My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Earthquake Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Battle Ram
Zap
Minions Firecracker Battle Ram
Barbarian Barrel
Firecracker Battle Ram Electro Wizard
The Log
Firecracker Battle Ram
Earthquake
Firecracker
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Battle Ram Electro Wizard
Fireball
Minions Firecracker Battle Ram Electro Wizard
Poison
Minions Firecracker Electro Wizard
Lightning
Battle Ram Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Minions Firecracker Earthquake Battle Ram Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Rage Minions Firecracker

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Earthquake Battle Ram Electro Wizard Minions Mega Knight
Minions
Rage Mega Knight Zap Firecracker Battle Ram
Firecracker
Zap Minions Earthquake Battle Ram Mega Knight
Earthquake
Zap Firecracker Battle Ram Mega Knight
Battle Ram
Zap Minions Firecracker Earthquake Electro Wizard
Rage
Minions Electro Wizard
Electro Wizard
Zap Battle Ram Rage Mega Knight
Mega Knight
Minions Zap Firecracker Earthquake Electro Wizard

Defense Synergies 2 11

Zap
Electro Wizard Mega Knight Minions Firecracker Earthquake
Minions
Zap Firecracker Electro Wizard Mega Knight
Firecracker
Zap Minions Earthquake Electro Wizard Mega Knight
Earthquake
Zap Firecracker Mega Knight
Battle Ram
Rage
Electro Wizard
Zap Minions Firecracker Mega Knight
Mega Knight
Zap Minions Firecracker Earthquake Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Zap Minions Firecracker Electro Wizard
Zap Minions Firecracker Electro Wizard Mega Knight
Mega Knight Minions Electro Wizard
Minions Firecracker Electro Wizard Mega Knight
Firecracker Earthquake Mega Knight
Zap Minions Firecracker Earthquake Electro Wizard Mega Knight
Minions Electro Wizard Zap Firecracker
Earthquake Zap Electro Wizard Mega Knight
Minions
Firecracker Electro Wizard Mega Knight
Minions Electro Wizard Zap Firecracker Earthquake Mega Knight
Minions Zap Firecracker Electro Wizard
Mega Knight Zap Minions Earthquake Electro Wizard
Mega Knight Zap Minions Firecracker Earthquake Electro Wizard
Electro Wizard Mega Knight
Zap Electro Wizard Mega Knight
Mega Knight Minions Firecracker Electro Wizard
Mega Knight Zap Minions Firecracker Electro Wizard
Zap Earthquake Minions Firecracker Electro Wizard Mega Knight
Electro Wizard
Mega Knight Minions Firecracker Earthquake Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Electro Wizard
Electro Wizard Zap Firecracker Mega Knight
Mega Knight Zap Minions Electro Wizard
Mega Knight Zap Electro Wizard
Mega Knight
Firecracker Zap Minions Electro Wizard
Minions Electro Wizard
Mega Knight
Zap Electro Wizard Mega Knight Minions Firecracker
Mega Knight Minions
Mega Knight Zap Electro Wizard
Mega Knight
Firecracker Mega Knight
Electro Wizard Zap Minions Firecracker
Minions Mega Knight Zap Firecracker Earthquake Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker
Firecracker Zap Electro Wizard
Earthquake
Earthquake Firecracker
Zap Firecracker Earthquake Mega Knight
Firecracker Zap Minions
Firecracker Earthquake
Earthquake Zap Firecracker
Zap Firecracker
Minions Electro Wizard
Firecracker Zap Earthquake Electro Wizard
Zap Firecracker
Earthquake Firecracker
Earthquake Minions Firecracker
Earthquake Zap Firecracker
Earthquake Zap Firecracker
Earthquake Firecracker Mega Knight
Earthquake
Minions
Zap Firecracker Earthquake Electro Wizard Mega Knight
Zap Firecracker Earthquake Mega Knight
Minions Earthquake Mega Knight
Earthquake Zap
Zap Firecracker Earthquake Mega Knight
Firecracker Zap Earthquake Electro Wizard
Zap Mega Knight
Zap Firecracker
Zap Firecracker Electro Wizard
Zap Electro Wizard Minions Firecracker
Zap Earthquake Mega Knight
Zap Firecracker Electro Wizard
Mega Knight
Firecracker Earthquake
Zap Earthquake Electro Wizard Minions
Zap Firecracker Electro Wizard
Firecracker Electro Wizard Mega Knight
Zap Firecracker Earthquake
Zap
Firecracker Mega Knight
Zap Minions Firecracker Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Electro Wizard Mega Knight

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