E.K.K.A Musketeer Inferno Tower
Rocket
Musketeer Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Mini P.E.K.K.A Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Ice Spirit Fireball Mini P.E.K.K.A Musketeer Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Skeletons Ice Spirit Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Ice Spirit
Hog Rider Mini P.E.K.K.A Musketeer
Fireball
Hog Rider Mirror
Mini P.E.K.K.A
Ice Spirit Musketeer Hog Rider Mirror
Musketeer
Hog Rider Ice Spirit Mini P.E.K.K.A Mirror
Hog Rider
Ice Spirit Fireball Musketeer Mini P.E.K.K.A Mirror
Inferno Tower
Mirror
Fireball Mini P.E.K.K.A Musketeer Hog Rider

Defense Synergies 5 12

Skeletons
Musketeer Ice Spirit Mini P.E.K.K.A Inferno Tower
Ice Spirit
Mini P.E.K.K.A Musketeer Inferno Tower Skeletons Fireball
Fireball
Mirror Ice Spirit Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A
Ice Spirit Skeletons Fireball Musketeer Mirror
Musketeer
Skeletons Ice Spirit Fireball Mini P.E.K.K.A Inferno Tower Mirror
Hog Rider
Inferno Tower
Ice Spirit Skeletons Fireball Musketeer Mirror
Mirror
Fireball Mini P.E.K.K.A Musketeer Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeletons Ice Spirit Musketeer
Mini P.E.K.K.A Inferno Tower Skeletons Musketeer
Mini P.E.K.K.A Inferno Tower Skeletons Musketeer
Fireball Mini P.E.K.K.A
Fireball Skeletons Musketeer
Musketeer Inferno Tower Ice Spirit Fireball
Fireball Musketeer Inferno Tower
Mini P.E.K.K.A Inferno Tower Skeletons Musketeer
Skeletons Ice Spirit Mini P.E.K.K.A Musketeer Inferno Tower
Skeletons Fireball Musketeer
Musketeer Inferno Tower Fireball
Mini P.E.K.K.A Inferno Tower Skeletons Ice Spirit Fireball Musketeer
Fireball Ice Spirit Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower
Inferno Tower Ice Spirit Fireball Mini P.E.K.K.A
Skeletons Fireball Mini P.E.K.K.A Musketeer Inferno Tower
Ice Spirit Fireball Musketeer
Ice Spirit Fireball Musketeer
Mini P.E.K.K.A Musketeer Inferno Tower
Fireball Mini P.E.K.K.A Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Fireball Inferno Tower
Fireball Mini P.E.K.K.A Musketeer
Skeletons Ice Spirit Mini P.E.K.K.A Musketeer Inferno Tower
Mini P.E.K.K.A Fireball Musketeer Inferno Tower
Inferno Tower Skeletons Mini P.E.K.K.A Musketeer
Fireball Skeletons Ice Spirit Musketeer
Mini P.E.K.K.A Skeletons Fireball Musketeer Inferno Tower
Mini P.E.K.K.A Inferno Tower
Skeletons Ice Spirit Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Skeletons Musketeer
Mini P.E.K.K.A Musketeer Inferno Tower
Fireball
Mini P.E.K.K.A Skeletons Fireball Inferno Tower
Fireball Musketeer
Inferno Tower Skeletons Ice Spirit Fireball Mini P.E.K.K.A Musketeer
Fireball Mini P.E.K.K.A Musketeer Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer
Fireball
Fireball Ice Spirit Musketeer
Musketeer
Fireball Ice Spirit
Fireball
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer
Fireball
Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer
Ice Spirit Fireball
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Ice Spirit Fireball Musketeer
Fireball Mini P.E.K.K.A
Fireball Musketeer
Ice Spirit Fireball
Fireball
Ice Spirit Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer
Fireball
Musketeer
Ice Spirit Fireball Musketeer
Fireball Musketeer
Fireball Musketeer

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