My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Spear Goblins Valkyrie Balloon Ice Wizard Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Spear Goblins Balloon Inferno Dragon
Giant Snowball
Skeletons Spear Goblins Balloon Inferno Dragon Lumberjack
Zap
Skeletons Spear Goblins Balloon Inferno Dragon
Barbarian Barrel
Skeletons Spear Goblins Valkyrie Ice Wizard Lumberjack
The Log
Skeletons Spear Goblins Lumberjack
Earthquake
Skeletons Spear Goblins
Arrows
Skeletons Spear Goblins
Royal Delivery
Skeletons Spear Goblins Valkyrie Balloon Ice Wizard Inferno Dragon Lumberjack
Fireball
Balloon Ice Wizard Inferno Dragon Lumberjack
Poison
Spear Goblins Balloon Ice Wizard
Lightning
Valkyrie Balloon Ice Wizard Inferno Dragon Lumberjack
Rocket
Valkyrie Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Ice Wizard Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Spear Goblins Zap Ice Wizard Valkyrie Inferno Dragon Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Spear Goblins Zap Ice Wizard

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Spear Goblins
Valkyrie Zap Balloon Inferno Dragon Lumberjack
Zap
Balloon Spear Goblins Valkyrie Ice Wizard Lumberjack
Valkyrie
Spear Goblins Balloon Lumberjack Zap
Balloon
Zap Valkyrie Lumberjack Spear Goblins Ice Wizard
Ice Wizard
Zap Balloon Lumberjack
Inferno Dragon
Spear Goblins
Lumberjack
Valkyrie Balloon Spear Goblins Zap Ice Wizard

Defense Synergies 0 18

Skeletons
Spear Goblins Zap Ice Wizard Inferno Dragon Lumberjack
Spear Goblins
Skeletons Zap Valkyrie Ice Wizard Inferno Dragon Lumberjack
Zap
Skeletons Spear Goblins Valkyrie Ice Wizard Inferno Dragon Lumberjack
Valkyrie
Spear Goblins Zap Ice Wizard Lumberjack
Balloon
Ice Wizard
Skeletons Spear Goblins Zap Valkyrie Inferno Dragon Lumberjack
Inferno Dragon
Skeletons Spear Goblins Zap Ice Wizard
Lumberjack
Skeletons Spear Goblins Zap Valkyrie Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie
Inferno Dragon Lumberjack Skeletons Zap Valkyrie Ice Wizard
Lumberjack Skeletons Valkyrie Ice Wizard Inferno Dragon
Inferno Dragon Lumberjack Skeletons Valkyrie Ice Wizard
Valkyrie Lumberjack
Skeletons Spear Goblins Zap Valkyrie Ice Wizard Lumberjack
Inferno Dragon Spear Goblins Zap Ice Wizard
Zap Valkyrie
Inferno Dragon Skeletons Ice Wizard Lumberjack
Skeletons Spear Goblins Valkyrie Ice Wizard Lumberjack
Valkyrie Ice Wizard Skeletons Spear Goblins Zap Lumberjack
Inferno Dragon Spear Goblins Zap Ice Wizard
Lumberjack Skeletons Zap Valkyrie Ice Wizard
Valkyrie Zap Lumberjack
Inferno Dragon Lumberjack
Zap Inferno Dragon Lumberjack
Skeletons Valkyrie Lumberjack
Spear Goblins Zap Valkyrie Ice Wizard Lumberjack
Zap Valkyrie Spear Goblins Ice Wizard Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Valkyrie Spear Goblins Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Skeletons Spear Goblins Zap
Zap Valkyrie Inferno Dragon Lumberjack
Lumberjack Skeletons Spear Goblins Zap Valkyrie
Valkyrie Lumberjack Zap
Skeletons Valkyrie Inferno Dragon Lumberjack
Skeletons Zap Ice Wizard
Skeletons Spear Goblins Valkyrie Ice Wizard Lumberjack
Valkyrie Inferno Dragon Lumberjack
Zap Skeletons Spear Goblins Valkyrie Inferno Dragon
Skeletons Inferno Dragon
Inferno Dragon Valkyrie Lumberjack
Zap Valkyrie
Skeletons Valkyrie Lumberjack
Valkyrie
Skeletons Spear Goblins Zap Valkyrie Inferno Dragon Lumberjack
Valkyrie Zap Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Ice Wizard
Valkyrie
Zap Valkyrie
Spear Goblins Zap Ice Wizard
Zap Ice Wizard
Zap
Lumberjack
Zap Valkyrie
Zap
Zap
Spear Goblins Zap
Zap
Zap Valkyrie
Zap
Zap Valkyrie Ice Wizard
Inferno Dragon
Zap Ice Wizard
Zap
Zap
Zap Ice Wizard
Zap
Zap
Zap
Zap Spear Goblins
Zap Ice Wizard
Valkyrie Lumberjack
Zap
Zap
Zap
Zap
Zap

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