My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Rocket Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblins
Zap
Goblins Firecracker
Barbarian Barrel
Goblins Firecracker Tesla
The Log
Goblins Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Tesla
Arrows
Goblins Firecracker
Royal Delivery
Goblins Firecracker Mini P.E.K.K.A
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Firecracker Tesla Fireball Mini P.E.K.K.A Rocket Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Firecracker Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Fireball Mini P.E.K.K.A Lightning
Firecracker
Mini P.E.K.K.A
Tesla
Fireball
Arrows
Mini P.E.K.K.A
Arrows Firecracker Lightning
Rocket
Lightning
Arrows Mini P.E.K.K.A

Defense Synergies 0 11

Goblins
Firecracker Tesla
Arrows
Tesla Fireball Mini P.E.K.K.A Lightning
Firecracker
Goblins Tesla Mini P.E.K.K.A
Tesla
Goblins Arrows Firecracker Fireball Mini P.E.K.K.A
Fireball
Arrows Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker Tesla Fireball
Rocket
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Firecracker Tesla Fireball
Mini P.E.K.K.A Goblins Firecracker Tesla
Tesla Mini P.E.K.K.A Rocket Goblins Lightning
Tesla Mini P.E.K.K.A Goblins Firecracker
Lightning Arrows Firecracker Fireball Mini P.E.K.K.A Rocket
Arrows Fireball Goblins Firecracker Tesla
Tesla Rocket Lightning Arrows Firecracker Fireball
Rocket Lightning Arrows Tesla Fireball
Tesla Mini P.E.K.K.A Goblins
Goblins Firecracker Tesla Mini P.E.K.K.A
Goblins Arrows Firecracker Tesla Fireball
Arrows Tesla Firecracker Fireball
Tesla Mini P.E.K.K.A Fireball Rocket Lightning
Fireball Rocket Goblins Arrows Firecracker Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Rocket Tesla Fireball Mini P.E.K.K.A Lightning
Tesla Goblins Arrows Firecracker Fireball Mini P.E.K.K.A
Arrows Tesla Fireball Goblins Firecracker
Arrows Firecracker Tesla Fireball
Mini P.E.K.K.A Tesla
Goblins Arrows Firecracker Tesla Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Tesla Fireball
Fireball Arrows Firecracker Tesla Mini P.E.K.K.A Rocket Lightning
Goblins Mini P.E.K.K.A Rocket Lightning
Mini P.E.K.K.A Rocket Lightning Tesla Fireball
Tesla Mini P.E.K.K.A
Arrows Firecracker Fireball Rocket Tesla
Mini P.E.K.K.A Rocket Goblins Tesla Fireball Lightning
Mini P.E.K.K.A Tesla
Rocket Lightning Goblins Firecracker Fireball Mini P.E.K.K.A
Tesla
Tesla Mini P.E.K.K.A
Rocket Lightning Arrows Fireball
Mini P.E.K.K.A Rocket Lightning Tesla Fireball
Firecracker Tesla Fireball
Tesla Goblins Firecracker Fireball Mini P.E.K.K.A Rocket Lightning
Arrows Firecracker Tesla Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Arrows Firecracker Rocket
Arrows Firecracker Fireball
Rocket Lightning Arrows Fireball
Lightning Arrows Firecracker Fireball Rocket
Fireball Rocket Arrows Firecracker
Arrows Firecracker Fireball Rocket
Arrows Firecracker
Arrows Fireball Firecracker Lightning
Arrows Fireball Firecracker Lightning
Rocket Lightning Goblins Fireball Mini P.E.K.K.A
Firecracker Rocket Lightning Arrows Fireball
Fireball Lightning Arrows Firecracker Rocket
Rocket Lightning Firecracker Fireball
Lightning Arrows Firecracker Fireball Rocket
Lightning Arrows Firecracker Fireball
Rocket Lightning Arrows Firecracker Fireball
Lightning Arrows Firecracker Fireball Rocket
Lightning Arrows Fireball Rocket
Mini P.E.K.K.A Rocket Lightning
Rocket Lightning Arrows Firecracker Fireball Mini P.E.K.K.A
Rocket Lightning Arrows Firecracker Fireball
Rocket Lightning Fireball
Rocket Lightning Arrows Fireball
Rocket Lightning
Rocket Lightning Arrows Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Lightning
Fireball Lightning Arrows
Fireball Rocket Lightning Arrows Firecracker
Lightning Arrows Firecracker Fireball
Rocket Lightning Firecracker Fireball
Lightning Fireball Mini P.E.K.K.A
Lightning Arrows Fireball Rocket
Rocket Lightning Arrows Firecracker Fireball
Rocket Arrows Firecracker Fireball Lightning
Lightning Fireball Rocket
Fireball Rocket Lightning Arrows Firecracker
Arrows Fireball
Fireball Lightning Firecracker Mini P.E.K.K.A Rocket
Arrows Firecracker Fireball Lightning
Rocket Lightning Arrows Fireball
Firecracker
Firecracker Fireball Rocket Lightning
Firecracker Fireball Rocket Lightning
Lightning Firecracker Fireball Rocket

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