My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Bowler P.E.K.K.A Electro Wizard Phoenix Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Phoenix
Giant Snowball
Battle Ram
Zap
Battle Ram
Barbarian Barrel
Battle Ram Electro Wizard Magic Archer
The Log
Battle Ram
Earthquake
Arrows
Royal Delivery
Battle Ram Bowler P.E.K.K.A Electro Wizard Magic Archer
Fireball
Battle Ram Bowler Electro Wizard Magic Archer
Poison
Electro Wizard Phoenix Magic Archer
Lightning
Battle Ram Bowler Electro Wizard Phoenix Magic Archer
Rocket
Bowler Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Bowler Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison Bowler P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Battle Ram Poison Electro Wizard Phoenix Magic Archer Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Battle Ram Poison Electro Wizard

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Electro Wizard Poison Bowler Phoenix Magic Archer
Battle Ram
Zap Poison Magic Archer P.E.K.K.A Electro Wizard
Poison
Battle Ram P.E.K.K.A Zap Bowler
Bowler
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer Battle Ram
Electro Wizard
Zap P.E.K.K.A Battle Ram Bowler Magic Archer
Phoenix
Zap
Magic Archer
Battle Ram P.E.K.K.A Zap Bowler Electro Wizard

Defense Synergies 1 9

Zap
Electro Wizard Poison Bowler P.E.K.K.A Phoenix Magic Archer
Battle Ram
Poison
Zap Electro Wizard
Bowler
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Poison Bowler P.E.K.K.A Magic Archer
Phoenix
Zap
Magic Archer
Zap Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Electro Wizard Magic Archer
P.E.K.K.A Zap Electro Wizard Phoenix
Bowler P.E.K.K.A Electro Wizard
P.E.K.K.A Bowler Electro Wizard Phoenix
Poison Bowler P.E.K.K.A
Bowler Zap Electro Wizard Magic Archer
Electro Wizard Zap Poison Phoenix Magic Archer
Bowler Zap Poison P.E.K.K.A Electro Wizard Phoenix Magic Archer
P.E.K.K.A Phoenix
Bowler Electro Wizard Phoenix
Poison Electro Wizard Zap Bowler Magic Archer
Zap Poison Electro Wizard Phoenix Magic Archer
Bowler P.E.K.K.A Zap Electro Wizard
Bowler Zap Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard Phoenix
Zap Bowler P.E.K.K.A Electro Wizard
Poison Bowler P.E.K.K.A Electro Wizard
Zap Bowler Electro Wizard Magic Archer
Zap Poison Bowler Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard Phoenix
Bowler Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Bowler P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Bowler Phoenix Magic Archer
P.E.K.K.A Zap Bowler Electro Wizard
Bowler P.E.K.K.A Zap Electro Wizard Phoenix
P.E.K.K.A Bowler Phoenix
Poison Zap Electro Wizard Magic Archer
P.E.K.K.A Bowler Electro Wizard Phoenix
P.E.K.K.A Phoenix
Zap P.E.K.K.A Electro Wizard Poison Phoenix Magic Archer
P.E.K.K.A Phoenix
P.E.K.K.A Bowler Phoenix
P.E.K.K.A Zap Poison Bowler Electro Wizard Phoenix
Bowler P.E.K.K.A
Bowler Magic Archer
Electro Wizard Phoenix Zap Poison Bowler P.E.K.K.A Magic Archer
Poison Bowler Zap P.E.K.K.A Electro Wizard Phoenix Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Zap Bowler Electro Wizard Magic Archer
Poison Magic Archer
Poison
Poison Zap Bowler Magic Archer
Poison Zap Magic Archer
Poison Bowler Magic Archer
Poison Zap Bowler Magic Archer
Poison Zap
Poison Bowler Electro Wizard
Poison Zap Bowler Electro Wizard Magic Archer
Poison Zap Magic Archer
Poison Bowler Magic Archer
Poison Magic Archer
Zap Poison Magic Archer
Zap Poison Bowler Magic Archer
Magic Archer Poison Bowler
Poison
Zap Poison Bowler Electro Wizard Magic Archer
Zap Poison Bowler Magic Archer
Poison Bowler Magic Archer
Poison
Bowler
Zap Poison
Zap Poison Bowler Magic Archer
Poison Zap Bowler Electro Wizard Magic Archer
Zap Poison Bowler Magic Archer
Poison Zap Magic Archer
Poison Zap Electro Wizard Magic Archer
Zap Electro Wizard Poison
Bowler
Poison Zap Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A
Poison Bowler Magic Archer
Zap Electro Wizard Magic Archer
Poison Zap Electro Wizard Magic Archer
Poison Bowler Electro Wizard Magic Archer
Zap Poison Bowler Magic Archer
Zap Poison
P.E.K.K.A
Zap Poison Bowler Electro Wizard Magic Archer
Zap Poison Electro Wizard Magic Archer
Poison Zap Bowler Electro Wizard Magic Archer

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