My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Knight Tesla Balloon Electro Giant Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Electro Giant Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon Phoenix
Giant Snowball
Skeletons Balloon
Zap
Skeletons Balloon
Barbarian Barrel
Skeletons Knight Tesla
The Log
Skeletons
Earthquake
Skeletons Tesla
Arrows
Skeletons
Royal Delivery
Skeletons Knight Balloon
Fireball
Tesla Balloon
Poison
Balloon Phoenix
Lightning
Knight Tesla Balloon Phoenix
Rocket
Balloon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Knight Tesla Fireball Phoenix Balloon Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Knight Tesla

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Balloon Knight Phoenix
Knight
Balloon Arrows Fireball
Tesla
Fireball
Arrows Knight
Balloon
Arrows Knight
Electro Giant
Phoenix
Arrows

Defense Synergies 2 9

Skeletons
Tesla Knight Phoenix
Arrows
Knight Tesla Fireball Phoenix
Knight
Tesla Skeletons Arrows Fireball Phoenix
Tesla
Skeletons Knight Arrows Fireball
Fireball
Arrows Knight Tesla
Balloon
Electro Giant
Phoenix
Skeletons Arrows Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball
Skeletons Knight Tesla Phoenix
Tesla Skeletons Knight
Tesla Skeletons Knight Phoenix
Arrows Fireball
Arrows Fireball Skeletons Tesla
Tesla Arrows Fireball Phoenix
Arrows Tesla Fireball Electro Giant Phoenix
Tesla Skeletons Phoenix
Knight Skeletons Tesla Phoenix
Skeletons Arrows Knight Tesla Fireball Electro Giant
Arrows Tesla Fireball Phoenix
Tesla Skeletons Knight Fireball
Fireball Arrows Tesla
Knight Tesla Phoenix
Tesla Fireball Electro Giant
Tesla Skeletons Arrows Knight Fireball
Arrows Tesla Fireball Knight
Arrows Knight Tesla Fireball
Tesla Phoenix
Arrows Knight Tesla Fireball Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Tesla Fireball Electro Giant
Fireball Arrows Knight Tesla Phoenix
Skeletons Knight
Knight Tesla Fireball Phoenix
Skeletons Knight Tesla Phoenix
Arrows Fireball Electro Giant Skeletons Tesla
Skeletons Knight Tesla Fireball Phoenix
Knight Tesla Phoenix
Skeletons Knight Fireball Phoenix
Skeletons Tesla Phoenix
Knight Tesla Phoenix
Arrows Fireball Electro Giant Phoenix
Skeletons Knight Tesla Fireball
Tesla Fireball Electro Giant
Tesla Electro Giant Phoenix Skeletons Knight Fireball
Arrows Tesla Fireball Electro Giant Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball
Arrows Fireball
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Electro Giant
Arrows
Arrows Fireball
Arrows Fireball
Fireball
Arrows Knight Fireball
Fireball Arrows
Knight Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Electro Giant
Fireball
Arrows Fireball
Arrows Fireball
Arrows Electro Giant Fireball
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball Electro Giant
Fireball Electro Giant
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Fireball
Fireball Arrows
Arrows Fireball
Fireball Knight
Arrows Fireball
Arrows Fireball Electro Giant
Electro Giant Fireball
Fireball
Fireball Electro Giant

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