My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Skeleton Dragons Phoenix Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Phoenix Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider Phoenix Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Phoenix Lava Hound
Giant Snowball
Spear Goblins Skeleton Dragons Hog Rider Lava Hound
Zap
Spear Goblins Lava Hound
Barbarian Barrel
Spear Goblins Magic Archer
The Log
Spear Goblins Hog Rider
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Skeleton Dragons Lava Hound
Royal Delivery
Spear Goblins Skeleton Dragons Hog Rider Magic Archer Lava Hound
Fireball
Skeleton Dragons Hog Rider Magic Archer Lava Hound
Poison
Spear Goblins Skeleton Dragons Phoenix Magic Archer Lava Hound
Lightning
Skeleton Dragons Phoenix Magic Archer
Rocket
Hog Rider Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Skeleton Dragons Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Skeleton Dragons Fireball Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Skeleton Dragons Fireball Hog Rider Phoenix Magic Archer Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Zap Skeleton Dragons Fireball

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap
Zap
Fireball Hog Rider Spear Goblins Skeleton Dragons Phoenix Magic Archer Lava Hound
Skeleton Dragons
Lava Hound Zap Hog Rider
Fireball
Zap Hog Rider Lava Hound Magic Archer
Hog Rider
Spear Goblins Zap Fireball Skeleton Dragons Magic Archer
Phoenix
Zap
Magic Archer
Zap Fireball Hog Rider Lava Hound
Lava Hound
Skeleton Dragons Fireball Zap Magic Archer

Defense Synergies 2 5

Spear Goblins
Zap Skeleton Dragons
Zap
Skeleton Dragons Fireball Spear Goblins Phoenix Magic Archer
Skeleton Dragons
Zap Spear Goblins Fireball
Fireball
Zap Skeleton Dragons
Hog Rider
Phoenix
Zap
Magic Archer
Zap
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Phoenix
Skeleton Dragons
Skeleton Dragons Phoenix
Fireball
Fireball Spear Goblins Zap Skeleton Dragons Magic Archer
Skeleton Dragons Spear Goblins Zap Fireball Phoenix Magic Archer
Zap Skeleton Dragons Fireball Phoenix Magic Archer
Phoenix
Spear Goblins Phoenix
Skeleton Dragons Spear Goblins Zap Fireball Magic Archer
Skeleton Dragons Spear Goblins Zap Fireball Phoenix Magic Archer
Zap Skeleton Dragons Fireball
Fireball Zap Skeleton Dragons Magic Archer
Phoenix
Zap Fireball
Skeleton Dragons Fireball
Fireball Spear Goblins Zap Skeleton Dragons Magic Archer
Zap Spear Goblins Skeleton Dragons Fireball Magic Archer
Phoenix
Skeleton Dragons Spear Goblins Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Fireball
Fireball Zap Skeleton Dragons Phoenix Magic Archer
Spear Goblins Zap
Zap Fireball Phoenix
Phoenix
Skeleton Dragons Fireball Zap Magic Archer
Spear Goblins Fireball Phoenix
Phoenix
Zap Spear Goblins Skeleton Dragons Fireball Phoenix Magic Archer
Skeleton Dragons Phoenix
Phoenix
Zap Fireball Phoenix
Fireball
Skeleton Dragons Fireball Magic Archer
Phoenix Spear Goblins Zap Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Fireball Phoenix Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Skeleton Dragons
Fireball Zap Skeleton Dragons Magic Archer
Skeleton Dragons Fireball Magic Archer
Skeleton Dragons Fireball
Fireball Zap Skeleton Dragons Magic Archer
Skeleton Dragons Fireball Spear Goblins Zap Magic Archer
Skeleton Dragons Magic Archer
Fireball Zap Skeleton Dragons Magic Archer
Fireball Zap Skeleton Dragons
Fireball
Zap Skeleton Dragons Fireball Magic Archer
Fireball Zap Skeleton Dragons Magic Archer
Skeleton Dragons Fireball Magic Archer
Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Fireball Magic Archer
Spear Goblins Zap Skeleton Dragons Fireball Magic Archer
Magic Archer Skeleton Dragons Fireball
Fireball
Skeleton Dragons
Zap Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Fireball Magic Archer
Skeleton Dragons Fireball Magic Archer
Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball
Zap Skeleton Dragons Fireball Magic Archer
Fireball Zap Skeleton Dragons Magic Archer
Fireball Zap Skeleton Dragons Magic Archer
Fireball Zap Skeleton Dragons Magic Archer
Zap Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Fireball
Fireball
Zap Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Fireball Magic Archer
Fireball Magic Archer
Zap Spear Goblins Fireball Magic Archer
Fireball Zap Skeleton Dragons Magic Archer
Fireball
Fireball Skeleton Dragons Magic Archer
Zap Skeleton Dragons Fireball Magic Archer
Zap Fireball
Skeleton Dragons
Zap Skeleton Dragons Fireball Magic Archer
Zap Skeleton Dragons Fireball Magic Archer
Zap Fireball Magic Archer

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