My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Skeleton Barrel Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Skeleton Barrel Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Goblin Gang Skeleton Barrel Little Prince
Zap
Goblin Gang Skeleton Barrel Mortar Little Prince
Barbarian Barrel
Ice Spirit Knight Goblin Gang Skeleton Barrel Mortar Little Prince
The Log
Ice Spirit Goblin Gang Skeleton Barrel Little Prince
Earthquake
Goblin Gang Mortar
Arrows
Ice Spirit Goblin Gang Skeleton Barrel Little Prince
Royal Delivery
Ice Spirit Knight Goblin Gang Skeleton Barrel Little Prince
Fireball
Goblin Gang Skeleton Barrel Mortar Little Prince
Poison
Goblin Gang Skeleton Barrel Mortar Little Prince
Lightning
Knight Mortar Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Mortar Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Knight Goblin Gang Skeleton Barrel Little Prince Mortar Fireball

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Knight Goblin Gang

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Skeleton Barrel Mortar
Knight
Ice Spirit Goblin Gang Skeleton Barrel Mortar Fireball The Log Little Prince
Goblin Gang
Knight Skeleton Barrel Mortar
Skeleton Barrel
Knight Fireball Ice Spirit Goblin Gang Mortar
Mortar
Knight Ice Spirit Goblin Gang Skeleton Barrel Fireball The Log
Fireball
Skeleton Barrel Knight Mortar The Log Little Prince
The Log
Knight Mortar Fireball Little Prince
Little Prince
Knight Fireball The Log

Defense Synergies 4 15

Ice Spirit
Goblin Gang Knight Mortar Fireball The Log Little Prince
Knight
Goblin Gang Little Prince Ice Spirit Mortar Fireball The Log
Goblin Gang
Ice Spirit Knight Mortar The Log
Skeleton Barrel
Fireball
Mortar
Ice Spirit Knight Goblin Gang Fireball The Log
Fireball
The Log Ice Spirit Knight Skeleton Barrel Mortar Little Prince
The Log
Fireball Ice Spirit Knight Goblin Gang Mortar Little Prince
Little Prince
Knight Ice Spirit Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Mortar Fireball The Log
Ice Spirit Knight Goblin Gang Mortar The Log
Goblin Gang Mortar Knight
Knight Goblin Gang Mortar
Fireball The Log
Goblin Gang Fireball The Log
Ice Spirit Goblin Gang Mortar Fireball Little Prince
Skeleton Barrel Fireball The Log
Goblin Gang Mortar
Knight Goblin Gang Ice Spirit Little Prince
Goblin Gang Knight Fireball The Log
Goblin Gang Fireball
Mortar Ice Spirit Knight Goblin Gang Fireball The Log
Fireball Ice Spirit Goblin Gang Mortar The Log
Knight Goblin Gang Mortar
Ice Spirit Goblin Gang Mortar Fireball The Log
Knight Goblin Gang Mortar Fireball
Ice Spirit Mortar Fireball Knight Goblin Gang The Log Little Prince
Mortar The Log Ice Spirit Knight Fireball Little Prince
Mortar
Goblin Gang Knight Fireball The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Knight Goblin Gang Skeleton Barrel Mortar The Log
Goblin Gang Ice Spirit Knight The Log
Goblin Gang Knight Fireball The Log
Knight Goblin Gang
Fireball Ice Spirit Goblin Gang Skeleton Barrel
Goblin Gang Knight Fireball
Knight
Ice Spirit Knight Mortar Fireball The Log
Goblin Gang
Knight
Fireball The Log
Knight Goblin Gang Fireball
Fireball
Goblin Gang Ice Spirit Knight Mortar Fireball The Log Little Prince
Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Knight Mortar The Log
Mortar Fireball Skeleton Barrel The Log
Skeleton Barrel Fireball The Log
Knight Skeleton Barrel Fireball The Log
Fireball Mortar The Log
Fireball Ice Spirit Skeleton Barrel
Mortar The Log
Fireball The Log Ice Spirit Skeleton Barrel
Fireball The Log Skeleton Barrel Mortar
Goblin Gang Fireball
Knight Skeleton Barrel Mortar Fireball The Log
Fireball
Knight Skeleton Barrel Mortar Fireball The Log
Skeleton Barrel Mortar Fireball
Skeleton Barrel Mortar Fireball The Log
Skeleton Barrel Mortar Fireball The Log
Skeleton Barrel Mortar Fireball The Log
Mortar Fireball
Skeleton Barrel Mortar Fireball The Log
Skeleton Barrel Mortar Fireball The Log Little Prince
Fireball The Log
Fireball
The Log
Skeleton Barrel Mortar Fireball The Log
The Log Ice Spirit Mortar Fireball Little Prince
Mortar Fireball The Log Skeleton Barrel
Fireball Skeleton Barrel Mortar The Log
Fireball Skeleton Barrel Mortar The Log
Fireball Little Prince
Ice Spirit Skeleton Barrel Fireball
Fireball
Mortar Fireball The Log
Ice Spirit Fireball
Fireball The Log
Skeleton Barrel Ice Spirit Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Knight Goblin Gang
The Log Skeleton Barrel Mortar Fireball
Fireball
Ice Spirit Goblin Gang Fireball The Log
Fireball
Skeleton Barrel Mortar Fireball The Log Little Prince

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