My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Valkyrie Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Royal Giant Valkyrie Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Barbarians Mega Minion Princess
Zap
Goblin Gang Royal Giant Princess
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Princess
The Log
Goblin Gang Barbarians Royal Giant Princess
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Barbarians Mega Minion Valkyrie Princess
Fireball
Goblin Gang Barbarians Mega Minion Princess
Poison
Goblin Gang Barbarians Mega Minion Princess
Lightning
Mega Minion Valkyrie
Rocket
Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Princess Fireball Valkyrie Barbarians Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Mega Minion Princess

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Royal Giant Valkyrie Princess
Goblin Gang
Royal Giant Valkyrie Princess
Barbarians
Royal Giant
Fireball Zap Goblin Gang Mega Minion Princess
Mega Minion
Zap Royal Giant Fireball Valkyrie
Fireball
Zap Royal Giant Mega Minion Princess
Valkyrie
Zap Goblin Gang Mega Minion
Princess
Zap Goblin Gang Royal Giant Fireball

Defense Synergies 2 12

Zap
Mega Minion Fireball Goblin Gang Barbarians Valkyrie Princess
Goblin Gang
Zap Barbarians Valkyrie Princess
Barbarians
Zap Goblin Gang
Royal Giant
Mega Minion
Zap Valkyrie Princess
Fireball
Zap Valkyrie Princess
Valkyrie
Zap Goblin Gang Mega Minion Fireball Princess
Princess
Zap Goblin Gang Mega Minion Fireball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Valkyrie
Barbarians Zap Goblin Gang Mega Minion Valkyrie
Goblin Gang Barbarians Mega Minion Valkyrie
Barbarians Goblin Gang Mega Minion Valkyrie
Barbarians Fireball Valkyrie Princess
Goblin Gang Fireball Zap Mega Minion Valkyrie
Mega Minion Zap Goblin Gang Fireball Princess
Zap Barbarians Fireball Valkyrie
Barbarians Goblin Gang Princess
Goblin Gang Barbarians Valkyrie
Goblin Gang Barbarians Valkyrie Zap Mega Minion Fireball Princess
Mega Minion Zap Goblin Gang Fireball Princess
Barbarians Zap Goblin Gang Fireball Valkyrie
Fireball Valkyrie Zap Goblin Gang Barbarians Mega Minion Princess
Barbarians Goblin Gang
Barbarians Zap Goblin Gang Fireball
Barbarians Goblin Gang Fireball Valkyrie
Fireball Zap Goblin Gang Barbarians Mega Minion Valkyrie
Zap Valkyrie Barbarians Mega Minion Fireball Princess
Barbarians
Goblin Gang Valkyrie Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Valkyrie Zap Fireball
Fireball Zap Goblin Gang Mega Minion Valkyrie
Goblin Gang Barbarians Zap Valkyrie
Goblin Gang Valkyrie Zap Barbarians Fireball
Barbarians Goblin Gang Valkyrie
Fireball Zap Goblin Gang Princess
Goblin Gang Barbarians Mega Minion Fireball Valkyrie
Barbarians Valkyrie
Zap Barbarians Mega Minion Fireball Valkyrie
Goblin Gang Barbarians Mega Minion
Barbarians Mega Minion Valkyrie
Zap Barbarians Fireball Valkyrie
Barbarians Goblin Gang Fireball Valkyrie
Barbarians Fireball Valkyrie Princess
Goblin Gang Barbarians Zap Mega Minion Fireball Valkyrie
Valkyrie Zap Barbarians Mega Minion Fireball Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Valkyrie
Fireball Zap Princess
Fireball
Barbarians Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Mega Minion Princess
Princess
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball
Zap Fireball Valkyrie Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Zap Mega Minion Fireball Princess
Zap Fireball Valkyrie Princess
Fireball
Fireball Princess
Zap Barbarians Fireball
Zap Fireball Valkyrie Princess
Mega Minion
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Goblin Gang Barbarians Fireball Princess
Fireball Zap Mega Minion Princess
Fireball
Fireball Goblin Gang Mega Minion Valkyrie Princess
Zap Fireball Princess
Zap Fireball
Mega Minion
Zap Goblin Gang Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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