My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard P.E.K.K.A Royal Ghost Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Wizard Royal Ghost Bandit Magic Archer
The Log
Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Battle Ram Wizard P.E.K.K.A Royal Ghost Bandit Magic Archer
Fireball
Battle Ram Wizard Bandit Magic Archer
Poison
Wizard Magic Archer
Lightning
Battle Ram Wizard Bandit Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Void Royal Ghost Bandit Battle Ram Magic Archer Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Void Royal Ghost Bandit

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Void P.E.K.K.A Royal Ghost Bandit Magic Archer
Battle Ram
Zap Bandit Magic Archer P.E.K.K.A Royal Ghost
Wizard
P.E.K.K.A Royal Ghost Bandit
Void
Zap
P.E.K.K.A
Zap Magic Archer Battle Ram Wizard
Royal Ghost
Zap Battle Ram Wizard Bandit Magic Archer
Bandit
Battle Ram Zap Wizard Royal Ghost Magic Archer
Magic Archer
Battle Ram P.E.K.K.A Zap Royal Ghost Bandit

Defense Synergies 0 9

Zap
Void P.E.K.K.A Royal Ghost Bandit Magic Archer
Battle Ram
Wizard
P.E.K.K.A Royal Ghost Bandit
Void
Zap
P.E.K.K.A
Zap Wizard
Royal Ghost
Zap Wizard
Bandit
Zap Wizard Magic Archer
Magic Archer
Zap Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Void Magic Archer
P.E.K.K.A Zap Bandit
P.E.K.K.A Void Bandit
P.E.K.K.A Bandit
P.E.K.K.A
Zap Royal Ghost Bandit Magic Archer
Zap Wizard Void Magic Archer
Zap Void P.E.K.K.A Bandit Magic Archer
P.E.K.K.A
Royal Ghost Bandit
Zap Wizard Royal Ghost Bandit Magic Archer
Zap Wizard Magic Archer
P.E.K.K.A Zap Wizard Bandit
Wizard Zap P.E.K.K.A Royal Ghost Magic Archer
P.E.K.K.A Bandit
Zap P.E.K.K.A Bandit
Wizard P.E.K.K.A
Zap Wizard Royal Ghost Bandit Magic Archer
Zap Wizard Royal Ghost Bandit Magic Archer
P.E.K.K.A
Wizard Royal Ghost P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Void P.E.K.K.A Royal Ghost Bandit
Void Bandit Zap Wizard Royal Ghost Magic Archer
P.E.K.K.A Bandit Zap
P.E.K.K.A Zap Bandit
P.E.K.K.A Bandit
Wizard Zap Magic Archer
P.E.K.K.A Void Bandit
P.E.K.K.A
Zap Void P.E.K.K.A Bandit Magic Archer
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Void
P.E.K.K.A Wizard Bandit
Wizard Magic Archer
Zap P.E.K.K.A Magic Archer
Zap Wizard P.E.K.K.A Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Magic Archer Royal Ghost Bandit
Void Zap Royal Ghost Bandit Magic Archer
Void Bandit Magic Archer
Void
Wizard Zap Magic Archer
Wizard Zap Magic Archer
Wizard Magic Archer
Zap Wizard Magic Archer
Void Zap Wizard Bandit
Void
Void Zap Wizard Bandit Magic Archer
Void Zap Wizard Magic Archer
Void Bandit Magic Archer
Void Bandit Magic Archer
Zap Magic Archer
Zap Wizard Bandit Magic Archer
Magic Archer Wizard Bandit
Void Zap Wizard Bandit Magic Archer
Zap Wizard Magic Archer
Void Magic Archer
Wizard Void
Void
Zap Void
Zap Wizard Magic Archer
Void Zap Wizard Royal Ghost Bandit Magic Archer
Void Zap Wizard Bandit Magic Archer
Void Zap Bandit Magic Archer
Zap Wizard Magic Archer
Zap Wizard Void
Void
Void Zap Wizard Bandit Magic Archer
Zap Void Magic Archer
P.E.K.K.A
Wizard Magic Archer
Zap Void Bandit Magic Archer
Zap Wizard Magic Archer
Void Wizard Magic Archer
Zap Wizard Magic Archer
Void Zap
P.E.K.K.A
Zap Magic Archer
Zap Void Magic Archer
Void Zap Royal Ghost Bandit Magic Archer

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