My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram X-Bow Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Drill X-Bow Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Barbarian Barrel X-Bow Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram Goblin Drill
Giant Snowball
Goblin Gang Musketeer Battle Ram Goblin Drill
Zap
Goblin Gang Battle Ram Goblin Drill X-Bow
Barbarian Barrel
Goblin Gang Musketeer Battle Ram Goblin Drill X-Bow
The Log
Goblin Gang Musketeer Battle Ram Goblin Drill X-Bow
Earthquake
Goblin Gang Goblin Drill X-Bow
Arrows
Goblin Gang Goblin Drill
Royal Delivery
Goblin Gang Musketeer Battle Ram Goblin Drill
Fireball
Goblin Gang Musketeer Battle Ram Goblin Drill X-Bow
Poison
Goblin Gang Musketeer Goblin Drill X-Bow
Lightning
Musketeer Battle Ram X-Bow
Rocket
Musketeer X-Bow

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Barbarian Barrel Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Drill Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Goblin Gang Earthquake Musketeer Battle Ram Goblin Drill X-Bow Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Goblin Gang Earthquake Musketeer

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Battle Ram Goblin Drill X-Bow
Earthquake
Battle Ram Barbarian Barrel Electro Giant
Musketeer
Battle Ram Barbarian Barrel X-Bow
Battle Ram
Goblin Gang Earthquake Musketeer Barbarian Barrel
Barbarian Barrel
X-Bow Earthquake Musketeer Battle Ram Goblin Drill Electro Giant
Goblin Drill
Goblin Gang Barbarian Barrel
X-Bow
Barbarian Barrel Goblin Gang Musketeer
Electro Giant
Earthquake Barbarian Barrel

Defense Synergies 1 10

Goblin Gang
Musketeer Barbarian Barrel Goblin Drill X-Bow
Earthquake
Barbarian Barrel X-Bow
Musketeer
Goblin Gang Barbarian Barrel Goblin Drill
Battle Ram
Barbarian Barrel
Goblin Gang Earthquake Musketeer Goblin Drill X-Bow Electro Giant
Goblin Drill
Goblin Gang Musketeer Barbarian Barrel
X-Bow
Goblin Gang Earthquake Barbarian Barrel
Electro Giant
Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Musketeer Barbarian Barrel X-Bow
Goblin Gang Musketeer Goblin Drill X-Bow
Goblin Gang Musketeer Goblin Drill
Goblin Gang Musketeer Goblin Drill
Earthquake Barbarian Barrel X-Bow
Goblin Gang Barbarian Barrel Earthquake Musketeer X-Bow
Musketeer Goblin Gang X-Bow
Earthquake Musketeer Barbarian Barrel X-Bow Electro Giant
Goblin Gang Musketeer Goblin Drill X-Bow
Goblin Gang Musketeer Barbarian Barrel
Goblin Gang Earthquake Musketeer Barbarian Barrel Goblin Drill X-Bow Electro Giant
Musketeer Goblin Gang
Goblin Drill Goblin Gang Earthquake Musketeer X-Bow
Goblin Gang Earthquake Barbarian Barrel Goblin Drill X-Bow
Goblin Gang Goblin Drill X-Bow
Goblin Gang Goblin Drill X-Bow Electro Giant
Goblin Gang Musketeer Goblin Drill X-Bow
Goblin Gang Musketeer Barbarian Barrel Goblin Drill X-Bow
Earthquake Barbarian Barrel Goblin Drill Musketeer
Musketeer Goblin Drill
Goblin Gang Earthquake Musketeer Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarian Barrel X-Bow Electro Giant
Goblin Gang Musketeer Barbarian Barrel X-Bow
Goblin Gang Musketeer
Goblin Gang Musketeer Barbarian Barrel X-Bow
Goblin Gang Musketeer Goblin Drill
Electro Giant Goblin Gang Musketeer
Goblin Gang Musketeer
Barbarian Barrel X-Bow
Goblin Gang Musketeer Goblin Drill
Musketeer
Electro Giant
Goblin Gang
Musketeer Electro Giant
Goblin Gang Electro Giant Musketeer Barbarian Barrel Goblin Drill X-Bow
Earthquake Musketeer Barbarian Barrel Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Musketeer Barbarian Barrel Goblin Drill X-Bow
Musketeer Barbarian Barrel X-Bow
Earthquake Barbarian Barrel Goblin Drill X-Bow
Earthquake Musketeer Barbarian Barrel
Earthquake Barbarian Barrel
Electro Giant Musketeer
Earthquake Musketeer
Earthquake X-Bow Barbarian Barrel
X-Bow
Goblin Gang Musketeer X-Bow
Earthquake Musketeer Barbarian Barrel X-Bow
Musketeer
Earthquake Musketeer Barbarian Barrel
Earthquake Musketeer Barbarian Barrel X-Bow
Earthquake Musketeer Barbarian Barrel X-Bow
Earthquake X-Bow Musketeer Barbarian Barrel Goblin Drill
Earthquake Musketeer Barbarian Barrel X-Bow
Earthquake Barbarian Barrel
Earthquake Musketeer Barbarian Barrel X-Bow
Earthquake Barbarian Barrel X-Bow Electro Giant
Earthquake Musketeer X-Bow
Musketeer X-Bow
Earthquake Musketeer Barbarian Barrel Goblin Drill X-Bow
Earthquake Electro Giant Barbarian Barrel
X-Bow Earthquake Musketeer Barbarian Barrel
Musketeer X-Bow
Musketeer Barbarian Barrel X-Bow
Musketeer X-Bow Electro Giant
Musketeer Electro Giant
Earthquake Musketeer X-Bow
Earthquake
Earthquake Goblin Gang Musketeer Barbarian Barrel X-Bow
Musketeer
Barbarian Barrel
Goblin Gang Musketeer
Earthquake Musketeer
Electro Giant
Musketeer
Electro Giant Goblin Gang Musketeer
Musketeer
Musketeer Barbarian Barrel X-Bow Electro Giant

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