My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Balloon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Miner
Giant Snowball
Goblins Balloon Miner Little Prince
Zap
Goblins Balloon Little Prince
Barbarian Barrel
Goblins Knight Tesla Little Prince
The Log
Goblins Little Prince
Earthquake
Tesla
Arrows
Goblins Little Prince
Royal Delivery
Goblins Knight Balloon Miner Little Prince
Fireball
Tesla Balloon Little Prince
Poison
Balloon Little Prince
Lightning
Knight Tesla Balloon Little Prince
Rocket
Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Arrows Knight Miner Little Prince Tesla Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Arrows Knight

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
Arrows Balloon Miner Goblins Knight Little Prince
Arrows
Zap Balloon Knight Miner
Knight
Balloon Zap Arrows Miner Little Prince
Tesla
Balloon
Zap Arrows Knight Miner Little Prince
Miner
Goblins Zap Balloon Arrows Knight
Little Prince
Zap Knight Balloon

Defense Synergies 2 13

Goblins
Zap Knight Tesla Little Prince
Zap
Goblins Arrows Knight Tesla Miner Little Prince
Arrows
Zap Knight Tesla Little Prince
Knight
Tesla Little Prince Goblins Zap Arrows
Tesla
Knight Goblins Zap Arrows Little Prince
Balloon
Miner
Zap
Little Prince
Knight Goblins Zap Arrows Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla
Goblins Zap Knight Tesla
Tesla Goblins Knight
Tesla Goblins Knight
Arrows
Arrows Goblins Zap Tesla
Tesla Zap Arrows Little Prince
Zap Arrows Tesla
Tesla Goblins
Knight Goblins Tesla Miner Little Prince
Goblins Zap Arrows Knight Tesla
Arrows Tesla Zap
Tesla Zap Knight
Goblins Zap Arrows Tesla
Knight Tesla
Zap Tesla
Tesla Goblins Arrows Knight
Arrows Tesla Goblins Zap Knight Little Prince
Zap Arrows Knight Tesla Little Prince
Tesla
Goblins Arrows Knight Tesla Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap Tesla
Zap Arrows Knight Tesla Miner
Goblins Zap Knight
Zap Knight Tesla
Knight Tesla
Arrows Zap Tesla
Goblins Knight Tesla
Knight Tesla
Zap Goblins Knight
Tesla
Knight Tesla
Zap Arrows
Knight Tesla
Tesla
Tesla Goblins Zap Knight Little Prince
Arrows Zap Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Zap Miner
Arrows Miner
Arrows Knight
Zap Arrows
Arrows Zap
Arrows
Arrows Zap
Arrows Miner Zap
Goblins
Miner Zap Arrows Knight
Zap Arrows
Knight Miner
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Zap Arrows
Zap Arrows Miner Little Prince
Arrows
Zap Arrows
Zap Arrows Little Prince
Arrows Miner Zap
Zap Arrows Miner
Miner Zap Arrows
Zap Arrows Little Prince
Zap
Zap Arrows Miner
Zap Arrows
Arrows
Zap
Zap Arrows
Arrows
Miner Knight
Arrows Zap
Zap Arrows
Zap
Zap
Zap Miner Little Prince

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