My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Battle Ram Wizard Prince Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Rascals Battle Ram Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Prince Ram Rider
Giant Snowball
Goblins Battle Ram Ram Rider
Zap
Goblins Battle Ram Prince Ram Rider
Barbarian Barrel
Goblins Rascals Battle Ram Wizard Electro Wizard
The Log
Goblins Rascals Battle Ram Prince Ram Rider
Earthquake
Arrows
Goblins Rascals
Royal Delivery
Goblins Rascals Battle Ram Wizard Prince Electro Wizard Ram Rider
Fireball
Rascals Battle Ram Wizard Electro Wizard Ram Rider
Poison
Rascals Wizard Electro Wizard
Lightning
Battle Ram Wizard Prince Electro Wizard Ram Rider
Rocket
Rascals Wizard Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Battle Ram Poison Electro Wizard Rascals Wizard Prince Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblins Battle Ram Poison Electro Wizard

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Rascals
Battle Ram Prince Electro Wizard Ram Rider
Battle Ram
Poison Goblins Rascals Electro Wizard
Wizard
Prince Ram Rider
Poison
Battle Ram Prince Ram Rider
Prince
Rascals Wizard Poison Electro Wizard Ram Rider
Electro Wizard
Rascals Battle Ram Prince Ram Rider
Ram Rider
Rascals Wizard Poison Prince Electro Wizard

Defense Synergies 0 8

Goblins
Wizard Poison Electro Wizard
Rascals
Battle Ram
Wizard
Goblins Prince Electro Wizard
Poison
Goblins Electro Wizard
Prince
Wizard Electro Wizard
Electro Wizard
Goblins Wizard Poison Prince Ram Rider
Ram Rider
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard Ram Rider
Goblins Rascals Prince Electro Wizard Ram Rider
Prince Ram Rider Goblins Rascals Electro Wizard
Prince Goblins Rascals Electro Wizard Ram Rider
Poison Prince
Goblins Rascals Electro Wizard
Electro Wizard Ram Rider Rascals Wizard Poison
Rascals Poison Electro Wizard Ram Rider
Goblins Rascals Prince
Goblins Rascals Prince Electro Wizard
Goblins Poison Electro Wizard Rascals Wizard Ram Rider
Rascals Wizard Poison Electro Wizard Ram Rider
Prince Rascals Wizard Electro Wizard Ram Rider
Wizard Goblins Rascals Poison Prince Electro Wizard
Rascals Prince Electro Wizard Ram Rider
Rascals Prince Electro Wizard Ram Rider
Wizard Goblins Rascals Poison Prince Electro Wizard
Goblins Rascals Wizard Prince Electro Wizard Ram Rider
Wizard Poison Rascals Electro Wizard Ram Rider
Prince Electro Wizard Ram Rider
Rascals Wizard Goblins Poison Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblins Prince Electro Wizard
Poison Electro Wizard Wizard Prince
Goblins Rascals Prince Electro Wizard Ram Rider
Prince Rascals Electro Wizard Ram Rider
Rascals Prince Ram Rider
Wizard Poison Rascals Electro Wizard Ram Rider
Rascals Prince Goblins Electro Wizard Ram Rider
Rascals Prince
Electro Wizard Goblins Poison Prince
Rascals Prince
Poison Prince Electro Wizard
Rascals Prince Wizard Ram Rider
Wizard Rascals
Rascals Electro Wizard Goblins Poison Prince
Poison Rascals Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Rascals
Poison Electro Wizard Ram Rider
Poison
Rascals Poison Prince
Wizard Poison
Wizard Poison Ram Rider
Wizard Poison
Poison Wizard Ram Rider
Poison Wizard Ram Rider
Goblins Poison Prince Electro Wizard
Poison Wizard Prince Electro Wizard Ram Rider
Poison Wizard
Poison
Poison
Poison Prince
Wizard Poison
Wizard Poison
Poison
Wizard Poison Prince Electro Wizard
Wizard Poison
Poison Prince
Wizard Poison
Prince
Poison
Poison Wizard
Poison Wizard Electro Wizard Ram Rider
Wizard Poison Prince Ram Rider
Poison
Poison Wizard Electro Wizard
Electro Wizard Wizard Poison
Poison Wizard
Poison Electro Wizard
Prince
Wizard Poison
Electro Wizard Prince
Poison Wizard Electro Wizard Ram Rider
Poison Rascals Wizard Prince Electro Wizard
Wizard Poison
Poison
Prince
Rascals Poison Electro Wizard
Poison Electro Wizard
Poison Prince Electro Wizard

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