My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Wizard Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Elixir Golem Wizard Cannon Cart Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Cannon Cart Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Rascals Elixir Golem Cannon Cart Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Cannon Cart
Giant Snowball
Zap
Cannon Cart Goblin Giant
Barbarian Barrel
Electro Spirit Rascals Elixir Golem Wizard Cannon Cart
The Log
Electro Spirit Rascals Elixir Golem Cannon Cart
Earthquake
Elixir Golem
Arrows
Electro Spirit Rascals
Royal Delivery
Electro Spirit Rascals Elixir Golem Wizard Cannon Cart Mother Witch
Fireball
Rascals Elixir Golem Wizard Cannon Cart Mother Witch
Poison
Rascals Elixir Golem Wizard Mother Witch
Lightning
Wizard Cannon Cart Mother Witch
Rocket
Rascals Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Royal Delivery Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Royal Delivery Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Delivery Elixir Golem Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Royal Delivery Elixir Golem Mother Witch Rascals Wizard Cannon Cart Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Electro Spirit Royal Delivery Elixir Golem Mother Witch

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Cannon Cart Goblin Giant Mother Witch
Royal Delivery
Rascals
Cannon Cart
Elixir Golem
Wizard Mother Witch
Wizard
Elixir Golem Goblin Giant
Cannon Cart
Electro Spirit Rascals Mother Witch
Goblin Giant
Electro Spirit Wizard Mother Witch
Mother Witch
Electro Spirit Elixir Golem Cannon Cart Goblin Giant

Defense Synergies 0 7

Electro Spirit
Royal Delivery
Rascals Wizard Cannon Cart Mother Witch
Rascals
Royal Delivery Cannon Cart Mother Witch
Elixir Golem
Wizard
Royal Delivery Cannon Cart
Cannon Cart
Royal Delivery Rascals Wizard
Goblin Giant
Mother Witch
Royal Delivery Rascals

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Wizard Goblin Giant
Royal Delivery Rascals Cannon Cart
Royal Delivery Rascals Cannon Cart
Rascals Cannon Cart
Royal Delivery
Royal Delivery Electro Spirit Rascals Cannon Cart Mother Witch
Electro Spirit Royal Delivery Rascals Wizard
Electro Spirit Rascals Cannon Cart Goblin Giant
Rascals
Royal Delivery Rascals Cannon Cart
Mother Witch Electro Spirit Royal Delivery Rascals Wizard Cannon Cart Goblin Giant
Royal Delivery Rascals Wizard
Royal Delivery Rascals Wizard Cannon Cart
Wizard Electro Spirit Royal Delivery Rascals Cannon Cart
Rascals Cannon Cart
Royal Delivery Rascals
Wizard Royal Delivery Rascals Cannon Cart
Royal Delivery Electro Spirit Rascals Wizard Cannon Cart
Royal Delivery Wizard Electro Spirit Rascals Cannon Cart Mother Witch
Cannon Cart
Rascals Wizard Electro Spirit Royal Delivery Cannon Cart Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Royal Delivery Cannon Cart
Royal Delivery Wizard Cannon Cart
Royal Delivery Rascals Cannon Cart Goblin Giant
Royal Delivery Rascals Cannon Cart Goblin Giant
Royal Delivery Rascals Cannon Cart Goblin Giant
Royal Delivery Wizard Mother Witch Electro Spirit Rascals Goblin Giant
Royal Delivery Rascals Cannon Cart Goblin Giant
Royal Delivery Rascals Cannon Cart Goblin Giant
Royal Delivery Electro Spirit Cannon Cart
Royal Delivery Goblin Giant
Rascals Cannon Cart
Royal Delivery Goblin Giant
Royal Delivery Rascals Cannon Cart Wizard Goblin Giant
Wizard Rascals Cannon Cart
Rascals Electro Spirit Royal Delivery Cannon Cart Goblin Giant
Electro Spirit Royal Delivery Rascals Wizard Cannon Cart Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals
Cannon Cart Goblin Giant
Cannon Cart Rascals
Wizard
Wizard Mother Witch Electro Spirit Goblin Giant
Wizard
Wizard
Wizard
Wizard Cannon Cart
Wizard
Cannon Cart
Cannon Cart
Cannon Cart
Wizard Cannon Cart
Wizard Cannon Cart
Wizard
Wizard Mother Witch
Wizard
Cannon Cart
Mother Witch Electro Spirit Wizard
Wizard
Wizard
Wizard Mother Witch
Electro Spirit Wizard
Wizard
Electro Spirit
Wizard
Electro Spirit Cannon Cart
Wizard
Rascals Wizard Cannon Cart
Wizard
Cannon Cart
Electro Spirit Rascals
Cannon Cart Goblin Giant

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