My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Giant Goblin Giant Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Giant Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Giant Goblin Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Fire Spirit Minion Horde Battle Ram Giant Goblin Giant Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Giant
Giant Snowball
Fire Spirit Minion Horde Battle Ram
Zap
Fire Spirit Minion Horde Battle Ram Goblin Giant
Barbarian Barrel
Electro Spirit Fire Spirit Battle Ram Royal Ghost
The Log
Electro Spirit Fire Spirit Battle Ram
Earthquake
Arrows
Electro Spirit Fire Spirit Minion Horde
Royal Delivery
Electro Spirit Fire Spirit Minion Horde Battle Ram Royal Ghost
Fireball
Minion Horde Battle Ram
Poison
Minion Horde
Lightning
Battle Ram
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Fire Spirit Earthquake Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Fire Spirit Battle Ram Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Fire Spirit Earthquake Royal Ghost Battle Ram Minion Horde Giant Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Fire Spirit Earthquake Royal Ghost

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Battle Ram Giant Goblin Giant
Fire Spirit
Battle Ram Giant Goblin Giant
Minion Horde
Battle Ram Giant Goblin Giant
Earthquake
Giant Battle Ram Goblin Giant
Battle Ram
Electro Spirit Fire Spirit Minion Horde Earthquake Royal Ghost
Giant
Earthquake Electro Spirit Fire Spirit Minion Horde Royal Ghost
Goblin Giant
Electro Spirit Fire Spirit Minion Horde Earthquake
Royal Ghost
Battle Ram Giant

Defense Synergies 0 0

Electro Spirit
Fire Spirit
Minion Horde
Earthquake
Battle Ram
Giant
Goblin Giant
Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minion Horde Goblin Giant
Minion Horde
Minion Horde Fire Spirit
Minion Horde
Earthquake
Electro Spirit Fire Spirit Earthquake Royal Ghost
Minion Horde Electro Spirit Fire Spirit
Earthquake Electro Spirit Goblin Giant
Minion Horde
Fire Spirit Minion Horde Royal Ghost
Minion Horde Electro Spirit Earthquake Goblin Giant Royal Ghost
Minion Horde
Minion Horde Fire Spirit Earthquake
Fire Spirit Electro Spirit Minion Horde Earthquake Royal Ghost
Minion Horde
Minion Horde
Minion Horde
Fire Spirit Electro Spirit Minion Horde Royal Ghost
Earthquake Electro Spirit Fire Spirit Royal Ghost
Royal Ghost Electro Spirit Fire Spirit Minion Horde Earthquake Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost
Royal Ghost
Minion Horde Goblin Giant
Minion Horde Goblin Giant
Minion Horde Goblin Giant
Fire Spirit Electro Spirit Minion Horde Goblin Giant
Minion Horde Goblin Giant
Minion Horde Goblin Giant
Minion Horde Electro Spirit
Minion Horde Goblin Giant
Minion Horde
Goblin Giant
Minion Horde Goblin Giant
Minion Horde
Electro Spirit Minion Horde Goblin Giant
Electro Spirit Minion Horde Earthquake Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Minion Horde Royal Ghost
Royal Ghost
Earthquake Minion Horde Goblin Giant
Earthquake
Fire Spirit Minion Horde Earthquake
Electro Spirit Fire Spirit Minion Horde Goblin Giant
Fire Spirit Minion Horde Earthquake
Earthquake Fire Spirit
Fire Spirit Minion Horde
Minion Horde Earthquake
Fire Spirit
Earthquake Fire Spirit
Earthquake Minion Horde
Earthquake
Earthquake Minion Horde
Earthquake Minion Horde
Earthquake
Minion Horde
Fire Spirit Earthquake
Fire Spirit Earthquake
Minion Horde Earthquake
Earthquake Minion Horde
Earthquake Electro Spirit Fire Spirit
Minion Horde
Earthquake Royal Ghost
Fire Spirit Minion Horde
Electro Spirit Minion Horde
Minion Horde
Minion Horde Earthquake
Electro Spirit Minion Horde
Minion Horde
Earthquake
Minion Horde Earthquake Electro Spirit Fire Spirit
Fire Spirit
Minion Horde
Earthquake
Minion Horde
Electro Spirit Minion Horde
Goblin Giant Royal Ghost

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