My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Prince Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince
Giant Snowball
Dart Goblin
Zap
Dart Goblin Prince
Barbarian Barrel
Tesla Elite Barbarians Dart Goblin Electro Wizard
The Log
Elite Barbarians Dart Goblin Prince
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Prince Electro Wizard
Fireball
Tesla Elite Barbarians Dart Goblin Electro Wizard
Poison
Dart Goblin Electro Wizard
Lightning
Tesla Elite Barbarians Prince Electro Wizard
Rocket
Elite Barbarians Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Dart Goblin Tesla Fireball Electro Wizard Prince Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Dart Goblin Tesla Fireball

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Prince Electro Wizard Dart Goblin Mega Knight
Tesla
Elite Barbarians
Zap Dart Goblin Fireball Mega Knight
Dart Goblin
Zap Elite Barbarians Prince Mega Knight
Fireball
Zap Elite Barbarians Electro Wizard Mega Knight
Prince
Zap Mega Knight Dart Goblin Electro Wizard
Electro Wizard
Zap Fireball Prince Mega Knight
Mega Knight
Prince Zap Elite Barbarians Dart Goblin Fireball Electro Wizard

Defense Synergies 3 17

Zap
Fireball Electro Wizard Mega Knight Tesla Elite Barbarians Dart Goblin Prince
Tesla
Zap Dart Goblin Fireball Prince Electro Wizard
Elite Barbarians
Zap Dart Goblin Mega Knight
Dart Goblin
Zap Tesla Elite Barbarians Prince Electro Wizard Mega Knight
Fireball
Zap Tesla Electro Wizard Mega Knight
Prince
Zap Tesla Dart Goblin Electro Wizard
Electro Wizard
Zap Tesla Dart Goblin Fireball Prince Mega Knight
Mega Knight
Zap Elite Barbarians Dart Goblin Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Dart Goblin Fireball Electro Wizard
Elite Barbarians Zap Tesla Dart Goblin Prince Electro Wizard Mega Knight
Tesla Prince Mega Knight Elite Barbarians Dart Goblin Electro Wizard
Tesla Elite Barbarians Prince Dart Goblin Electro Wizard Mega Knight
Elite Barbarians Fireball Prince Mega Knight
Fireball Zap Tesla Dart Goblin Electro Wizard Mega Knight
Tesla Dart Goblin Electro Wizard Zap Fireball
Zap Tesla Dart Goblin Fireball Electro Wizard Mega Knight
Tesla Elite Barbarians Prince
Elite Barbarians Tesla Dart Goblin Prince Electro Wizard Mega Knight
Dart Goblin Electro Wizard Zap Tesla Fireball Mega Knight
Tesla Zap Dart Goblin Fireball Electro Wizard
Tesla Prince Mega Knight Zap Elite Barbarians Fireball Electro Wizard
Fireball Mega Knight Zap Tesla Dart Goblin Prince Electro Wizard
Elite Barbarians Tesla Prince Electro Wizard Mega Knight
Zap Tesla Elite Barbarians Fireball Prince Electro Wizard Mega Knight
Tesla Mega Knight Elite Barbarians Fireball Prince Electro Wizard
Tesla Fireball Mega Knight Zap Elite Barbarians Dart Goblin Prince Electro Wizard
Zap Tesla Dart Goblin Fireball Electro Wizard Mega Knight
Tesla Elite Barbarians Dart Goblin Prince Electro Wizard
Mega Knight Tesla Elite Barbarians Dart Goblin Fireball Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Tesla Elite Barbarians Fireball Prince Electro Wizard
Fireball Electro Wizard Zap Tesla Elite Barbarians Prince Mega Knight
Mega Knight Zap Elite Barbarians Prince Electro Wizard
Prince Mega Knight Zap Tesla Elite Barbarians Fireball Electro Wizard
Tesla Elite Barbarians Prince Mega Knight
Fireball Zap Tesla Dart Goblin Electro Wizard
Prince Tesla Elite Barbarians Dart Goblin Fireball Electro Wizard
Mega Knight Tesla Elite Barbarians Prince
Zap Electro Wizard Mega Knight Elite Barbarians Fireball Prince
Tesla Dart Goblin
Mega Knight Tesla Elite Barbarians Dart Goblin Prince
Mega Knight Zap Elite Barbarians Fireball Prince Electro Wizard
Elite Barbarians Prince Mega Knight Tesla Fireball
Tesla Dart Goblin Fireball Mega Knight
Tesla Elite Barbarians Electro Wizard Zap Dart Goblin Fireball Prince
Mega Knight Zap Tesla Elite Barbarians Dart Goblin Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Zap Dart Goblin Electro Wizard
Dart Goblin Fireball
Dart Goblin Fireball Prince
Fireball Zap Mega Knight
Fireball Zap Dart Goblin
Dart Goblin
Fireball Zap Dart Goblin
Fireball Zap Dart Goblin
Elite Barbarians Fireball Prince Electro Wizard
Zap Dart Goblin Fireball Prince Electro Wizard
Fireball Zap Dart Goblin
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball
Zap Elite Barbarians Dart Goblin Fireball Prince
Zap Dart Goblin Fireball
Dart Goblin Fireball Mega Knight
Fireball
Zap Dart Goblin Fireball Prince Electro Wizard Mega Knight
Zap Dart Goblin Fireball Mega Knight
Fireball Prince Mega Knight
Fireball
Prince
Zap Fireball
Zap Fireball Mega Knight
Fireball Zap Dart Goblin Electro Wizard
Fireball Zap Prince Mega Knight
Fireball Zap Dart Goblin
Elite Barbarians Zap Dart Goblin Fireball Electro Wizard
Zap Electro Wizard Dart Goblin Fireball
Elite Barbarians Fireball
Zap Dart Goblin Fireball Mega Knight
Zap Fireball Electro Wizard
Prince Mega Knight
Fireball
Zap Electro Wizard Dart Goblin Fireball Prince
Fireball Zap Dart Goblin Electro Wizard
Fireball
Fireball Dart Goblin Prince Electro Wizard Mega Knight
Zap Dart Goblin Fireball
Zap Fireball
Elite Barbarians Dart Goblin Prince Mega Knight
Zap Elite Barbarians Dart Goblin Fireball Electro Wizard
Zap Dart Goblin Fireball Electro Wizard
Zap Dart Goblin Fireball Prince Electro Wizard Mega Knight

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