My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Rascals Flying Machine Goblin Giant Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Rascals Flying Machine Goblin Giant Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Rascals Flying Machine Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Flying Machine
Zap
Minions Flying Machine Goblin Giant
Barbarian Barrel
Knight Rascals Ice Wizard
The Log
Rascals
Earthquake
Arrows
Minions Rascals Flying Machine
Royal Delivery
Knight Minions Rascals Flying Machine Ice Wizard
Fireball
Minions Rascals Flying Machine Ice Wizard
Poison
Minions Rascals Flying Machine Ice Wizard
Lightning
Knight Ice Wizard
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Minions Ice Wizard Flying Machine Freeze Rascals Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Minions Ice Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Flying Machine Goblin Giant
Knight
Minions Giant Snowball Flying Machine Ice Wizard
Minions
Knight Rascals Goblin Giant
Rascals
Minions Flying Machine
Flying Machine
Giant Snowball Knight Rascals Goblin Giant
Freeze
Goblin Giant
Giant Snowball Minions Flying Machine Ice Wizard
Ice Wizard
Knight Goblin Giant

Defense Synergies 2 12

Giant Snowball
Knight Minions Rascals Flying Machine Goblin Giant Ice Wizard
Knight
Minions Ice Wizard Giant Snowball Flying Machine
Minions
Knight Giant Snowball Flying Machine Freeze Goblin Giant Ice Wizard
Rascals
Giant Snowball
Flying Machine
Giant Snowball Knight Minions Ice Wizard
Freeze
Minions
Goblin Giant
Giant Snowball Minions
Ice Wizard
Knight Giant Snowball Minions Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Flying Machine Goblin Giant
Knight Minions Rascals Flying Machine Ice Wizard
Giant Snowball Knight Minions Rascals Freeze Ice Wizard
Knight Minions Rascals Ice Wizard
Freeze Giant Snowball Minions Rascals Flying Machine Ice Wizard
Giant Snowball Minions Rascals Flying Machine Freeze Ice Wizard
Rascals Flying Machine Goblin Giant
Minions Rascals Ice Wizard
Knight Giant Snowball Rascals Ice Wizard
Minions Ice Wizard Giant Snowball Knight Rascals Flying Machine Freeze Goblin Giant
Minions Giant Snowball Rascals Flying Machine Ice Wizard
Giant Snowball Knight Minions Rascals Flying Machine Freeze Ice Wizard
Giant Snowball Minions Rascals Freeze
Knight Rascals
Giant Snowball Rascals Freeze
Knight Minions Rascals
Giant Snowball Knight Minions Rascals Flying Machine Ice Wizard
Giant Snowball Freeze Knight Minions Rascals Flying Machine Ice Wizard
Rascals Giant Snowball Knight Minions Flying Machine Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Giant Snowball
Giant Snowball Knight Flying Machine
Knight Minions Rascals Goblin Giant
Knight Rascals Goblin Giant
Knight Rascals Goblin Giant
Giant Snowball Minions Rascals Flying Machine Freeze Goblin Giant Ice Wizard
Rascals Knight Minions Flying Machine Goblin Giant Ice Wizard
Knight Rascals Goblin Giant
Freeze Giant Snowball Knight Minions Flying Machine
Goblin Giant
Knight Minions Rascals Flying Machine
Giant Snowball Goblin Giant
Rascals Knight Goblin Giant
Rascals Flying Machine
Rascals Knight Minions Flying Machine Freeze Goblin Giant
Minions Giant Snowball Rascals Flying Machine Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Rascals Flying Machine Freeze
Giant Snowball Flying Machine Ice Wizard
Flying Machine Goblin Giant
Knight Rascals Flying Machine Freeze
Giant Snowball
Giant Snowball Minions Flying Machine Freeze Goblin Giant Ice Wizard
Flying Machine
Giant Snowball Flying Machine Freeze Ice Wizard
Giant Snowball Flying Machine
Giant Snowball Minions
Knight Flying Machine
Giant Snowball Flying Machine
Flying Machine Giant Snowball Knight
Minions Flying Machine Freeze
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Flying Machine
Giant Snowball Freeze
Minions
Giant Snowball Flying Machine
Giant Snowball Flying Machine
Minions
Giant Snowball
Giant Snowball Flying Machine
Giant Snowball Freeze Ice Wizard
Giant Snowball Flying Machine Ice Wizard
Giant Snowball Flying Machine
Giant Snowball Flying Machine Ice Wizard
Giant Snowball Minions Flying Machine Freeze
Giant Snowball
Giant Snowball
Giant Snowball Freeze
Giant Snowball
Minions Flying Machine Freeze
Giant Snowball Flying Machine Ice Wizard
Freeze
Knight Rascals Flying Machine
Giant Snowball Flying Machine
Giant Snowball
Flying Machine
Giant Snowball Minions Rascals Flying Machine Freeze
Giant Snowball Flying Machine
Giant Snowball Flying Machine Freeze Goblin Giant

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