My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Tesla
The Log
Firecracker Hog Rider
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker
Royal Delivery
Knight Firecracker Hog Rider P.E.K.K.A
Fireball
Firecracker Tesla Hog Rider
Poison
Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Tesla Hog Rider P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 9 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider P.E.K.K.A Knight Mega Knight
Arrows
Zap Hog Rider P.E.K.K.A Knight Mega Knight
Knight
Firecracker Hog Rider Zap Arrows
Firecracker
Zap Knight Hog Rider P.E.K.K.A Mega Knight
Tesla
Hog Rider
Zap Arrows Knight Firecracker Mega Knight
P.E.K.K.A
Zap Arrows Firecracker
Mega Knight
Zap Arrows Firecracker Hog Rider

Defense Synergies 4 11

Zap
Mega Knight Arrows Knight Firecracker Tesla P.E.K.K.A
Arrows
Mega Knight Zap Knight Tesla P.E.K.K.A
Knight
Firecracker Tesla Zap Arrows
Firecracker
Knight Zap Tesla P.E.K.K.A Mega Knight
Tesla
Knight Zap Arrows Firecracker
Hog Rider
P.E.K.K.A
Zap Arrows Firecracker
Mega Knight
Zap Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Tesla
P.E.K.K.A Zap Knight Firecracker Tesla Mega Knight
Tesla P.E.K.K.A Mega Knight Knight
Tesla P.E.K.K.A Knight Firecracker Mega Knight
Arrows Firecracker P.E.K.K.A Mega Knight
Arrows Zap Firecracker Tesla Mega Knight
Tesla Zap Arrows Firecracker
Zap Arrows Tesla P.E.K.K.A Mega Knight
Tesla P.E.K.K.A
Knight Firecracker Tesla Mega Knight
Zap Arrows Knight Firecracker Tesla Mega Knight
Arrows Tesla Zap Firecracker
Tesla P.E.K.K.A Mega Knight Zap Knight
Mega Knight Zap Arrows Firecracker Tesla P.E.K.K.A
P.E.K.K.A Knight Tesla Mega Knight
Zap Tesla P.E.K.K.A Mega Knight
Tesla Mega Knight Arrows Knight Firecracker P.E.K.K.A
Arrows Tesla Mega Knight Zap Knight Firecracker
Zap Arrows Knight Firecracker Tesla Mega Knight
P.E.K.K.A Tesla
Mega Knight Arrows Knight Firecracker Tesla P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Tesla P.E.K.K.A
Zap Arrows Knight Firecracker Tesla Mega Knight
P.E.K.K.A Mega Knight Zap Knight
P.E.K.K.A Mega Knight Zap Knight Tesla
P.E.K.K.A Knight Tesla Mega Knight
Arrows Firecracker Zap Tesla
P.E.K.K.A Knight Tesla
P.E.K.K.A Mega Knight Knight Tesla
Zap P.E.K.K.A Mega Knight Knight Firecracker
P.E.K.K.A Tesla
P.E.K.K.A Mega Knight Knight Tesla
P.E.K.K.A Mega Knight Zap Arrows
P.E.K.K.A Mega Knight Knight Tesla
Firecracker Tesla Mega Knight
Tesla Zap Knight Firecracker P.E.K.K.A
Arrows Mega Knight Zap Firecracker Tesla P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap
Arrows
Arrows Knight Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Firecracker Zap Arrows Knight
Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Zap Arrows Firecracker Mega Knight
Zap Arrows Firecracker Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap
Zap Arrows Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Firecracker
Zap Arrows Mega Knight
Zap Arrows Firecracker
P.E.K.K.A Mega Knight
Arrows Firecracker
Zap
Zap Arrows Firecracker
Arrows
Knight Firecracker Mega Knight
Arrows Zap Firecracker
Zap Arrows
Firecracker P.E.K.K.A Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Mega Knight

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