My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Wall Breakers Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers
Giant Snowball
Hog Rider Wall Breakers Princess
Zap
Firecracker Wall Breakers Princess
Barbarian Barrel
Knight Firecracker Tesla Wall Breakers Princess
The Log
Firecracker Hog Rider Wall Breakers Princess
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker Wall Breakers Princess
Royal Delivery
Knight Firecracker Hog Rider Wall Breakers Princess
Fireball
Firecracker Tesla Hog Rider Wall Breakers Princess
Poison
Firecracker Princess
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Arrows Knight Firecracker Princess Tesla Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Arrows Knight

Attack Synergies 9 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Knight Wall Breakers Princess
Arrows
Zap Hog Rider Knight Wall Breakers
Knight
Firecracker Hog Rider Wall Breakers Princess Zap Arrows
Firecracker
Zap Knight Hog Rider Wall Breakers Princess
Tesla
Hog Rider
Zap Arrows Knight Firecracker Princess
Wall Breakers
Knight Zap Arrows Firecracker Princess
Princess
Knight Zap Firecracker Hog Rider Wall Breakers

Defense Synergies 3 10

Zap
Arrows Knight Firecracker Tesla Princess
Arrows
Zap Knight Tesla
Knight
Firecracker Tesla Princess Zap Arrows
Firecracker
Knight Zap Tesla Princess
Tesla
Knight Zap Arrows Firecracker Princess
Hog Rider
Wall Breakers
Princess
Knight Zap Firecracker Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla
Zap Knight Firecracker Tesla
Tesla Knight
Tesla Knight Firecracker
Arrows Firecracker Princess
Arrows Zap Firecracker Tesla
Tesla Zap Arrows Firecracker Princess
Zap Arrows Tesla
Tesla Princess
Knight Firecracker Tesla
Zap Arrows Knight Firecracker Tesla Princess
Arrows Tesla Zap Firecracker Princess
Tesla Zap Knight
Zap Arrows Firecracker Tesla Princess
Knight Tesla
Zap Tesla
Tesla Arrows Knight Firecracker
Arrows Tesla Zap Knight Firecracker
Zap Arrows Knight Firecracker Tesla Princess
Tesla
Arrows Knight Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla
Zap Arrows Knight Firecracker Tesla
Zap Knight
Zap Knight Tesla
Knight Tesla
Arrows Firecracker Zap Tesla Princess
Knight Tesla
Knight Tesla
Zap Knight Firecracker
Tesla
Knight Tesla
Zap Arrows
Knight Tesla
Firecracker Tesla Princess
Tesla Zap Knight Firecracker
Arrows Zap Firecracker Tesla Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Firecracker
Arrows Firecracker Zap Princess
Arrows
Arrows Knight Firecracker
Zap Arrows Firecracker
Arrows Firecracker Zap Princess
Arrows Firecracker Princess
Arrows Zap Firecracker Princess
Arrows Zap Firecracker
Firecracker Zap Arrows Knight Princess
Zap Arrows Firecracker Princess
Knight Firecracker Princess
Arrows Firecracker Princess
Princess Zap Arrows Firecracker
Zap Arrows Firecracker Princess
Arrows Firecracker Princess
Arrows
Zap Arrows Firecracker Princess
Zap Arrows Firecracker Princess
Arrows Princess
Zap Arrows
Zap Arrows Firecracker Princess
Arrows Firecracker Zap Princess
Zap Arrows Princess
Zap Arrows Firecracker
Zap Arrows Firecracker Princess
Zap Firecracker
Zap Arrows
Zap Arrows Firecracker Princess
Arrows Firecracker Princess
Zap Princess
Zap Arrows Firecracker Princess
Arrows
Knight Firecracker Princess
Arrows Zap Firecracker Princess
Zap Arrows
Firecracker
Zap Firecracker Princess
Firecracker Zap Princess
Zap Firecracker Princess

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