My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Furnace Wizard Balloon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Furnace Balloon
Zap
Furnace Balloon
Barbarian Barrel
Ice Spirit Knight Furnace Wizard
The Log
Ice Spirit Furnace
Earthquake
Furnace
Arrows
Ice Spirit Furnace
Royal Delivery
Ice Spirit Knight Wizard Balloon
Fireball
Furnace Wizard Balloon
Poison
Furnace Wizard Balloon
Lightning
Knight Furnace Wizard Balloon
Rocket
Furnace Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Furnace Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Rage Knight Furnace Wizard Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Giant Snowball Rage Knight

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Balloon Giant Snowball Furnace Mega Knight
Giant Snowball
Balloon Ice Spirit Knight Furnace Mega Knight
Knight
Ice Spirit Balloon Giant Snowball Furnace Wizard
Furnace
Ice Spirit Giant Snowball Knight Balloon
Wizard
Knight Rage Balloon Mega Knight
Rage
Balloon Wizard
Balloon
Ice Spirit Giant Snowball Knight Rage Furnace Wizard Mega Knight
Mega Knight
Ice Spirit Giant Snowball Wizard Balloon

Defense Synergies 1 11

Ice Spirit
Giant Snowball Knight Furnace Wizard Mega Knight
Giant Snowball
Mega Knight Ice Spirit Knight Furnace Wizard
Knight
Ice Spirit Giant Snowball Furnace Wizard
Furnace
Ice Spirit Giant Snowball Knight
Wizard
Ice Spirit Giant Snowball Knight Mega Knight
Rage
Balloon
Mega Knight
Giant Snowball Ice Spirit Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Ice Spirit Knight Furnace Mega Knight
Furnace Mega Knight Giant Snowball Knight
Knight Furnace Mega Knight
Mega Knight
Giant Snowball Furnace Mega Knight
Giant Snowball Furnace Ice Spirit Wizard
Mega Knight
Furnace
Knight Ice Spirit Giant Snowball Mega Knight
Giant Snowball Knight Furnace Wizard Mega Knight
Giant Snowball Furnace Wizard
Furnace Mega Knight Ice Spirit Giant Snowball Knight Wizard
Wizard Mega Knight Ice Spirit Giant Snowball Furnace
Knight Furnace Mega Knight
Ice Spirit Giant Snowball Furnace Mega Knight
Wizard Mega Knight Knight Furnace
Ice Spirit Mega Knight Giant Snowball Knight Furnace Wizard
Giant Snowball Furnace Wizard Ice Spirit Knight Mega Knight
Wizard Mega Knight Giant Snowball Knight Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Giant Snowball Furnace
Giant Snowball Knight Wizard Mega Knight
Mega Knight Ice Spirit Knight Furnace
Mega Knight Knight
Knight Mega Knight
Furnace Wizard Ice Spirit Giant Snowball
Knight Furnace
Mega Knight Knight
Mega Knight Ice Spirit Giant Snowball Knight
Mega Knight Knight
Mega Knight Giant Snowball
Mega Knight Knight Wizard
Wizard Furnace Mega Knight
Ice Spirit Knight Furnace
Mega Knight Giant Snowball Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Giant Snowball
Knight
Wizard Giant Snowball Furnace Mega Knight
Wizard Ice Spirit Giant Snowball Furnace
Furnace Wizard
Ice Spirit Giant Snowball Wizard
Giant Snowball Wizard
Giant Snowball
Knight Wizard
Giant Snowball Wizard
Giant Snowball Knight
Giant Snowball Furnace
Giant Snowball Furnace Wizard
Furnace Wizard Mega Knight
Giant Snowball
Giant Snowball Wizard Mega Knight
Giant Snowball Wizard Mega Knight
Mega Knight
Giant Snowball Wizard
Giant Snowball
Giant Snowball Ice Spirit Furnace Wizard Mega Knight
Giant Snowball Wizard
Giant Snowball Wizard Mega Knight
Giant Snowball Furnace Wizard
Ice Spirit Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Mega Knight
Ice Spirit Giant Snowball
Mega Knight
Giant Snowball Wizard
Ice Spirit
Giant Snowball Wizard
Knight Wizard Mega Knight
Giant Snowball Wizard
Giant Snowball
Mega Knight
Ice Spirit Giant Snowball
Giant Snowball
Giant Snowball Mega Knight

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