My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Skeleton Army
Giant Snowball
Skeletons Skeleton Army
Zap
Skeletons Firecracker Inferno Tower Skeleton Army
Barbarian Barrel
Skeletons Firecracker Inferno Tower Wizard Skeleton Army
The Log
Skeletons Firecracker Skeleton Army
Earthquake
Skeletons Firecracker Inferno Tower Skeleton Army
Arrows
Skeletons Firecracker Skeleton Army
Royal Delivery
Skeletons Firecracker Wizard Skeleton Army P.E.K.K.A
Fireball
Firecracker Inferno Tower Wizard Skeleton Army
Poison
Firecracker Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard
Rocket
Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Firecracker Skeleton Army Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Firecracker

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Firecracker P.E.K.K.A
Arrows
Zap P.E.K.K.A
Firecracker
Zap P.E.K.K.A
Inferno Tower
Wizard
P.E.K.K.A
Skeleton Army
P.E.K.K.A
Zap Arrows Firecracker Wizard

Defense Synergies 1 17

Skeletons
Zap Firecracker Inferno Tower Wizard P.E.K.K.A
Zap
Skeletons Arrows Firecracker Inferno Tower Skeleton Army P.E.K.K.A
Arrows
Zap Inferno Tower P.E.K.K.A
Firecracker
Skeletons Zap Inferno Tower Skeleton Army P.E.K.K.A
Inferno Tower
Skeleton Army Skeletons Zap Arrows Firecracker
Wizard
Skeletons Skeleton Army P.E.K.K.A
Skeleton Army
Inferno Tower Zap Firecracker Wizard
P.E.K.K.A
Skeletons Zap Arrows Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Wizard
Inferno Tower Skeleton Army P.E.K.K.A Skeletons Zap Firecracker
Inferno Tower Skeleton Army P.E.K.K.A Skeletons
Inferno Tower Skeleton Army P.E.K.K.A Skeletons Firecracker
Arrows Firecracker Skeleton Army P.E.K.K.A
Arrows Skeleton Army Skeletons Zap Firecracker
Inferno Tower Zap Arrows Firecracker Wizard
Zap Arrows Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A Skeletons Skeleton Army
Skeleton Army Skeletons Firecracker Inferno Tower
Skeleton Army Skeletons Zap Arrows Firecracker Wizard
Arrows Inferno Tower Zap Firecracker Wizard
Inferno Tower Skeleton Army P.E.K.K.A Skeletons Zap Wizard
Wizard Skeleton Army Zap Arrows Firecracker P.E.K.K.A
Inferno Tower Skeleton Army P.E.K.K.A
Inferno Tower Skeleton Army Zap P.E.K.K.A
Wizard Skeletons Arrows Firecracker Inferno Tower Skeleton Army P.E.K.K.A
Arrows Zap Firecracker Wizard Skeleton Army
Zap Arrows Wizard Firecracker
P.E.K.K.A Inferno Tower
Wizard Skeleton Army Arrows Firecracker P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Skeletons Zap Inferno Tower P.E.K.K.A
Zap Arrows Firecracker Wizard
Skeleton Army P.E.K.K.A Skeletons Zap Inferno Tower
Skeleton Army P.E.K.K.A Zap Inferno Tower
Inferno Tower P.E.K.K.A Skeletons Skeleton Army
Arrows Firecracker Wizard Skeletons Zap
Skeleton Army P.E.K.K.A Skeletons Inferno Tower
Inferno Tower P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Skeletons Firecracker Inferno Tower Skeleton Army
Inferno Tower P.E.K.K.A Skeletons Skeleton Army
P.E.K.K.A Inferno Tower
Skeleton Army P.E.K.K.A Zap Arrows
Skeleton Army P.E.K.K.A Skeletons Inferno Tower Wizard
Wizard Firecracker Skeleton Army
Inferno Tower Skeleton Army Skeletons Zap Firecracker P.E.K.K.A
Arrows Zap Firecracker Inferno Tower Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap
Arrows
Arrows Firecracker
Wizard Zap Arrows Firecracker
Arrows Firecracker Wizard Zap
Arrows Firecracker Wizard
Arrows Zap Firecracker Wizard
Arrows Zap Firecracker Wizard
Firecracker Zap Arrows Wizard
Zap Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Zap Arrows Firecracker Wizard
Zap Arrows Firecracker Wizard
Arrows Wizard
Zap Arrows
Zap Arrows Firecracker Wizard
Arrows Firecracker Zap Wizard
Zap Arrows Wizard
Zap Arrows Firecracker
Zap Arrows Firecracker Wizard
Zap Firecracker Wizard
Zap Arrows Wizard
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker Wizard
Zap Skeleton Army
Zap Arrows Firecracker Wizard
Arrows
Firecracker Wizard
Arrows Zap Firecracker Wizard
Zap Arrows
Firecracker P.E.K.K.A
Zap Firecracker
Firecracker Zap
Zap Firecracker

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